Balthazod
New member
The improvements on the graphics is welcome you no longer set my graphics card on fire I will have to put the heating on now.
The Injury system is a good idea but its not good game play in its current form "you have fatigue" 1.30 hours real time "ONE AND HALF HOURS" curable by vitamins I don't have vitamins the trader does not have vitamins I have 1.5 hours where I can do very little. And now we need to carry loads med a with us or suffer huge penalty times and massive impairments, but you dropped the stamina so we are playing with with a geriatric asthmatic who can not even cycle 50m with out being exhausted and being overloaded brings you to a crawl.
The loot changes WTF: I am now on day 7, I was really lucky the trader is in a town and the missions all pretty close but the loot and rewards are useless. I am at level 15 and the final loot reward box's which would normally be weapons and ammo and tools or food are: Ammo lots of ammo but no weapons, All I have found are stone tools and blunderbuss, The rewards of traders are ammo and meds. I have even lock picked a few gun safes and found to my delite a fine selection of stone axes and shovels. The slowness of the avatar and poor rewards makes doing mission boring, a big part of the enjoyment was getting to the end of a tough POI and getting juicy random reward Its simple 101 psychology.
I have 20k dukes but the traders have no range weapons so I face a blood moon with Blunderbuss and a bone knife.
The over all experience of my first 7 days on Alpha 19.2 is boring
The Injury system is a good idea but its not good game play in its current form "you have fatigue" 1.30 hours real time "ONE AND HALF HOURS" curable by vitamins I don't have vitamins the trader does not have vitamins I have 1.5 hours where I can do very little. And now we need to carry loads med a with us or suffer huge penalty times and massive impairments, but you dropped the stamina so we are playing with with a geriatric asthmatic who can not even cycle 50m with out being exhausted and being overloaded brings you to a crawl.
The loot changes WTF: I am now on day 7, I was really lucky the trader is in a town and the missions all pretty close but the loot and rewards are useless. I am at level 15 and the final loot reward box's which would normally be weapons and ammo and tools or food are: Ammo lots of ammo but no weapons, All I have found are stone tools and blunderbuss, The rewards of traders are ammo and meds. I have even lock picked a few gun safes and found to my delite a fine selection of stone axes and shovels. The slowness of the avatar and poor rewards makes doing mission boring, a big part of the enjoyment was getting to the end of a tough POI and getting juicy random reward Its simple 101 psychology.
I have 20k dukes but the traders have no range weapons so I face a blood moon with Blunderbuss and a bone knife.
The over all experience of my first 7 days on Alpha 19.2 is boring