playlessNamer
New member
I dont like the class system. Make the skills separate and free from strength, int and agi trees.
For any "normal" player with 50-60 hours playtime in a playtrough 1x xp is riddicioulus. We always play on 2x xp or 2skillpoints per level.
It always ends up that i dont even touched the agi and stealth part. There is some stuff you have to skill 100%. Crafting, vehicles, ressources, tool efficiency, stamina,... when you got this you are 20-30 hours ingame and there is game allready over for many ppl.
At all: Its not really rewarding, not enjoyable. Its a ugly thought to skill funskills instead of practical stuff. Its gametime and lifetime when you hit that stone and ores for hours.
For any "normal" player with 50-60 hours playtime in a playtrough 1x xp is riddicioulus. We always play on 2x xp or 2skillpoints per level.
It always ends up that i dont even touched the agi and stealth part. There is some stuff you have to skill 100%. Crafting, vehicles, ressources, tool efficiency, stamina,... when you got this you are 20-30 hours ingame and there is game allready over for many ppl.
At all: Its not really rewarding, not enjoyable. Its a ugly thought to skill funskills instead of practical stuff. Its gametime and lifetime when you hit that stone and ores for hours.