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War3zuk Alpha 19 All In One

Good day War3zuk 

It seems to have been .. Riles - fixes v1.06 .. because of all the changes made to bundling parts and the increased amount of items per that can be made.

v1.05 has the same issue and that is when it was upgraded to all the extra stuff.

But so far v1.04 works just fine .. just loose out on the 153 new items that could be made with the newer versions.

I did drop Riles an note on the forums letting her know.

Take Care and Be Safe ... the Old Gamer .. 😌

 
I have been searching but unable to find any images of the premade maps in War3zuk. Are there any out there? I want to play on the MultiBiome10k map or 8k but would like to know where to head to initially set up a base outside a decent town. Then I plan to turn it into a long term game of exploring and building.

 
Hello,

I selected the Mechanic starting class.  It gave me a .44 with 200 AP rounds.  However the problem was that the .44 would not accept the AP rounds.   So I had a gun with no ammo.

 
I have been searching but unable to find any images of the premade maps in War3zuk. Are there any out there? I want to play on the MultiBiome10k map or 8k but would like to know where to head to initially set up a base outside a decent town. Then I plan to turn it into a long term game of exploring and building.
You can use 7 Days to Die Map Renderer to do that.

Hello,

I selected the Mechanic starting class.  It gave me a .44 with 200 AP rounds.  However the problem was that the .44 would not accept the AP rounds.   So I had a gun with no ammo.
Keep R (reload button) pressed and a radial menu will pop up with different bullet types, choose the ones you have.

 
I accepted a mission of the buried treasure and when I opened the chest I closed it very quickly it broke and a backpack fell with everything, now the mission has been canceled and I have the supplies in the inventory without being able to eliminate it, any idea?

 
The Indestructable blocks will not appear for me, I am running the newest version of the game on pregen 3 Map, I enabled creative to check if they are there and they aren't

 
The Indestructable blocks will not appear for me, I am running the newest version of the game on pregen 3 Map, I enabled creative to check if they are there and they aren't
In creative, make sure you enable dev blocks - they’re disabled by default. it’s one of the icons above the creative menu

 
Where do you change the MaxSpawnedZombies?I tried to do it in same area of the xml files that you change in vanilla, but im still getting constant spawns around my base. 

 
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HI,

I wanted to put this mod on our server to play with my friend, so i tested this mod solo.

Looking and learning some tips before. It's a really good modpack ( thx for that ), but I would like to reduce the amount of trader on the map.

Can you help me ? On my RDW I currently have  in total 76 trader, 21 multi-trader I think it's a bit hight.

How can I reduce the multi-trader to 8-12? or even less? and the other trader too?

This map is the multi trader location

View attachment 16481

This is all the trader on the map.

View attachment 16482

 
Hi so i seem to be getting an error with animalspider01 saying that the entity is not found and its causing my friend not to be able to join the server even though my game goes through? any ideas? also im getting this error aswell : parsing error with spawning.xmlimage.png

 
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Good day War3zuk

Have a question in reference to the " HD generator and HD Power cells " ..... IS there a chance that it could be made into a separate mod or who made it.

I would love to use it in other 7d2d games that I play and I can not seem to find it on the forums or Nexus.

Thank you and as always Take Care _ Be Safe ... the Old Gamer .. 😌

 
Thanks for the amazing mod. Are the Tesla fence and the hd blade trap going to be fixed so they unlock in the next patch? I have the electric fence post unlocked but it is still showing the locked icon.

 
Your mod is amazing!

But i wonder, would you be able to release your custom HD weapons (Enfield, Garand, Cheytac etc.) as a standalone modlet, or it wouldn't be possible?

Asking mostly because of friends server i'm currently playing - while we are all into the mods, it's rather hard to switch completely to your All in One mod now, because of too many changes and loosing all the progress (day 40+, everybody around level 50 or higher). :c

 
again its a great mod and i love it, but one Question.

Is it possible to make more building blocks accessible like in Riles Fixes? https://7daystodiemods.com/riles-fixes/ I love building bases and more blocks would be really nice.


If you use Riles Fixes v1.06 standard or war3zuk version .. As I have posted on here and Riles site ... That some of the special block shapes when upgrading to Titanium ..will revert back to a solid square block .. Use a hammer on the last stage and you can catch it sometimes before it changes ........ Arch will almost always convert back .. So just watch what you upgrading .. some do and some do not ... depends on what was Vanilla .. Stainless has No Issue

Just a heads up ... the Old Gamer .. 😌

 
Once I put this mod, I must suffer!How to destroy your red blocks ??
Than?? Or is it impossible!
Once I put this mod, I must suffer! and repent for it ??

 
Anyone else experiencing problems with download? Both mod launcher and manual fails for me.

Edit: download manager also failed - all of them at the end around ~1.03GB

 
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