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H's special things -invulnerable blocks items trader and more- (A18) (A19) (A20)

Is it possible to get a Undead Legacy update for the Special Trader, it keeps killing the server??

If not.. Do NOT use this mod with Undead Legacy.

 
Hi H,

There appears to be an issue with the special forge.

Its not recognising i have any materials in my inventory so isnt letting me craft.

The standard forge is also now not functioning.

The special workbench is fine and recognising i have stuff on me.

Nevermind - that was my fault. Tried playing round with the values in the files and i broke it.

downloaded the mod again and all is well.


Hi Keywal, glad you fixed it quick and easy, enjoy the mod.

Is it possible to get a Undead Legacy update for the Special Trader, it keeps killing the server??

If not.. Do NOT use this mod with Undead Legacy.


Hey, I was about to upload new version. After seeing your message first I would like to download Undead Legacy and check what can I do for the issue.

Wow that mode is huge, 1.9 GB... Hope I can find what's causing the issue.. :)

 
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OK looks like this mod and Undead Legacy are not compatible due to edits done to storage by Undead Legacy.

Since it is a huge mod, I don't have neither time nor will to find a workaround to get fully functioning compatibility with Undead Legacy.

So, I just created a optional lightweight edition with no storage.

It is compatible with Undead Legacy but, best features got rid from the mod.

Those are: special trader, special bicycle, special forge, special workbench and even the latest addition invulnerable storage box.

I only did that in case you or someone wants to create an invulnerable base when playing on Undead Legacy server, however with items got rid the base  will be missing something.
 

Anyway 7.3.0 is ready.

Click here for the lightweight/nostorage edition of 7.3.0

Click here for the normal edition of 7.3.0

Disclaimer: Do not update to lightweight/nostorage edition midgame if you already built many things with invulnerable blocks etc. It will make all special and invulnerable items gone. Please start a new game to use lightweight/nostorage edition.

 
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Hi,i like this mode and use on my server 👍 but i what to see more inside like : asalt riffle,pump shootgun,auto shotgun,axe male,spear,crosbow,club,steel club,rocket launcer and inpact driver.Thx and you do very nice joob ❤

 
This is a fantastic mod with lots of fun inside. Thanks for taking the time to make it!

I added some shapes to the available blocks and made craftable multiblocks out of the different blocks but otherwise have no suggestions for additions. 

 
This is a fantastic mod with lots of fun inside. Thanks for taking the time to make it!

I added some shapes to the available blocks and made craftable multiblocks out of the different blocks but otherwise have no suggestions for additions. 
I appreciate your feedback and nice comment. Have fun with your custom mod and feel free to share it with community if you want.

Hi,i like this mode and use on my server 👍 but i what to see more inside like : asalt riffle,pump shootgun,auto shotgun,axe male,spear,crosbow,club,steel club,rocket launcer and inpact driver.Thx and you do very nice joob ❤
Hi, Alex i assume! Thank you for the nice words.

To be honest, the reason I didn't add all of them already is because I didn't want an overwhelming mod with so many items, somehow I thought it would be preferable to have less items. However, now I think players will appreciate more if I can give them more options to choose from, like adding more weapons as you requested. So, this weekend I'll look what I can do for you.

 
To be honest, the reason I didn't add all of them already is because I didn't want an overwhelming mod with so many items, somehow I thought it would be preferable to have less items. However, now I think players will appreciate more if I can give them more options to choose from, like adding more weapons as you requested. So, this weekend I'll look what I can do for you.


I was going to say, would be real nice to be able to add mods to the guns!

I know this would make them very powerful but i wanted it more for aesthetics... Some of the guns with scopes and silencers look wayyyy nicer :)

 
v8.0.0 is here

8.0.0
Added special melee weapons
- Candy club
- Sledgehammer
- Steel spear
- Stun baton
Added special ranged weapons
- Compound bow
- Iron crossbow
- Pump shotgun
- Auto shotgun
- Tactical AR
- M60
- Marksman rifle
- Sniper rifle
Added special ammo
- Steel arrow AP (and its bundle)
- Steel crossbow bolt AP (and its bundle)

7.3.1
Increased invulnerable storage box stack to 30k like other invulnerable blocks

I was going to say, would be real nice to be able to add mods to the guns!

I know this would make them very powerful but i wanted it more for aesthetics... Some of the guns with scopes and silencers look wayyyy nicer :)


Yep, it will make them so overpowered, I think using vanilla is better when you want aesthetics :) I also do that and use special weapons when things turn ugly :D

 
Hi buddy, great mod and great work !
I'm trying, as a server admin, to use the invulnerablesteel bars as some special craft for late game players.

My goal is only to be able to craft the bars into the SpecialForge, not into the normal one and same rule for the items, only craftable into the special workbench and not in the normal one.

Any idea how I could hanlde this? Which lines of code should be removed/adapted?

Thanks again mate.

Theo

 
Hi Theo! Thanks again for your kind words.

I'll just posting key points in my PM to here, so everyone can see.

You need to edit 2 files: blocks.xml and recipes.xml

In blocks.xml special forge and workbench have such lines

...
<property name="CraftingAreaRecipes" value="forge"/>
...
<property name="CraftingAreaRecipes" value="player,workbench"/>
...


Here add the specialForge and specialWorkbench. It will look like that after the addition

...
<property name="CraftingAreaRecipes" value="forge,specialforge"/>
...
<property name="CraftingAreaRecipes" value="player,workbench,specialworkbench"/>
...




Then open recipes and make some changes here. For example steel bars have this line

<recipe name="invulnerableSteelBars" count="1" craft_time="3" craft_area="workbench" always_unlocked="true">


Just make craft area "specialWorkbench" so, they cannot craft it with normal workbench.

To be honest I really like the idea and since it is your idea, I'm asking permission to incorporate this change into my mod. Actually I already did that for self use version to test, if you be kind and approve, I'll publish it with everyone within next update.

H

 
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I've been a little out of the loop with H's Special Things for a little, but still kept some localization.txt updates from version 7.0 if any server Admin would like to correct and expand for version 8.0.

I'll add it as xml below even though it's txt, as the formatting is easy enough for copy/paste. I hope it'll be built for the current and future builds.

Code:
Key,File,Type,UsedInMainMenu,NoTranslate,english,Context / Alternate Text,german,latam,french,italian,japanese,koreana,polish,brazilian,russian,turkish,schinese,tchinese,spanish

npcSpecialTrader,entityclasses,Entity,,,Special Trader,,Special Händler,"Special, el vendedor",Special le marchand,Special Negoziante,スペシャルトレーダー,특별상 인,Special Handlarka,Special Comer.,Специальный трейдер,Special Tüccar,特别商人,特约商户,"Special, el vendedor"

forgedInvulnerableGlass,items,Item,,,Invulnerable Glass,,,,,
forgedInvulnerableGlassDesc,items,Item,,,"This is invulnerable glass."
forgedInvulnerableSteel,items,Item,,,Invulnerable Steel,,,,,
forgedInvulnerableSteelDesc,items,Item,,,"This is invulnerable steel."

specialarmorMiningHelmet,items,Item,,,Special Armor Mining Helmet,,,,,
specialarmorMiningHelmetDesc,items,Item,,,"This is a special armor mining helmet."
specialapparelShades,items,Item,,,Special Shades,,,,,
specialapparelShadesDesc,items,Item,,,"These are special shades. They reduce the treasure radius and buff loot quality."
specialapparelCigar,items,Item,,,Special Cigar,,,,,
specialapparelCigarDesc,items,Item,,,"This a special cigar. Trading buffs galore and more."
specialapparelTankTop,items,Item,,,Special Tank Top,,,,,
specialapparelTankTopDesc,items,Item,,,"This a special tank top. Protects you from all weather extremes."
specialRocketBoots,items,Item,,,Special Rocket Boots,,,,,
specialRocketBootsDesc,items,Item,,,"These are special rocket boots. Speed you up and keep your bones safe."
specialRocketShoes,items,Item,,,Special Rocket Shoes,,,,,
specialRocketShoesDesc,items,Item,,,"These are special rocket shoes. Speed you up and keep your bones safe."

specialgunToolNailgun,items,Item,,,Special Nail Gun,,,,,
specialgunToolNailgunDesc,items,Item,,,"This is a special nail gun. Speeds up construction projects."
specialmeleeToolStoneAxe,items,Item,,,Special Stone Axe,,,,,
specialmeleeToolStoneAxeDesc,items,Item,,,"This is a special stone axe. Does it all!"
specialmeleeToolPaintTool,items,Item,,,Special Paint Brush,,,,,
specialmeleeToolPaintToolDesc,items,Item,,,"This is a special paint brush. Unleash the artist in you."
specialmeleeWpnBladeT3Machete,items,Item,,,Special Machete,,,,,
specialmeleeWpnBladeT3MacheteDesc,items,Item,,,"This is a special machete. A butcher's best friend."
specialmeleeWpnKnucklesT3SteelKnuckles,items,Item,,,Special Steel Knuckles,,,,,
specialmeleeWpnKnucklesT3SteelKnucklesDesc,items,Item,,,"These are special steel knuckles. Superior shredders."

specialgunDoubleBarrelShotgun,items,Item,,,Special Double Barrel Shotgun,,,,,
specialgunDoubleBarrelShotgunDesc,items,Item,,,"This is a special double barrel shotgun. It's got a kick to it."
specialgun44Magnum,items,Item,,,Special Magnum,,,,,
specialgun44MagnumDesc,items,Item,,,"This is a special magnum. Setting record after record."
specialgunPistol,items,Item,,,Special Pistol,,,,,
specialgunPistolDesc,items,Item,,,"This is a special pistol. Handy in tight spots."
specialgunSMG5,items,Item,,,Special SMG,,,,,
specialgunSMG5Desc,items,Item,,,"This is a special SMG. A room clearer."
specialgunAK47,items,Item,,,Special AK-47,,,,,
specialgunAK47Desc,items,Item,,,"This is a special AK-47. AK kak kak kak kak."
specialgunHuntingRifle,items,Item,,,Special Hunting Rifle,,,,,
specialgunHuntingRifleDesc,items,Item,,,"This is a special hunting rifle. It can take out Martians."
specialgunBotT2JunkTurret,items,Item,,,Special Junk Turret,,,,,
specialgunBotT2JunkTurretDesc,items,Item,,,"This is a special junk turret. Your mobile marvel."

specialresourceNail,items,Item,,,Special Nails,,,,,
specialresourceNailDesc,items,Item,,,"These are special nails. They feed your special things."
specialammoShotgunBreachingSlug,items,Item,,,Special Breaching Slug,,,,,
specialammoShotgunBreachingSlugDesc,items,Item,,,"These are special breaching slugs. Point blank all the way."
specialammoBundleShotgunBreachingSlug,items,Item,,,Special Breaching Slug Bundles,,,,,
specialammo44MagnumBulletAP,items,Item,,,Special AP Magnum Bullet,,,,,
specialammo44MagnumBulletAPDesc,items,Item,,,"These are special armor piercing magnum bullets."
specialammoBundle44MagnumBulletAP,items,Item,,,Special AP Magnum Bundles,,,,,
specialammo9mmBulletAP,items,Item,,,Special AP 9mm Bullets,,,,,
specialammo9mmBulletAPDesc,items,Item,,,"These are special AP 9mm bullets."
specialammoBundle9mmBulletAP,items,Item,,,Special AP 9mm Bundles,,,,,
specialammo762mmBulletAP,items,Item,,,Special AP 7.62mm Bullets,,,,,
specialammo762mmBulletAPDesc,items,Item,,,"These are special AP 7.62mm bullets."
specialammoBundle762mmBulletAP,items,Item,,,Special AP 7.62mm Bundles,,,,,

specialdrinkJarBeer,Item,,,Special Beer,,,,,
specialdrinkJarBeerDesc,items,Item,,,"This is a special beer. The elixir of life."

specialvehicleBicyclePlaceable,items,Item,,,Special Bicycle,,,,,

specialForge,blocks,Workstation,,,Special Forge,,,,,
specialForgeDesc,blocks,Workstation,,,"This is a special forge. It will resist even the fiercest invasion."
specialWorkbench,blocks,Workstation,,,Special Workbench,,,,,
specialWorkbenchDesc,blocks,Workstation,,,"This is a special workbench. It will resist even the fiercest invasion."
 
@arramus

WOW! Thank you so much for your efforts.

Honestly localization was something I always wanted to do from the start but I'm a bit completionist, therefore I never started because I was afraid of struggling with Google Translate for all available languages in game :)

Anyway, to show respect to what you did here and shared with us, I think I should implement English descriptions in the next version.

Hopefully if @theomen4870 gives an OK, version 10.0.0 can be available soon. (Currently 9.0.3 is here for the self use so, next version to share will be 10.0.0 since I'll implement a big thing as localization and more)

 
@arramus

WOW! Thank you so much for your efforts.

Honestly localization was something I always wanted to do from the start but I'm a bit completionist, therefore I never started because I was afraid of struggling with Google Translate for all available languages in game :)

Anyway, to show respect to what you did here and shared with us, I think I should implement English descriptions in the next version.

Hopefully if @theomen4870 gives an OK, version 10.0.0 can be available soon. (Currently 9.0.3 is here for the self use so, next version to share will be 10.0.0 since I'll implement a big thing as localization and more)
That is good news. And just before you release version 10.0.0, you are welcome to send a private message and I can assist with the English for all of the new additions. It seems Special Things will continue and maybe other languages will follow in time.

 
Hi Hs, thanks for your reply, I figured it our with another method but yours look cleaner 🙂.

No worries, you can share it with everyone !

I'm thinking about an indestructible block, adapted from your mod, for a public mine setup so people could harvest those special stone, steel and other blocks without having to dig holes all over the map 😉 and they would just reset (when harvested down to 0) like the invulnerable blocks. Any suggestion would be welcome.

Cheers mate !

Theo

 
Hello there who are still using my mod! First, thanks for your patience! I've been traveling overseas for business and couldn't find time to publish new version.

I changed the numbering system, so it is not 10.0.0, here it is A19.6.100, which 100 symbolizes 10.0.0 in fact. Anyway to see what else changed just look down.

A19.6.100

Disclaimer: Weapon IDs changed (e.g. AK-47) If you are updating from previous version some of your weapons can disappear.

Major changes
Fixed names and added description texts to all. PM me if you are interested translating into your language.
Made special items and invulnerable blocks craftable only on special forge and special workbench
Adjusted ranges, zoom levels, spreads and kicks of all weapons

Minor changes
Added special painkiller to bring "removeallnegativebuffs" buff back
Changed special stone axe into less powerful tool but, now it is possible to craft without workbench
Added special claw hammer to fill the void of old special stone axe
Added special javelin, it is possible to craft without workbench but, it is way cheaper and faster with workbench
Added special spear, basically better version of special javelin
Added special fireaxe, it is possible to craft without workbench but, it is way cheaper and faster with workbench
Added special admin shotgun to help server admins. It is not viable to craft, since target users are admins they can get via CM
Changed some weapons' sound as silencer version where it is possible
Removed special stun baton as it was able to harm traders irreversibly which can affect gameplay in a bad way (No problem though if you used on Rekt, he deserves it)
Fixed some minor errors those missed earlier
Made many minor changes and adjustments

Note: Crafting special stone axe, special javelin and special fireaxe without workbench can seem overpowered to experienced players but, it is not completely right. I tested them to not make them dominate the game in day 1, yes of course they are not your ordinary useless stone items, of course they are special however they still can't save your day solely against a horde night. They are just Quality of Life tools, especially when starting a new game. Also many newcoming players find 7DTD challenging to play and drop playing, I believe these tools can make some players actually start enjoying the game and keep playing.

Hope you enjoy new version more than before!

DOWNLOAD

 
theomen4870 said:
Hi Hs, thanks for your reply, I figured it our with another method but yours look cleaner 🙂.

No worries, you can share it with everyone !

I'm thinking about an indestructible block, adapted from your mod, for a public mine setup so people could harvest those special stone, steel and other blocks without having to dig holes all over the map 😉 and they would just reset (when harvested down to 0) like the invulnerable blocks. Any suggestion would be welcome.

Cheers mate !

Theo
Hi Theo. It is possible. In fact earlier versions of my mod was exaclt like you described. However, a server admin told me people in his server just doing that to his base and getting unlimited amount of resources. So, I zeroed all material drops from the invulnerable blocks to prevent that.

Anyway, you can make e.g. wood block to invulnerable and give you unlimited wood, same for the steel and etc.

If you look blocks.xml file in my mod, you can see lines like that

...
<drop event="Harvest" count="0"/>
...


If you change any of them like below it will be possible to harvest something

...
<drop event="Harvest" name="resourceScrapIron" count="500"/>
...


Since my blocks have 50K health, you will get 1 scrap iron per 100 damage you do that block.

I believe with above information you can create your own resource fountains. And I suggest you putting them behind close doors to avoid abuses because these blocks will really give you unlimited resources that way.

Feel free to write again if you get any trouble creating these blocks. You can also share your work here if it works, I can put it in the first post mentioning you or you can just publish as your own modlet, no problem for me in any way.

 
In the localization file there is a miswritten part. Because of that, description of Desert Vulture says "Gives you X." but there is no meaning, it is only a overlooked leftover from bulk copy/paste>edit routine.

I already fixed it in the file for self use. So, when the next version published, you too will see it fixed/removed.

Also, if anyone have a feedback about the changes, I appreciate taking your time to share.

 
I switched to A20 when it was released to public, from now on I won't be providing any update for A19.6.
In A20, some things are still not working yet and I don't have too much free time fix all at once. Meaning A20 version will come later.
However I may post a lite version, if there will be some demand for it. (Unfortunately there will be no trader, no bicycle and no glass blocks in lite.)
 
Good news! Fortunately, I even surprised myself and was being able to fix everything in a little time. So, A20 version is here.

Everything from the previous version works now. Plus I even had some time to implement new changes. Hope you all enjoy that!

---

Update: Fixed no inventory issue when you open special forge or special workbench (it was because in A20 devs decided to add open_backpack_on_open="true" close_compass_on_open="true" parameters in xui.xml file)

---

Upon a request I created invulerable blocks only modlet, download from here.

Only includes invulnerable blocks and other necessary things to craft invulnerable blocks.

Update: Fixed storage box recipe and Fixed having no tool to upgrade invulnerable blocks (vanilla tools are working material specific)

---

 
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Great mod!  Just did a horde night, 32 alive, warrior difficulty, standing in a parking lot, with just my fists (special knuckles).  Obviously I'd tone it down for a serious play through, but man, that was fun :D

 
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