dcsobral
New member
You are probably seeing wandering hordes and not recognizing them. Here's a few examples of things that are wandering hordes:Burrfly said:@faatal why aren't there anymore wandering hordes? That really really made the game a lot of fun. I remember in one of my first playthroughs and it was night and I got outside my base and a RUNNING horde of zombies came towards me and I was scared as heck but it was so cool to also encounter wandering hordes it made it also a challenge.
- Dog horde, sometimes with zombie bears;
- Wolf horde;
- Vultures flying in the forest;
- Zombies bashing stuff.
On the first few days you'll usually get the animal hordes. Which, honestly, kind of sucks because the animal hordes are much more dangerous. I've died to wolf and dog hordes, but never to a zombie one. Vultures hordes are usually hard to detect because they leave you alone and fly so high they'll often go outside rendering range, but if you happen to be hurt while a vulture horde is around then you are in for some pain.
Sometimes you'll also get some zombies loudly walking nearby. I don't know why they sound so loud, but they do so to me. It's often a zombie from a wandering horde that has finished it's wandering and is now walking randomly. In these cases you can press F1 to open up the console and you'll see messages about zombies not longer being controlled by the wandering horde, and the wandering horde spawning further up.
Grenades, molotovs, timed charges, dynamite are all supposedly throwable decoys. They do not have distraction passive effects, though, so I don't think they are working like decoys.Matt115 said:There is any planes of something like alarm to lure zombie hordes? Because it could be rly fun if Speaker could respawn zombie hordes nearby
Rocks (stone) and snowballs do work as decoys, though you have to throw so they hit the ground close to the zombies, then skip further away attracting them. Otherwise... just make noise then stealthily move away.