Yeah I swear everyone on this forum looks at me like I'm some kind of a terrorist that I don't enjoy constant buttrape while playing the game and that I dare to ask for a less buttrape version of the gameHow dare you choose to play the game the way you enjoy most! Degenerate!
Oh! One big thing that bugs me is that literally EVERYTHING destroys the terrain! Bullets, arrows, that stupid cow-catcher on the 4x4. I stopped driving my jeep around when I got bdubya's helicopter because I was sick of having to stop, turn almost 90deg, and inch up hills to prevent knocking holes in the roads.
As far as vultures go, you can see the previous page on how to deal with them right now. I think turning them into chickens is a fitting revenge. Then you just wait for devs to fix them. I somewhat agree with the guns. I really liked it when there were molds in the game and you just crafted the parts and then crafted the weapons or just found the parts and stuff. Nowadays guns are more frequent than friggin' antibiotics and funnily enough, than ammo. Makes no sense there are more guns than ammo. Not only it doesn't make sense (compared to real life) but it straight enrages me when games do this to me. I have like a million pistols and no bullets to shoot. Total absurdity. Thank god for the creative menu where I can spawn my ammo.Been playing for ages. A15 or 16was probably my fondest memories, but we play on next to max difficulty now. My only complaint is the damn vultures. Their movement is so janky they are harder to hit than anything else, and what the heck is with them turning into Superman when you mount ANYTHING? I have a helicopter (thanks to bdubya for this, it is his work) mod on the server. It goes 25m/s. If I get into it vultures seem to swarm from miles around and hit this giant metal beast so hard it goes out of control. Oh and usually in two hits or so I have infections, bleeding, and all kinds of crap. Same for the jeep, minibike, motorcycle, gyrocopter, or even bicycle. Turn that off! If I am not bleeding a vulture should not attack, nor should it be able to make travelling by vehicle slower than by foot due to constant attacks.
I guess a second problem is that the loot being scaled to gamestage. It makes everything predictable. I miss being on day one and finding that one purple item, be it a gun, tool, or piece of armor. It really made me want to go at it harder. Now you KNOW you can't get anything decent unless you level. I imagine this is a work in progress though and expect it to evolve. The game IS under active development after all, and things will change regularly. Sometimes good, sometimes bad. Just give it time.
Beyond the vultures turning into rocket-powered, god-mode hellspawn, I enjoy the game. I wish we could build weapons like in the past (find the internal parts and assemble them), but that may change again too. If it wasn't fun I wouldn't play or participate here.
Oh! One big thing that bugs me is that literally EVERYTHING destroys the terrain! Bullets, arrows, that stupid cow-catcher on the 4x4. I stopped driving my jeep around when I got bdubya's helicopter because I was sick of having to stop, turn almost 90deg, and inch up hills to prevent knocking holes in the roads.
Well I changed the true to false in the zombies, zombie male class, but zombies regardless of sex attacked me still.
As far as vultures go, you can see the previous page on how to deal with them right now. I think turning them into chickens is a fitting revenge. Then you just wait for devs to fix them.
Yeah I swear everyone on this forum looks at me like I'm some kind of a terrorist that I don't enjoy constant buttrape while playing the game and that I dare to ask for a less buttrape version of the game![]()
Don't know what your intentions were @BFT2020 but I'm pretty sure the guy above you was being sarcastic so there's no need to defend.
BTW anyone figured out why setting the enemies to isenemy false didn't work at all?
How dare you choose to play the game the way you enjoy most! Degenerate!
Yeah I swear everyone on this forum looks at me like I'm some kind of a terrorist that I don't enjoy constant buttrape while playing the game and that I dare to ask for a less buttrape version of the game![]()
Don't know what your intentions were @BFT2020 but I'm pretty sure the guy above you was being sarcastic so there's no need to defend.
BTW anyone figured out why setting the enemies to isenemy false didn't work at all?
I don't have time to accept another challenge right now, but my guess is you need to tinker with these two AI tasks in the zombie template:
<property name="AITask-5" value="ApproachAndAttackTarget" data="class=EntityNPC,0,EntityEnemyAnimal,0,EntityPlayer,0"/> <!-- class,maxChaseTime (return home) -->
<property name="AITarget-4" value="SetNearestEntityAsTarget" data="class=EntityPlayer,0,0,EntityNPC,0,0"/> <!-- class, hear distance, see dist (checked left to right, 0 dist uses entity default) -->
My first guess would be to remove the parts in orange.
Yeah I swear everyone on this forum looks at me like I'm some kind of a terrorist that I don't enjoy constant buttrape while playing the game and that I dare to ask for a less buttrape version of the game![]()
I could have sworn this thread has been full of people trying to help you get to the type of game you want to play rather than a bunch of people mocking you for wanting a different experience. I was very pleasantly surprised by the positivity and helpfulness shown and yet you still feel persecuted. Interesting...
This thread has some helpful people in it but I bet most of posters here disagree with the game having a casual mode in the future or getting easier (via server settings), which is what I'm rooting for. Without mods. I'm only modding because there is no other way yet.
Proof that the game is still complex and challenging despite what you often hear from players on this forum with 1000's of hours under their belt who want it to continually evolve into even more complexity and a tougher challenge.
In any case, did you change that property specifically on Arlene or it applies to all zombies?
Cool. Thanks. That's some strange coding if zombieMale refers to female zombies as well, but whatever, I'll do it and see how well it works.Change it in the zombieTemplateMale. Should apply to all zombies, though I did not do an exhaustive check to see if any of them have special AI tasks.
What do you think would happen IRL if you closed up all the ammo manufacturing plants for a few years? Still think there would be more ammo than guns? In game makes perfect sense in that regard. Tell me how many people are gonna be able to reproduce primers for casings?Nowadays guns are more frequent than friggin' antibiotics and funnily enough, than ammo