Matt115
Refugee
I hope someone will respond on this topic. First and most important thing - i appreciate job of TFP so i will not write about quality - so if i wrote something like " this guns looks so bad" i mean - this not suit here well and i don't mean this model is bad quality .
So let's started.
Well game have some big incoherent elements making this game bad from art point of view. ( i will wrote how could this fixed if someone respond)
I will try to explain starting on biomes- Okay so most of them looks 99% times good ( with one exception but about this later) but desert and burned forest , and wastelands looks like something from diffrent game - desert looks too much like someone want to make sandbox adventure game similar to indiana jones, burned forest looks like NZA burning forest - well have something similar is not bad but... this is post apo virus zombie game right? so burned forest is nothing wrong but smoke and embres are - if this game happens after 10-15 years after outbreak wood would be extinguished long ago.
Wastelands looks like something from f.e.a.r 2 or terminator- is not bad but not suit well with rest of game. This biome need a smooth change in next biom like - collapsed ruins in center but on the edges overgrown ruins.
Well i aprreciate more " outbreak" elements like bus stop with pictures of people but this game needs more places like that - more dead corpses destroyed outpost , writing on walls etc because now it's looks too much like this cities are normal warzone or dunno attacked by ghost or aliens not by zombies. Well more military venicles equpiment like radio, barricades watchtowers checkpoint could help a lot.
Another problem - guns ( REMEMBER GUYS I TALK ABOUT HOW THEY SUIT NOT ABOUT QUALITY OF MODELS) are not suit well- okay junk MG can stay as "modifted" STG 44 but - hunting rifle should stay as T1 because junk rifle suits more into mad max (not seriouse ) not into something that keep 2008 settting , this same problem with shotgun and mods- well idea of mods it's good so "true" mods would suit well. Why? because we have tons of military bases , guns shops so better idea would be just take mods from shop not put shovel handle as gun stock. This world looks like l4d2 so i think guns would be still in good condition. And my bigger problem is lever rifle- okay i understand they are popular in usa but- after post apo this type of guns would be one of the first "victims" - they are rly hard to fix, clean etc - that's why army prefered bolt action rifles.
Zombies- well my biggest problem is- what type of zombie they want to "create" - normal zombies and animals looks like reanimated corpses in walking dead style. But screamer looks like more from "curse and magic" type of zombie, radiactive and fat cop are just "victim" of radioactvity so they suit into walking dead style. But now the most not suit well zombie is spider zombie- it's looks like RE mutant- this nothing bad but zombies there are "human made" not virus so old version would suit better that new version. Ofc wright was looking like mutant.. but now it's looks like decyied walking dead zombie not mutant so if devs decided to keep this as mutant or spider zombie as human it would looks better. But soldier zombie now looks too much as modern "regular" army. Well i know how modern soldiers look like so better idea would to keep them as nation guard style or make them looks less "read for battle" - lighter armor etc.
Armors- well idk how it will looks in A21 but if concept arts are "correct" - this mean we will get something in comedy zombie movie mixed with mad max - rest of the game keep "realistic" setting - shops are full of clothes houses etc so most of the surviors would wear civilian, miltary or "armor" like swat armor or sport protectors not clothes like savages from 2130 who never saw how people looks before apocalypse. Ofc gameplay is important so - iron armor could be just breastplate in hispanic style with bike helmet and iron plates on jeans pants, steel armor - old medival rust armor with few missing parts.
So @madmole @faatal and rest of devs team please read this if you have some free time - you are doing great job guys but you need to more thinking about artstyle - i know it is just too late to fix "style" but this is advice for next game. Sorry for grammar mistakes. And this is not only my complaining but my try to help. Your game is great , you just need to keep more coherent setting in the future. And ofc i know something like that is hard so halve of joke - if you want advice how something could like - for example 7dtd in medival period write about it and i will do my best to keep consistent artstyle.
So let's started.
Well game have some big incoherent elements making this game bad from art point of view. ( i will wrote how could this fixed if someone respond)
I will try to explain starting on biomes- Okay so most of them looks 99% times good ( with one exception but about this later) but desert and burned forest , and wastelands looks like something from diffrent game - desert looks too much like someone want to make sandbox adventure game similar to indiana jones, burned forest looks like NZA burning forest - well have something similar is not bad but... this is post apo virus zombie game right? so burned forest is nothing wrong but smoke and embres are - if this game happens after 10-15 years after outbreak wood would be extinguished long ago.
Wastelands looks like something from f.e.a.r 2 or terminator- is not bad but not suit well with rest of game. This biome need a smooth change in next biom like - collapsed ruins in center but on the edges overgrown ruins.
Well i aprreciate more " outbreak" elements like bus stop with pictures of people but this game needs more places like that - more dead corpses destroyed outpost , writing on walls etc because now it's looks too much like this cities are normal warzone or dunno attacked by ghost or aliens not by zombies. Well more military venicles equpiment like radio, barricades watchtowers checkpoint could help a lot.
Another problem - guns ( REMEMBER GUYS I TALK ABOUT HOW THEY SUIT NOT ABOUT QUALITY OF MODELS) are not suit well- okay junk MG can stay as "modifted" STG 44 but - hunting rifle should stay as T1 because junk rifle suits more into mad max (not seriouse ) not into something that keep 2008 settting , this same problem with shotgun and mods- well idea of mods it's good so "true" mods would suit well. Why? because we have tons of military bases , guns shops so better idea would be just take mods from shop not put shovel handle as gun stock. This world looks like l4d2 so i think guns would be still in good condition. And my bigger problem is lever rifle- okay i understand they are popular in usa but- after post apo this type of guns would be one of the first "victims" - they are rly hard to fix, clean etc - that's why army prefered bolt action rifles.
Zombies- well my biggest problem is- what type of zombie they want to "create" - normal zombies and animals looks like reanimated corpses in walking dead style. But screamer looks like more from "curse and magic" type of zombie, radiactive and fat cop are just "victim" of radioactvity so they suit into walking dead style. But now the most not suit well zombie is spider zombie- it's looks like RE mutant- this nothing bad but zombies there are "human made" not virus so old version would suit better that new version. Ofc wright was looking like mutant.. but now it's looks like decyied walking dead zombie not mutant so if devs decided to keep this as mutant or spider zombie as human it would looks better. But soldier zombie now looks too much as modern "regular" army. Well i know how modern soldiers look like so better idea would to keep them as nation guard style or make them looks less "read for battle" - lighter armor etc.
Armors- well idk how it will looks in A21 but if concept arts are "correct" - this mean we will get something in comedy zombie movie mixed with mad max - rest of the game keep "realistic" setting - shops are full of clothes houses etc so most of the surviors would wear civilian, miltary or "armor" like swat armor or sport protectors not clothes like savages from 2130 who never saw how people looks before apocalypse. Ofc gameplay is important so - iron armor could be just breastplate in hispanic style with bike helmet and iron plates on jeans pants, steel armor - old medival rust armor with few missing parts.
So @madmole @faatal and rest of devs team please read this if you have some free time - you are doing great job guys but you need to more thinking about artstyle - i know it is just too late to fix "style" but this is advice for next game. Sorry for grammar mistakes. And this is not only my complaining but my try to help. Your game is great , you just need to keep more coherent setting in the future. And ofc i know something like that is hard so halve of joke - if you want advice how something could like - for example 7dtd in medival period write about it and i will do my best to keep consistent artstyle.

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