mike
New member
Hello. I'm Mike. I have several high-profile character models here. I think it's time to replace those soldiers with high-definition models. I hope you're interested. I also have models for the appearance of those female creatures

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So it seems there is a vanilla bug (not a modlet bug) where any entity class that extends off of the EntityNPC class (This means bandits, traders and survivors) will cause an NRE when they wander into the protected trader area. This was a known issue for traders, but will also include the bandits and traders. Removing the trader area protection is the known fix but that introduces a small bug where 2 traders might spawn in a trader POI. We will research if there is any other alternate fix but likely we will need to create a code fix and ask TFP to add that to a future vanilla game release.
Zombie and animal characters are unaffected by this bug.

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