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A19/A18 CreaturePacks - A community entity project

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It would be better to post the whole log. Looks like at least one bundle is failing to load or missing. Probably why you get random NRE's afterwards. It's probably trying to spawn one of the missing ones into the world.
https://drive.google.com/file/d/1vqty13DnmL-jSup-_g9ZhaVMTMP37ZBn/view?usp=sharing here is the link on the (full) output log 

and question what is  AvatarController.Update,LegacyAvatarController.Update,AvatarZombieController.Update,AvatarZombieController.LateUpdate and AvatarZombie01Controller.LateUpdate because I think these are the are the reasons for the problem

 
Hi, I'm having the null exception the same as the person above - Tried a few fixes myself.

1. Tried unistalling and reinstalling the game with a complete clean wipe

2. Installed only the mods for 0-creature pack animals for A19, creaturepack mechs for A19, Creature pack humans for A19, Creature Pack Zombies from A19 with CharacterEffectsPack for A19.

3. Still have the issue. I also deleted all my old saves, just those mods, and still happening.

4. yes, this log has the other mods in it too, but it was throwing the errors either way.

posting my log in pieces as it's too big for parsing easily - please fix this - i love this mod and the cool zombies. Creature Pack Mechs and Animals is working fine though^^
Posting it in replies after this post.

<snip>

OH, and I also tried a new game save. Just so you know. So it's not a corrupt save ;)

 
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Yeah, maybe edit out that massive wall of txt. Lol. Easier to link to the log or just attach the file here directly.

I'm gonna grab the Zed and Human packs from Git and try and load them up.

 
Err, I totally would..but..it doesn't let me edit them, or at least I don't know how on the forum yet. Halp! So..not sure how to remove that. *rubs nose*

 
Where are you two getting the files?  My local copys of the mods you loaded are fine.  Maybe the nexus or repo copies are bad.  I pushed a new copy of all 5 files you loaded to my repo, so resync with the launcher once that syncs up, or download directly from my repo and let me know if it fixes it.  Your copy isn't loading the zombie bundles for some reason.

 
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Where are you two getting the files?  My local copy's of the mods you loaded are fine.  Maybe the nexus or repo copies are bad.  I pushed a new copy of all 5 files you loaded to my repo, so resync with the launcher once that syncs up, or download directly from my repo and let me know if it fixes it.  Your copy isn't loading the zombie bundles for some reason.
 creature pack in here https://7daystodiemods.com/creature-pack-a-community-entity-project/  and I installed creature pack here  https://yehonal.github.io/DownGit/#/home?url=https:%2F%2Fgithub.com%2F7D2D%2FA19Mods%2Ftree%2Fmaster%2F0-CreaturePackHumans

Where are you two getting the files?  My local copys of the mods you loaded are fine.  Maybe the nexus or repo copies are bad.  I pushed a new copy of all 5 files you loaded to my repo, so resync with the launcher once that syncs up, or download directly from my repo and let me know if it fixes it.  Your copy isn't loading the zombie bundles for some reason.
is this link when you repo the mods ? https://github.com/7D2D/A19Mods ?

 
Yes, I uploaded a refreshed version of all 5 mods you loaded and dont get any errors.  I think there was an error with the whiteclown in your version

 
Yes, I uploaded a refreshed version of all 5 mods you loaded and dont get any errors.  I think there was an error with the whiteclown in your version
Where did you get AvatarZombie01Controller, can you tell me?  

 
We used the creature packs on my server last fall and I wanted to load them up in my latest world, but I'm getting an error. This is a 19.3 dedicated server with no other mods running (it usually does have a few of my own modlets, but I disabled them for now).

https://pastebin.com/NdseA9yh

The first error appears to reference DMT. Do I need to install that toolkit? I may have misread the opening post of this thread.

2021-06-14T20:52:44 0.751 WRN Unknown element found: DMT (file f:/7D2DServera19.3/7DaysToDieServer_Data/../Mods\2-CharacterEffectsPack/ModInfo.xml, line 10)




Then later there's this:

2021-06-14T20:52:50 6.770 WRN XML patch for "blocks.xml" from mod "2-CharacterEffectsPack" did not apply: <set xpath="/blocks/block[@name='ConfigFeatureBlock']/property[@class='AdvancedZombieFeatures']/property[@name='RandomWalk']/@value"




Now, I'm only including the CharacterEffectsPack because of the big orange text from the first post. Being proactive and whatnot. Ought I to just leave it off?

 
warnings are nothing to worry about.  Thats because the effects pack is designed to work on the creature pack with or without the NPCpacks

 
in the creaturepacks, animals are just vanilla animals, and behave like vanilla animals.  Are you asking about the NPC animals?

 
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