Matt115
New member
Well but it could lock some schematics right? so now in theory- what if you get schematics from skill and you doing it in workbench but you die bettwen this. So it could create bug becaue now you can't do this thing.I don't think you are. They already implemented virtually the same thing as level loss for death except it was temporary so people (min/maxer oriented people again) sat around waiting for the curse to end because they couldn't stomach the thought of harvesting or taking any action at less than optimal efficiency for their character. It was a 60 minute death curse that got reduced to 30 minutes and then finally removed. But they could easily implement a permanent level loss for dying. It's already all there if they want it and they would just make it permanent rather than on a timer. I'm not sure why you think this would result in 20 different profiles You would simply lose the level and any skills that no longer could function would become red until your level was recovered.
I don't think they will return to this though-- not because of technical limitations but because of memory of the backlash the last time they went down this road.
Well i forget it can be create in this way. I was thing in grandpa's elixir but 1 lvl only. So do this in this way could be very hard to implement