I want to preface this with a disclaimer, i’m not actually in a position to play A19 so i’m just looking at the numbers as of the wiki and mem’s steam guides. This is also going to be kind of an essay so bear with me,
First: what the ammo types actually do (this is just so the information is on display, i am sure you all know this inside and out):
Hollow Point
Pros:
Armor Piercing
Pros:
So it seems that the basic idea behind AP is making killing hard targets easier and adding multi-target capability and the idea for HP is killing soft targets faster, straightforward.
The thing is the only time you don’t run into hordes of zombies is when you’re stealthing through a POI, which would be the only time you would benefit more from HP’s damage boost than from AP’s over-penetration and that’s only if you don’t run into an armored zombie (which are uncommon, to be fair).
That plus the crafting differences (gunpowder is used for lots of different things and has a number of perks that increase efficiency when making it vs bullet tips which have 1 use and have no way to increase efficiency when making them other than time spent) makes it seem like there is much more reason to make AP your primary ammo type than HP.
I may be missing something or be completely off the mark on this, please let me know if i am, i want to hear other points of view on this.
Thanks in advance for your responses!
First: what the ammo types actually do (this is just so the information is on display, i am sure you all know this inside and out):
Hollow Point
Pros:
- 30% damage boost
- effectively doubles armor rating on targets
- Increases crafting costs over default ammo by 1 bullet tip
Armor Piercing
Pros:
- Over-penetration
- Reduces armor rating on targets by ~20%
- Increases weapon degradation by 30%
- Increases crafting cost over default ammo by 1-2 gunpowder
- Interacts with “The Penetrator” perk to further increase over-penetration with rifles
So it seems that the basic idea behind AP is making killing hard targets easier and adding multi-target capability and the idea for HP is killing soft targets faster, straightforward.
The thing is the only time you don’t run into hordes of zombies is when you’re stealthing through a POI, which would be the only time you would benefit more from HP’s damage boost than from AP’s over-penetration and that’s only if you don’t run into an armored zombie (which are uncommon, to be fair).
That plus the crafting differences (gunpowder is used for lots of different things and has a number of perks that increase efficiency when making it vs bullet tips which have 1 use and have no way to increase efficiency when making them other than time spent) makes it seem like there is much more reason to make AP your primary ammo type than HP.
I may be missing something or be completely off the mark on this, please let me know if i am, i want to hear other points of view on this.
Thanks in advance for your responses!
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