Hah, on default spawn level maybe. On our server that will be a frying-pan-into-fire situation. We absolutely felt pretty safe wandering around at night before we discovered the maxcount parameter. We ought to look into planning for that, though. We could clear out several chunks in the evening, so we were pretty sure of no respawns during night. Then we can go back into those areas without attracting a crowd.
I haven't actually tested it, so I'll take your word for it, but just yesterday we did a 'kill specials' quest (daytime) and I could barely outrun the two ferals which spawned right in front of me. I ran away until I was out of stamina, turned around and they were several meters behind and got to me well before I could recharge. Am I misunderstanding your use of 'sprint speed'? I was not encumbered, but I do wear light armor. Maybe that's the problem? Is the secret that we should go out without armor as well as being unencumbered?
Note I am using daytime ferals as a proxy for night-time 'run' zombies (we don't use the 'jog' setting). XML does say that ferals are 0.1x faster than normal template zombies so maybe we'd be better at escaping nighttime runners than I think.
Throwing rocks for crowd management is definitely the thing to do at night with larger maxcounts. Also, it should be noted that unless the zombie is feral it is pretty easy to run a short distance then crouch and sneak to the side and you will lose them. At night they are NOT following you by sight. They are following your breadcrumbs so if you sidestep while crouched from the position they last heard you they will go right past you to that location and then stop. It is scary to sit there and trust that they will run by but....they do. (not if their eyes are glowing though...)Hah, on default spawn level maybe. On our server that will be a frying-pan-into-fire situation. We absolutely felt pretty safe wandering around at night before we discovered the maxcount parameter. We ought to look into planning for that, though. We could clear out several chunks in the evening, so we were pretty sure of no respawns during night. Then we can go back into those areas without attracting a crowd.
I haven't actually tested it, so I'll take your word for it, but just yesterday we did a 'kill specials' quest (daytime) and I could barely outrun the two ferals which spawned right in front of me. I ran away until I was out of stamina, turned around and they were several meters behind and got to me well before I could recharge. Am I misunderstanding your use of 'sprint speed'? I was not encumbered, but I do wear light armor. Maybe that's the problem? Is the secret that we should go out without armor as well as being unencumbered?
Note I am using daytime ferals as a proxy for night-time 'run' zombies (we don't use the 'jog' setting). XML does say that ferals are 0.1x faster than normal template zombies so maybe we'd be better at escaping nighttime runners than I think.
True, but those flying death machines don't care about your sprint speed or stamina. On harder difficulties it's almost like they are telepathic in their ability to deviate directions when you actually take a shot at them. I go out at night, but I know that the real threat isn't on the ground.When unencumbered, your sprint speed is far and away faster than everything else's sprint speed. If you simply turn and run away whenever detected you will be safe 99% of the time.
You mean the badminton birdies?Well...I was assuming going out at night healthy not going out at night at less than 90%.![]()
Of course, if you are talking about doing some POI infiltration during your first couple nights and running into POI sleeper vultures-- that is a bird of a different feather. Those can tear you up during the daytime.
That depends on which zombie is chasing you. Different zombies have different base speeds. A cop zombie you can outrun even at nightmare speed because he is rather slow. But a biker zombie is just as fast as you on sprint speed. And on nightmare speed the biker is even faster than you.Still does not take into account running 50-100m with increased spawns, but escaping from one or two zombies coming from the same direction should not be much of a problem if you're naked.
Well, I did say that I tested several different types of zombies, and only presented a couple of different ones. I did not test Nightmare speed, since OP appeared to be asking about first few days in game for a new player who presumably wouldn't put it on Nightmare, but I will give that a try and get back here.That depends on which zombie is chasing you. Different zombies have different base speeds. A cop zombie you can outrun even at nightmare speed because he is rather slow. But a biker zombie is just as fast as you on sprint speed. And on nightmare speed the biker is even faster than you.
Ha I do that by accident more often than not. We'll head back to base at night and I'll be, "Huh, I have two skill points to spend, who knew?" I guess the level-up sound just doesn't register while we're out questin' and lootin'.I also like to save up my points during the day then decide on where to spend them during the night instead of wasting a couple of hours doing it during daytime.
I was just amazed it wasn’t a spammer that necro the thread11 months later....
Why did you necro this thread? You like the undead that much? How many pages back did you scroll to find something to respond to....?
The OP is probably a pro by now anyway...lol
11 months later....
Why did you necro this thread? You like the undead that much? How many pages back did you scroll to find something to respond to....?
The OP is probably a pro by now anyway...lol