Blake_
Captain Obvious
I found "headcuts" to be repetitive and exactly the same animation across every single decapitation with the machete. Not really impressed because I predicted exactly that: the falling head needs 2 or 3 different animations to have a consistent and non-repetitive visual impact. Right now it looks a bit 90's zombie arcade machine videogame feature.
On the other side, the limbs are ok, they could be improved with custom bones showing and some movement in the cutted pieces, but the basic implementation seems ok.
On the other side, the limbs are ok, they could be improved with custom bones showing and some movement in the cutted pieces, but the basic implementation seems ok.