Summary:
Was playing on a dedicated server one of my friends set up on and off for several weeks. The last time I was able to get on, both me and my brother who were connected to the server had a strange issue where our pings started skyrocketing to 20,000-30,000. When we disconnected and tried reconnecting, we were met with a nullreferenceexception error that appeared when we tried to join the server after connected (hence getting stuck on the "creating player" screen). No players I know of other than me and my brother are having this issue with this server.
Pastebin for the log:
https://pastebin.com/wyNkatbP
Game Version: Alpha 19.4 b7
Platform: PC
OS/Version: Windows 10
CPU Model: AMD Ryzen 5 5600x
System Memory: 32 GB - 3200 Mhz
GPU Model and VRAM: nVidia GTX 1070 8GB
Screen Resolution: 1920 x 1080
Video Settings: High
Game mode: MP client
Did you wipe old saves? Yes (on my end)
Did you start a new game? All of my current saves and all other servers I've tried joining have worked fine.
Did you validate your files? Yes
Are you using any mods? No
EAC on or off? On
Status: NEW
Detailed steps to reproduce the bug: Unsure
Solutions attempted:
Complete reinstall of my client, including uninstalling EAC and wiping registry entries for the game before reinstall.
Backing up and deleting folders/files related to 7days in appdata before reinstall.
Server owner deleting the .ttp and .ttp.bak files for my steam ID/character in the server's player folder (same error even after doing that).
Other things of note:
I don't have any problems when trying to connect to other players' servers after the error appeared for this one server.
I've successfully connected to the server from my household using a relative's steam account (though both me and my brother's steam accounts generate the error).
There are no problems generating a new single player world or playing my other already made single player worlds.
The only thing we haven't tried is starting a fresh install/map with the server, but quite a few other people play on the server and we don't want to wipe everyone's progress.
Was playing on a dedicated server one of my friends set up on and off for several weeks. The last time I was able to get on, both me and my brother who were connected to the server had a strange issue where our pings started skyrocketing to 20,000-30,000. When we disconnected and tried reconnecting, we were met with a nullreferenceexception error that appeared when we tried to join the server after connected (hence getting stuck on the "creating player" screen). No players I know of other than me and my brother are having this issue with this server.
Pastebin for the log:
https://pastebin.com/wyNkatbP
Game Version: Alpha 19.4 b7
Platform: PC
OS/Version: Windows 10
CPU Model: AMD Ryzen 5 5600x
System Memory: 32 GB - 3200 Mhz
GPU Model and VRAM: nVidia GTX 1070 8GB
Screen Resolution: 1920 x 1080
Video Settings: High
Game mode: MP client
Did you wipe old saves? Yes (on my end)
Did you start a new game? All of my current saves and all other servers I've tried joining have worked fine.
Did you validate your files? Yes
Are you using any mods? No
EAC on or off? On
Status: NEW
Detailed steps to reproduce the bug: Unsure
Solutions attempted:
Complete reinstall of my client, including uninstalling EAC and wiping registry entries for the game before reinstall.
Backing up and deleting folders/files related to 7days in appdata before reinstall.
Server owner deleting the .ttp and .ttp.bak files for my steam ID/character in the server's player folder (same error even after doing that).
Other things of note:
I don't have any problems when trying to connect to other players' servers after the error appeared for this one server.
I've successfully connected to the server from my household using a relative's steam account (though both me and my brother's steam accounts generate the error).
There are no problems generating a new single player world or playing my other already made single player worlds.
The only thing we haven't tried is starting a fresh install/map with the server, but quite a few other people play on the server and we don't want to wipe everyone's progress.
