Whereas if all you do is treat the game like a spreadsheet for leveling-up, then it really doesn’t matter whether you play this or Ark or Conan or Empyrion, or Valheim or....
I do not do spreadsheet leveling.

But however those kind of games become more and more similar and the main difference in the end is just the "skin".
I play 7d2d, mainly because it's fully voxelized. But on the other hand, in the meanwhile i'm oversaturated with zombies (from various genres).
I play(ed) Empyrion, because of (voxel built) spaceships. However, exactly those voxel spaceships for me ALWAYS started to completely bug out, making the game unplayable sooner or later.
I play(ed) Ark, because the retro-futuristic setting is somehow nice and the main difference is, it's centered around the dinosaurs. Basically they do the work, not the player directly.
I play(ed) Minecraft, because it was the first crafting/voxel/survival game.
I skipped Conan, because for me it looks like "more of the same" as Ark, just with a Conan skin.
I skipped Valheim, because it looks like "more of the same", just with vikings (and i absolutely dislike its graphics).
I skipped Green Hell, because different, but somehow anyway more of the same.
I skipped Atlas, because somehow it's Ark with pirates.
I skip such games in general, if they can't be played in multiplayer, because imho it's boring. I tried Subnautica once, and that confirmed my expectation, that SP is somehow boring.
In deed an interesting question, why do you play this but not that...