RWG settings in serverconfig.xml - steamcmd install

Hey all,

The official release notes describe the following options for RWG;

New Random Gen Preview tool mix options to support tweaking custom maps to your liking changing many things including:

  • Frequency of Towns
  • Frequency of Wilderness POI’s
  • Frequency of Rivers, Craters, Cracks, and Lakes
  • Frequency of Plains, Hills, and Mountains
  • Global amount of Randomness


Can one set this in the ServerConfig.xml for a dedicated server before starting it. I can't see any settings specifically for this in the new config file. Perhaps this is soley for the GUI? As soon as i start the server up (on a headerless x64 Ubuntu 20.04.3 LTS) it will surely start to build the world right?

FYI

I installed using the following steamcmd commands and I can tell its the new server config file as the default World Gen Size is at 6144.

steamcmd

force_install_dir /home/7dtd

login anonymous

app_update 294420 -validate -beta latest_experimental
quit




Thank you =]

 
Thank you, came here looking for the same thing. We still have ADSL here, so uploading a map is not a option. So I hoped there was a way to configure it server side. 

 
Not currently. You could generate a world using the client and load it onto the server.
Just checking, what would 'loading it onto the server' entail?

Just copying the save / world folder up, and ensuring the seed name is the same?

Or, would I have to do it like I did with a KingGen map once, where you specify the type not as RWG, but instead the name of the file or something?

I would assume that copying the folder over and using the same seed name may not result in the same generation....  how to ensure it all works that way?

Thanks for any guidance.

 
Copy the world to the server's data/worlds folder. Name the folder Ricardo.

Edit the line in your serverconfig.xml

<property name="GameWorld"                        value="Ricardo"/>

 
Back
Top