Laz Man
Fun Pimps Staff
Did you know that our super moderator Roland created a 0xp mod where you gain skill points based on days survived?As came up last night while playing with friends.
Mining helmet schematic makes no sense typical scenario is like this:
we need lights while exploring and mining, we have flashlights & duct tape. Nobody can figure out what to do....
Until one day someone finds a chart telling them to tape a flashlight to a helmet and he says “GENIUS!”, then destroys the schematic so nobody else can copy what he does.
Funny concept to explain, fun game mechanic.
While it is too late for this, I would prefer skills & progression based on how many days you survive.
Something like every day you survive you get 3 or whatever experience points. Every day you die you get 1 experience point, die more than one time in a day you get zero.
