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Magolis Compo Pack by The Compopack

Yeah yellow and red dots works pretty good, for vanilla places that is. They wont track sleepers unless they're awake. In vanilla prefabs, the trigger event of awaking is much more refined, very rarely they wake up when you must literally step on them, but happens a lot in prefabs from Compo Pack.

This time I had a vulture just waiting on a perch on the outside wall of a house, wont move at all, out of sheer luck I somehow fell from the roof and happened to be very close to its position, then it finally decided to attack me.
What was the pois name. Dm in console then enter. Escape f3 and fly upto or around poi in its area and a name shall appear . Also please provide names of pois as well please.

Btw I can do that in vanilla also walk upto them. What is your level and sneak etc.  Clothing as well please

 
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What was the pois name. Dm in console then enter. Escape f3 and fly upto or around poi in its area and a name shall appear . Also please provide names of pois as well please.

Btw I can do that in vanilla also walk upto them. What is your level and sneak etc.  Clothing as well please
Nah you certainly know how sleeper volume works better than me, nothing to do with sneak or anything, I'm not that dumb try to wake something while sneaking. It's called xcostum_House_05(by_Zyncosa), there is a vulture spawn on a outer wall perch, but you won't even see it until you landed on the roof of the left side building, even if it spawns, you can fire your gun 100 times and not waking it, unless the bullets hit somewhere very close to him.

 
Nah you certainly know how sleeper volume works better than me, nothing to do with sneak or anything, I'm not that dumb try to wake something while sneaking. It's called xcostum_House_05(by_Zyncosa), there is a vulture spawn on a outer wall perch, but you won't even see it until you landed on the roof of the left side building, even if it spawns, you can fire your gun 100 times and not waking it, unless the bullets hit somewhere very close to him.
Thank you for the name I will take a look at it. 

 
Hey thank you guys for these awesome prefabs! :)

I have a question tho. I keep finding these storage boxes in the POI's that are jammed, but they are all empty when I open them, is that normal or?

 
Hey thank you guys for these awesome prefabs! :)

I have a question tho. I keep finding these storage boxes in the POI's that are jammed, but they are all empty when I open them, is that normal or?
Hi @fnfear

Thank you glad you are liking it.

They were used some for decoration and others to minimise loot.  The jammed bit tho isn't spose to be so of you could give names of the pois you come across that have been missed be muchly appreciated

 
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Hi @fnfear

Thank you glad you are liking it.

They were used some for decoration and others to minimise loot.  The jammed bit tho isn't spose to be so of you could give names of the pois you come across that have been missed be muchly appreciated
One was called CDC Sorry, not sure how to find the name of the POI, just the sign outside of the POI :s 

 
One was called CDC Sorry, not sure how to find the name of the POI, just the sign outside of the POI :s 
Hi @fnfear

In console type dm then enter and escape. 

Then press f3.

Then fly upto the building or in the area of the poi and the name will show up.

And thank you will take a look at that 1 and fix it. 

 
I'll let you know when I find more.
 

Not sure if it's the same for drawers, I found drawers that are jammed aswell and doesn't seem to have any loot in them.

POI: xcostum_TheVillage(by_Stallionsden).86

 
Hi Stallions

I am having problems with the POI's of the compopack, I just visited the AFP Building and there is no zombie spawn (this happens only in the compopack pois, the vanilla pois generate the sleeper well), I don't know why this is happening, Before it worked very well for me, or maybe they changed the way zombies spawn, I'm using the A19.5 b60 and I have a map generated with KingGen.
Regards

 
Hi Stallions

I am having problems with the POI's of the compopack, I just visited the AFP Building and there is no zombie spawn (this happens only in the compopack pois, the vanilla pois generate the sleeper well), I don't know why this is happening, Before it worked very well for me, or maybe they changed the way zombies spawn, I'm using the A19.5 b60 and I have a map generated with KingGen.
Regards
Hey ya @Gouki

when did you dl the cp for last

make sure you have the latest version of the cp for kinggen

update kinggen to v9.1 also

DO you have the prefabs in the prefab folder also.

any red lines in console
 

 
Hey ya @Gouki

when did you dl the cp for last

make sure you have the latest version of the cp for kinggen

update kinggen to v9.1 also

DO you have the prefabs in the prefab folder also.

any red lines in console
 


I have the latest version of the KingGen compopack that you shared.
I also have KingGen in v9.0, the prefabs are in their correct folder and the game does not show me any red alerts.
I do not understand what the problem may be.

 
I have the latest version of the KingGen compopack that you shared.
I also have KingGen in v9.0, the prefabs are in their correct folder and the game does not show me any red alerts.
I do not understand what the problem may be.
Try deleting the cp prefabs in your game prefab folder. Re download again and re add the prefabs to the game prefab folder.

Re generate a new map also.

Did you change the list provided or added to it.

 
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Try deleting the cp prefabs in your game prefab folder. Re download again and re add the prefabs to the game prefab folder.


I just downloaded the compopack for KingGen again and I realized that something has changed (I don't know what it is), because in the previous version the folder shows 04/21/21 and the folder of the new download 06/01/21, I'm going to check to see if it works and then I'll tell you.
Thank you very much for the help.
Regards

 
I just downloaded the compopack for KingGen again and I realized that something has changed (I don't know what it is), because in the previous version the folder shows 04/21/21 and the folder of the new download 06/01/21, I'm going to check to see if it works and then I'll tell you.
Thank you very much for the help.
Regards
Anytime mate.

Let me know

 
stallionsden said:
Anytime mate.

Let me know


Hi Stallions

Everything works great again, thanks for the help (something changed in the new version that I download).
I had to do the whole process, add some new pois, generate a map and all good.
Regards

 
Ok, what about the world options from the base game?
A pre made map by a map creator will have a save name you scroll thru the names in mew game til that map name appears. Then select your options and play

Hi Stallions

Everything works great again, thanks for the help (something changed in the new version that I download).
I had to do the whole process, add some new pois, generate a map and all good.
Regards
Argh awesome to hear 🙂

 
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