PC Fix Stealth

Are wandering hordes really happening that often during quests? It's been pretty rare for me and I usually do at least one each day. The problem here is that we don't have enough information from people reporting this issue. Did they mod up their spawns? Did they completely clear the area before going inside? Right now I'm playing pure vanilla so there are very few outdoor zombies and I kill all the nearby ones before starting my quest. I am rarely interrupted.

Now, when I modded my outdoor spawns to be 4x vanilla and reduced the spawn mask timer I couldn't finish a single quest without visitors.

But nobody is stating what their settings are. Default vanilla settings....I have grave doubts about needing to disable any zomies during quests. The standing complaint is that the world is empty. We can't have complaints about "empty world" AND "too many zombies interrupting my quests all the time"

 
But nobody is stating what their settings are. Default vanilla settings....I have grave doubts about needing to disable any zomies during quests. The standing complaint is that the world is empty. We can't have complaints about "empty world" AND "too many zombies interrupting my quests all the time"
It's not really about being interupted or not, it's about the stealth system that doesn't seam to work properly, or as well, vs wandering zombies. 

I don't mind it, it's just weird that I get detected through walls and floors from zombies outside the poi while stealthed. 

 
It's not really about being interupted or not, it's about the stealth system that doesn't seam to work properly, or as well, vs wandering zombies. 

I don't mind it, it's just weird that I get detected through walls and floors from zombies outside the poi while stealthed. 
So what if it isn't you that they are detecting? What if they are picking up your scent and following that which brings them eventually to where you are. You are still under stealth. They don't actually detect you. As I mentioned, I've tested this by throwing rocks out windows and the guys banging on the walls go after the rock. When you are detected and not stealthed and zombies are targeting you, you can throw rocks all you want and they ignore them.

The game uses a breadcrumb system by which zombies that cross your "scent" follow the trail to investigate what smells like yummy brains. It has nothing to do with stealth failing. If you head shotted one of those zeds that are following your trail from a crouched position you would still get all your stealth bonuses.

 
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Part of the problem is that the OP is talking partially about hearing and partially about heat map. The heat map builds up through activity and then screamers spawn and make their way to the source of what pushed the heat map over the threshold. This has nothing to do with them detecting or hearing the player. Even if hearing was configured by an option, the screamers would still be drawn to the source of the heat for the heat map mechanic.
Ohhh, that means the stack of fire barrels trick prolly still works to draw the screamers away.   This is good to know.

 
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Don't think so. Random zombies on the street might still get your breadcrumbs trail and follow it to the house. Only whether they can follow you up the stairs or all bang on the wall of the houses would change.

What is surprising about a lion getting the scent of your trail? Any dumb dog can do this in reality and find you from hundreds of meters away. (And if we assume that zombies get heightened senses they might sniff you out as well)
Shame.

And if they can trail off by the scent all the way to a third floor of a factory, well, we need to be able to craft soap and a bathtub, because, man, we sure stink.

Which is logical, apocalypse and all.

But with their heightened senses I'm surprised that they do not die in the spot, with an exploding head by stinkness shock. Wolves too. And big cats too!

(Oh no! The survivor is deploying a AsT-Field!! *absolute Stink Terror Field!*)

 
Are wandering hordes really happening that often during quests? It's been pretty rare for me and I usually do at least one each day.
Oh, i get wandering hordes regularily while doing quests. But they don't get attracted to me until i'm starting to use firearms and are still near ground level. And yes, they interrupt doing the quest, but you don't need to leave the poi to fight them, especially not if they become attracted, then they will come to you anyway. It's not like one step out of the front door will make the quest fail. You can basically walk around every POI without the quest becoming failed. Iirc the checkmark on the "stay inside" notification turns yellow before you are walking away to far.

They often also just walk by and don't notice me, even if a tear down half of the POI with a shotgun and i only occasionally see them from a window, roof or a path from window to window on the outside of the POI. I don't have numbers, but when doing big POIs (like the crack a book) and not being in the 1st or 2nd floor, i never had a wandering horde being attracted. So obviously they don't get attracted over too big distances.

It's nice to notice this in the military POIs with the mines around it, because you can hear the mines detonate. And if you hear 5+ of them explode in a row, you can be almost sure it was a wandering horde and not just one or two random Zs.

I recently encountered that with much more weight, since i use a mod that increases wandering hordes size (more like 20-30 Zs instead of like 10). I don't know if the mod also changes their spawn rates. The discription didn't say anything about that part and i usually don't take a look into the actual xml changes.

Imho that's a game changer, because you are not knowing when it will happen. And in a quest i often have to decide if i want to handle them now and walk half a POI back out or hope they won't reach me anyway or i may suddenly have 20 Zs behind me. But the vanilla wandering hordes are just a joke.

 
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New player here.  

Stealth seems to work fine for me.  I can do whatever I want at night -- no problems.  I just make sure there's a closed door of some kind between me and them, and they don't seem to hear me -- including mining, and I was only a like 5 blocks down.  I even go out at night if there's a full moon and stealth around.

I do take that first tier stealth skill, though.

 
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New player here.  

Stealth seems to work fine for me.  I can do whatever I want at night -- no problems.  I just make sure there's a closed door of some kind between me and them, and they don't seem to hear me -- including mining, and I was only a like 5 blocks down.  I even go out at night if there's a full moon and stealth around.

I do take that first tier stealth skill, though.


I'm new too and most of the times no problems as well. Agility-based build is fun!

 
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