If they wanted more difficulty, why they scrapped Wellness system and added pipe weapons for day 1? They had farming system with replanting after harvest before. They scrapped it in favor of farming plots with regrowing crops. Now they scrap regrowing crops, but don't give back fertilizer to increase harvest yield. Its illogical.It's called forced difficulty. The devs think growing food is too easy now so they're making it even more of a pain in the butt to get, as if we didn't already have enough problems to worry about in-game.
Without Wellness system, we dont really need food, we can just die without any penalty. So why bother replanting god knows how many farm plots for tiny food output?
Devs made farming like it was in A19 so that players could sell crops to Traders to get brass for making ammo, they stated it in their own videos when they scrapped fertilizers in favor of farming plots and added traders. As a source for getting brass and income to buy stuff from traders.