Just saw this and was like NOOOOOOOOOOOOOOOOOOOO!!!!!!
Snukfin's zombies, while creatively original, are far too OP and quite honestly immersion breaking for my tastes. Is there any chance you still have your old files laying around for the A19 version of this (working or not)? Swore I had a copy on my HDD, but unable to locate, so far...
well, here's the current situation, as I see it. I could be wrong though on some of this info...
- I wasn't able to do any work on KHelldons UMA Zed mods when I took over his mods, so the "original" is the one you would be wanting, and its still
here
This means it works in a17 but no changes were done (by me) for a18 or a19. I just started modding at the very end of a17 so UMA was a bit too much to handle at the time.
- The "original" was written/contributed to by several people, so I'm not sure if KHelldon's the "last version" of that or if someone else made updates after it (of the original people who put it together) and there's like an a17+ version of the one he posted.
- I believe I've seen, on these forums, some people who have updated this mod for a18/a19 (in their own repository, or some forum download. I can't remember where I found it). I don't know if its one of the original authors, or someone else. So there may be an a18/a19 version of this somewhere already. However, they indicated it was very "buggy", like zeds not attacking, or acting weird.
- I *was* going to try to randomize the zeds to have UMA using my Entity Randomizer (more code to write

), but hearing a20 was going to get rid of the current UMA kinda killed my motivation. I think I read on these forums that someone (one of the more proficient/prolific modders) may already be using a script to generate UMA variants, but I don't remember who or when I saw this. I think it was more of "They used to do this". Maybe if that person could be tracked down they might provide the script or, run it and provide the UMA zombies it generates (maybe they are compatible with a18 at least?), which you could then tweak?
- I heard TFP is going to be doing their own UMA... but that might just be the clothing changes they are planning ( e.g. I don't think there will be like 20 hats or anything, like today). Even so, whatever they do, I personally plan to try to use my Entity Randomizer script to use whatever they have to randomize the zeds ( maybe just hair + skin color?) I don't know what's being planned other than what they have posted about the armor changes. So once a20 drops I was going to revisit this (zed entity "graphics" randomization generation) and see what I can come up with. But as far as I can tell, the current UMA is not only going to be "dead" (not developed further) but maybe also literally non functioning in a20 (if they remove the UMA libraries from the game or whatever it is that makes them tick)
Anyway,
Good luck