You can read on Steam page and forum announcement. I always read each announcement/version note.
It takes litteraly no time to read these notes on Steam page too
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Its the same things i said above .... same issue, not all read that, add an in game notification that is where suc info should be!
Again it's common sense.
People not reading the information presented is not new.
I've people not even read what is on the screen during installation. (or error messages)
So even having it show the link/info doesn't mean people will read it. (many will not)
I suppose they could put something for first launch with "Did you delete/clean the old data via... bladeeblah",
(I'd put that in, with a followup of "Are you sure? Just checkin ya know. Baaad things will happen if ya didn't!")
(actually, that would be hilarious if they did put that in. Have the screamer lookin at ya... heh)
When a new major alpha comes out, pretty much always wipe the data.
(personally, I just rename the game folder, and copy the savegames out. Makes it easier to go back to an older alpha.
I still go back to 16.4 and my 8km tunnels from time to time)
RNG btw, is really really brutal this alpha. The R is really, really random.
Kinda how in 16, one game it's day 50 and no minibike book, make a new game, and it's in the first trashpile you loot. hrmph!
Yeah i know that, happens to me too, so i learned that i have to put those info where everybody sees them.
Like a big alert popup in the main application page.
And yes RNG is pretty broken in this version. I fear something is not quite right with seeds.
I have to agree generally. Failure management and error correction (in other words the boring stuff) seems to have been neglected somewhat. It should not be necessary to manually delete old generated worlds when those worlds already have versioning information in them.
I don't agree that A20's new features are garbage or that the changes (for example to farming) are bad, but that has been already discussed in other threads. With all the technical problems you had I would also say that you didn't have the time to really try them out and give them a chance.
I think that communication is fundamental. That will help alot not too see such arguments any more.
But i also understand why there is a manual data-wipe, knowing about such thing will help alot.
Not all A20 features are that bad, some are really cool (as shown in the screen below).
But Pipe baton is terrible, whoever though about that kind of weapon clearly knows nothing about weapons and fighting.
The pipe shotty is useless, why didn't u made a double barrel shotty is beyond me, and the reload animation is painfully slow making such weapon pretty useless.
The pipe pistol suffers the same problem about the reload animation.
The pipe machinegun is way too op, and makes the ak useless (1 pipe and u r repaired ... more less same damage) Why didn't u made the pipe machinegun .... an semi-automatic smg (u know automatic weaps are really hard to make)
The companion dron is 100% pointless, flyng around hiding ur visual ... for what ? ... that drone should not exists in this game.
The new building integrity is just terrible, if 1 ledge breaks all the building collapses.... why ? Just propagate the collapse on "red/orange" integrity voxels ... and not through all the building.
Farming ... who the hell decided the new farming system ?
U know irl u plant a seed and IF it sprouts ... u will grow a plant capable of generating tons of fruis / veggies with tons of seeds!!!
from 1 seed u can grow a farm if u have enough time.
And there is no such thing as a "potato seed".
Should i go on with the list of "not good new features" ?
And here is the promised screen, the new skin lighting system at it's best (don get me wrong the idea is cool, but u have more important stuff to fix before those worthless aestethics)