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Age of Oblivion - Alpha 7.10.21.2 - Stable (A21.2)

Okay, that seemed to do the trick, but there's another problem.  On the second page, someone commented that their character had been reset, and the save file had been corrupted.  I've had that happen numerous times lately myself, so I think there is something going on with this mod that's borking the save files.  I just had the game crash on me during my stream, and when I relaunched, my character was reset.

 
Okay, that seemed to do the trick, but there's another problem.  On the second page, someone commented that their character had been reset, and the save file had been corrupted.  I've had that happen numerous times lately myself, so I think there is something going on with this mod that's borking the save files.  I just had the game crash on me during my stream, and when I relaunched, my character was reset.
Very confident nothing with the mod is doing anything the save file. It's a reletively common problem especially when the game crashes.  

 
Hi Pipermac

Thanks for the new update, I hope to have my zombie guards soon.

Thanks also for the new cloning cameras.
Regards

 
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Very confident nothing with the mod is doing anything the save file. It's a reletively common problem especially when the game crashes.  
Actually, I'm wondering if the glitch is caused by the 100k stack size for dukes.  The game has been known to bug out with anything more than 30k stack sizes.

 
Another question: Is there another way to get human DNA besides doing the cloning quest line?  It doesn't show as a craftable item like the animal DNA.

 
maybe i did something wrong but when i open a ready clone chamber the inventory is always empty .thanks in advance https://ibb.co/4WdFJLr
Did you place a ready one from Creative?  if so that will not work...you have to place the first one and let it upgrade.

Another question: Is there another way to get human DNA besides doing the cloning quest line?  It doesn't show as a craftable item like the animal DNA.
Heh!  Looks like there isnt!   I will fix that...in the meantime use Creative to get some.

 
Hello pipermac, Cloning chambers are creating a huge brightness throughout the area. everything is blown out by light the more I add these. I've confirmed those by destroying and putting it back the chambers.

 
Hello pipermac, Cloning chambers are creating a huge brightness throughout the area. everything is blown out by light the more I add these. I've confirmed those by destroying and putting it back the chambers.
Yes I am aware and have fixed for the next version. Thanks

 
Actually, I'm wondering if the glitch is caused by the 100k stack size for dukes.  The game has been known to bug out with anything more than 30k stack sizes.
you are correct and anything over 30k will cause many errors within the game. 

Corruption is possible due to this.  The mod looks like it is coming along nicely tho and when further advanced i will probably use it as well. but i have mates that use it. 

I would suggest that be changed to 30k myself but man the animals in this mod is really cool. 

 
you are correct and anything over 30k will cause many errors within the game. 

Corruption is possible due to this.  The mod looks like it is coming along nicely tho and when further advanced i will probably use it as well. but i have mates that use it. 

I would suggest that be changed to 30k myself but man the animals in this mod is really cool. 
I think it is.  I went and tweaked the stack size myself, and I haven't had any corruptions or player resets since. XD

 
you are correct and anything over 30k will cause many errors within the game. 

Corruption is possible due to this.  The mod looks like it is coming along nicely tho and when further advanced i will probably use it as well. but i have mates that use it. 

I would suggest that be changed to 30k myself but man the animals in this mod is really cool. 
Thanks, ya I have changed the stack to 30k

 
Btw.... Next version is looking like it will have signicant updates,  new cloning Workstation and Alchemy station that are upgradeabl, overhaul with the way cloning stations get crafted. Basic chamber don't get destroyed  but are emptied, you need to upgrade to a workable chamber using cloning ingredients. I have someone working on new recipes that should also be ready. Perks/skills added. New quests.   Gonna be significant! 

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pipermac said:
Btw.... Next version is looking like it will have signicant updates,  new cloning Workstation and Alchemy station that are upgradeabl, overhaul with the way cloning stations get crafted. Basic chamber don't get destroyed  but are emptied, you need to upgrade to a workable chamber using cloning ingredients. I have someone working on new recipes that should also be ready. Perks/skills added. New quests.   Gonna be significant! 

View attachment 19925

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Zomg.  This looks amazing.  Very excited!  

Question:  raw milk requires a pasteurizer to process into regular milk.  I don't see a recipe for a pasteurizer?  I haven't yet checked the creative menu.  

EmD89 said:
Zomg.  This looks amazing.  Very excited!  

Question:  raw milk requires a pasteurizer to process into regular milk.  I don't see a recipe for a pasteurizer?  I haven't yet checked the creative menu.  
Annnndddd I got it figured out.  Pasteurizer doesn't seem craftable just yet, found it in creative.  

 
Zomg.  This looks amazing.  Very excited!  

Question:  raw milk requires a pasteurizer to process into regular milk.  I don't see a recipe for a pasteurizer?  I haven't yet checked the creative menu.  

Annnndddd I got it figured out.  Pasteurizer doesn't seem craftable just yet, found it in creative.  
thanks...I will fix that!

And What I think will be the Final Resurrection Process!



 
Hey I was wondering if there is anything special I would need to do to replace the old farm life expanded with this version of it on my current world, is it just replace the old mod with the new one or is it going to cause issues changing after already playing with the old version?

 
Hey I was wondering if there is anything special I would need to do to replace the old farm life expanded with this version of it on my current world, is it just replace the old mod with the new one or is it going to cause issues changing after already playing with the old version?
Don't do it! It will definitely break things.... Highly reccomend starting a new game.  Also highly recommend to wait for the next release which I want to get out this week. 

 
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