Fair Player [PL]
New member
As in tittle I will describe it short and on topic.
A20 suggests:
1. Reduce gun/ammo looting amount or just add slider in menu which will allow to adjust amount of guns and ammo spawning in the world. In my and my friends opinion farther 7dtd goes, it is easier to get gun and ammo, so we are going into Call Of Duty Apocalypse world what is not nice.
2. Bring back gun parts and 600 points item durability like it was in the past. It was nice when you assembly gun from different HP parts then you obtain cumulative gun durability
3. Bring back molds and crafting gun parts in forge but crafted gun part will have max 1lvl of durability or 100 counted in old 600 points HP of item durability
4. Bring back different types of wood like it was in A~7? Now from destroyed, low quality of wood from burnt forest or random wood stick founded on the ground we can craft elegant stairs and other furnitures what is not real.
5. Bring back meals prepared on stick, like meat/rabbit on stick etc what we had in the past
Crafting logic:
1. Example of not logical crafting and resources needed: Due to "xxx xxx Shapes" Frames and objects which you can place from it, it causes strange not real resources needed to craft different things. For example 10xWood to craft Wooden Frame Shape maybe ok to craft simple frame block, but for stairs, furnitures and other more complicated objects those 10 woods seems to be unreal low resources needed. I would add more categories of for example wood shapes and others with different resources amount to craft. More complicated category needs more resources + extra things. Now form 10 woods we can build wonderful stairs/furnitures etc. where nails and other resources?
Strange Things:
1. Unlimited camp fire & secure storage chest. You may have just one item in the hand but you can place unlimited objects on the ground
2. Lever Action Riffle and other guns: fix animations and amount of ammo loaded to the gun. Animation always shows same amount ammo loaded it does not matter what amount of ammo left in magazine.
A20 suggests:
1. Reduce gun/ammo looting amount or just add slider in menu which will allow to adjust amount of guns and ammo spawning in the world. In my and my friends opinion farther 7dtd goes, it is easier to get gun and ammo, so we are going into Call Of Duty Apocalypse world what is not nice.
2. Bring back gun parts and 600 points item durability like it was in the past. It was nice when you assembly gun from different HP parts then you obtain cumulative gun durability
3. Bring back molds and crafting gun parts in forge but crafted gun part will have max 1lvl of durability or 100 counted in old 600 points HP of item durability
4. Bring back different types of wood like it was in A~7? Now from destroyed, low quality of wood from burnt forest or random wood stick founded on the ground we can craft elegant stairs and other furnitures what is not real.
5. Bring back meals prepared on stick, like meat/rabbit on stick etc what we had in the past

Crafting logic:
1. Example of not logical crafting and resources needed: Due to "xxx xxx Shapes" Frames and objects which you can place from it, it causes strange not real resources needed to craft different things. For example 10xWood to craft Wooden Frame Shape maybe ok to craft simple frame block, but for stairs, furnitures and other more complicated objects those 10 woods seems to be unreal low resources needed. I would add more categories of for example wood shapes and others with different resources amount to craft. More complicated category needs more resources + extra things. Now form 10 woods we can build wonderful stairs/furnitures etc. where nails and other resources?
Strange Things:
1. Unlimited camp fire & secure storage chest. You may have just one item in the hand but you can place unlimited objects on the ground
2. Lever Action Riffle and other guns: fix animations and amount of ammo loaded to the gun. Animation always shows same amount ammo loaded it does not matter what amount of ammo left in magazine.