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Telrics A20 Modlets (Updated Horses mod: 01/18/2023)

Excellent. Is it safe to uninstall the first fishing version and replace it with the second version in the existing game?

 
Excellent. Is it safe to uninstall the first fishing version and replace it with the second version in the existing game?
I did not test that, but i think it should be fine... If anything, you might have different items due to the way things are loaded in. I added the bugnet just above the fish types, for example, so if you had one type of fish, it might change into another type of fish. I don't think anything would trigger a corruption.

 
I did not test that, but i think it should be fine... If anything, you might have different items due to the way things are loaded in. I added the bugnet just above the fish types, for example, so if you had one type of fish, it might change into another type of fish. I don't think anything would trigger a corruption.


Just tested in a single game and had no issues. The items didnt even change. So it should be fine.


Thank you. On a different note, I wanted to ask you about the baits being found in cupboards in the first version, but I guess this new version changes that completely?

 
Thank you. On a different note, I wanted to ask you about the baits being found in cupboards in the first version, but I guess this new version changes that completely?
Correct. No bait in loot or harvesting, except worms from digging. Other baits you gotta hunt for with the bug net. More interactive.

 
TRAFFIC LIGHT MOD.. FOR 7 TO DAYS.. A20 NEED MOD FOR GAME

A VERY NECESSARY TRAFFIC LIGHT MODS DECORATION  ESTEAM PUNK 7 TO DAYS A20 MODS EXTILE ESTEAM PUNK HOME BASE PLAYER

 
TRAFFIC LIGHT MOD.. FOR 7 TO DAYS.. A20 NEED MOD FOR GAME

A VERY NECESSARY TRAFFIC LIGHT MODS DECORATION  ESTEAM PUNK 7 TO DAYS A20 MODS EXTILE ESTEAM PUNK HOME BASE PLAYER
I'm not sure if I'll make that type of decoration or not. There is a person that usually makes all lights into craftable working ones. They might end up doing it, but atm I'm not lookin to do a traffic light decoration.

 
Hey all, just added a new mod that I've seen requested here and there. It's a simple mod to let you sleep some nights away. It is a single player only mod as it WILL cause issues on multiplayer. Once the check for IsBloodmoon is fixed, it will work for multiplayer, though multiple people sleeping at the same time will trigger double or more time acceleration.

Check under the Utility modlets to find it, and let me know how it is.

 
Hey all, just added a new mod that I've seen requested here and there. It's a simple mod to let you sleep some nights away. It is a single player only mod as it WILL cause issues on multiplayer. Once the check for IsBloodmoon is fixed, it will work for multiplayer, though multiple people sleeping at the same time will trigger double or more time acceleration.

Check under the Utility modlets to find it, and let me know how it is.
Interesting new game mechanic, does it allow you to skip horde night for when you absolutely can't be bothered with it? :p

 
EXCUSE MY BAD ENGLISH SINCE THE TRANSLATOR IS NOT EFFICIENT AT ALL

 I UNDERSTAND AND THANK YOU FOR THE ANSWER ..

 THE TRUTH IS THAT THE SHOWER MOD THAT GETTES WATER OUT OF ITS MOD IS GENINAL AND THE CAMPAIGN TENTS AND OTHER THINGS OPEN A VERSION THAT THE STORE CAN CLOSE A DOOR SOME KIND OF ANIMATION AND IF THERE IS A TAP MODE FOR SHOWERS WHY NOT ONE FOR THE SINK

 WHAT ABOUT THE TRAFFIC LIGHT WAS WHY I WANTED TO USE IT TO CREATE A BUNKER BASE, A KIND OF POST APOCALYPTIC REFUGE AND GIVE IT THE ENVIRONMENT WITH THAT FOR THE DOORS AND SECURITY WITH SENSOR

OPEN DOOR GREEN COLOR

DOOR CLOSED RED COLOR

DOOR LOCKED BY PASSWORD ORANGE COLOR

DISCULPE MI MAL INGLES YA QUE EL TRADUCTOR NO ES EFFICIENTE DE EL TODO

 ENTIENDO Y GRACIAS POR LA  RESPUESTA..

 LA VERDAD ES QUE EL MOD DE DUCHAS QUE SALE AGUA DE SU MOD ES GENINAL Y LAS TIENDAS DE CAMPAÑA Y DEMAS COSAS ABRA UNA VERSION QUE SE PUEDAN CERRAR LA TIENDA UNA PUERTA ALGUN TIPO DE ANIMACION Y SI HAY UN MODO DE GRIFO PARA DUCHAS POR QUE NO UNO PARA EL FREGADERO

 LO DE EL SEMAFORO ERA POR QUE QUERIA USARLO PARA CREAR UNA BASE BUNKER UNA ESPECIE DE REFUJIO POST APOCALYPTICO Y DARLE EL AMBIENTE CON ESO PARA LAS PUERTAS DE SEGURIDAD CON SENSOR 

PUERTA ABIERTA COLOR VERDE

PUERTA CERRADA COLOR ROJO

PUERTA BLOQUEDA POR CONTRASEÑA COLOR NARANJA 

 
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Interesting new game mechanic, does it allow you to skip horde night for when you absolutely can't be bothered with it? :p
It could, but I have the check for IsBloodmoon in the mod. It wont work if its' bloodmoon nights. You could remove that requirement check if you wanted it to work for HN though.

 
whenever i swing my bugnet at a bug, it explodes and i don't get the bait item. am i doing something wrong?
Hmm.. are you on a server? I did hear the new game events that can be triggered through buffs aren't fully working in MP and will be fixed at some point in a20, when everyone gets back from break.. That'd be my first idea.

If not on a server, exit the game, then reload it, find a bug and slap it, then send me the output log so i can see if anything funky is goin on.

 
Hmm.. are you on a server? I did hear the new game events that can be triggered through buffs aren't fully working in MP and will be fixed at some point in a20, when everyone gets back from break.. That'd be my first idea.

If not on a server, exit the game, then reload it, find a bug and slap it, then send me the output log so i can see if anything funky is goin on.
yes i am on a server, guess i'll just have to make do with worms

 
Hi Telric

Going through your post to comment that the Spiders mod works in A20, there is only a small error in entitygroups regarding Invisibleanimal, it is only deleted and that's it.
Thanks also for the other updated mods.
Regards
Happy holidays everyone

 
Hi Telric

Going through your post to comment that the Spiders mod works in A20, there is only a small error in entitygroups regarding Invisibleanimal, it is only deleted and that's it.
Thanks also for the other updated mods.
Regards
Happy holidays everyone
Awesome. I've currently started working on husbandry mod. I might add the spiders to that. Combine all the animals into one or something. If not, ill fix it up after husbandry!

 
Awesome. I've currently started working on husbandry mod. I might add the spiders to that. Combine all the animals into one or something. If not, ill fix it up after husbandry!


Wonderful, that's another mod that I like, animal husbandry, I'll be waiting for the update.
Regards

 
Wonderful, that's another mod that I like, animal husbandry, I'll be waiting for the update.
Regards
Itll be a while, as I like to improve on the mods as I update them. Of course, you can join the discord in the main post if you want to keep up with or give input on stuff i'm working on. Get to see things as they get developed and all.

 
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