crazywildfire
New member
Perhaps but there is already a limit on the number of the same type of item you can sell to the trader.
So you want the game to magically tell you whether it is okay to go loot a place in a multiplayer server? For PVP this would be horrible. For coop maybe? Perhaps one reason people ask for shared maps.
Where did you read that in anything I said? I never asked for it to magically tell when. Twice now words are being twisted to something totally different then what is being said.
I guess though even if I don't find this game enjoyable on just a random multiplayer server I guess others do. But I'm not asking for the game to tell me when something is ready. I think someone else was asking for something along those lines. I for one feel the game doesn't need it to put an X on the map as that would be horrible. I don't think what someone suggested of it being faded out or whatever is also no good.
I'm just simply saying as of right now when you are on multiplayer and for an example say loot respawn is set 10 days. If someone looted something and you don't know and it is day 9 of the loot with 1 more day till respawn. Now I go up to that place and instead of 10 days loot respawn I turns into in this example 19 days. Now a server full of people in and out it makes finding loot like why bother everything is looted and now it is longer before to find more loot. Why spend points in loot if you can't loot anything and so on.
Now what I was suggesting is to take out that system that starts the time back over. Once something is looted and loot is set to respawn in 10 days then it actually respawns in 10 days after it is searched regardless if you get near it or not. So how is that magically telling me it is ready? For all I know it was just looted 10min ago or 5 days ago. I still don't know when but at least the time doesn't start back over.