I like how all the debuffs are wiped when you DIE. Yer DEAD. Pushing up the daisies. etc.
All your infections etc should be gone. Yer DEAD! Not undead.
You DO get the XP penalty, so have to work at it to overcome that and start progressing again. That is your penalty.
The old way resulted in deathloops. A16 you lost wellness, but there was a hard floor, and you could raise that with perks.
Deathloops are no fun for anyone.
The length of time to recover from broken bits, sprains, yep, that is a problem early on, no doubt.
As stated though, armor does help avoid that. Should be easy enough to get padded armor even on day 1 or 2.
(just a bit of duct tape and cloth. check all the garbage, you should find enough to make 5 pieces)
Later on, with perks, it is a minor inconvenience mostly. Mostly.
Broken legs I think are the worst. (arms being second if doing melee)
The fatigue thing, I never figured out HOW happened. (happened to me once, and not sure just what did it)
Now, I always keep spare meds either on me, or in the vehicle. (always had spare bandages, FA kits, splints)
If you use larger backpacks/storage, then it's a minor thing. On the basic though?
Bandage. FA Bandage. painkillers. splints. vitamins. honey/antibio. tea. Water. Food. Sewing kit. FA Kit.
There is 11 things for the "just in case I get thumped". A BIG chunk of the default backpack.
(can it be trimmed down? of course. Which ones to you pass on though? hrmm)
That's a big enough wall of text for today.