The Gaffer
Refugee
Has anyone else been unable to start a new Random Gen world? It says the game already exists when i have them all deleted. I am able to start a pre game world and a Navesgame world but not Random Gen
I am also having the same issue where I can create a new Random Gen game, but can't load into it. I was initially trying with a world from several months ago, but seeing as that 19.3 beta was incompatible, I deleted my worlds and created one anew with a different seed as well. Attached is the server and player log. Server starts up fine and I can authenticate to it, but then it fails to load and eventually times out while showing the console on screen.
2020-12-27T21:09:05 50.816 INF [Steamworks.NET] NET: Password accepted
2020-12-27T21:09:05 50.821 INF Started thread NCSteam_Reader_0
2020-12-27T21:09:05 50.821 INF Started thread NCSteam_Writer_0
2020-12-27T21:09:05 50.827 INF Started thread NCSteam_Reader_1
2020-12-27T21:09:05 50.828 INF Started thread NCSteam_Writer_1
2020-12-27T21:09:05 50.923 ERR Task_CommReaderSteam (ch=0):
2020-12-27T21:09:05 50.923 EXC Unknown NetPackage ID: 255
UnknownNetPackageException: Unknown NetPackage ID: 255
at NetPackageManager.getPackageInfoByType (System.Int32 _packageTypeId) [0x00019] in <e9521218400243e9ac8c145545b586cf>:0
at NetPackageManager.ParsePackage (PooledBinaryReader _reader, ClientInfo _sender) [0x00006] in <e9521218400243e9ac8c145545b586cf>:0
at NetConnectionSteam.Task_CommReader (ThreadManager+ThreadInfo _threadInfo) [0x000f8] in <e9521218400243e9ac8c145545b586cf>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
NetConnectionSteam:Task_CommReader(ThreadInfo)
ThreadManager:myThreadInvoke(Object)
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart(Object)
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