I come back time to time to play 7 days to die with next update. Life story..
The injury system isn't fun. It kills it. I spend my first points to "disable the feature".
I think all injuries should be segregated into conditionals. When you fell, you broke a leg. That was conditional, that worked. This injury system now, is a random on hit effect acrue injury system.
When you include a broken leg into the random hit injury system, it devalues the unique event of breaking it from a fall. I would at least remove broken leg from the on hit injury system.
There are a lot of shaping behaviors the injury system pushed me into on how to play the game. Generally, don't get hit, even once. That is not fun. Might as well make my hp = 1. Remove hp all together and call this Call of Duty Zombie Instagrab. Shaping behavior of avoid melee. Avoid house exploration. Allocate starting perks directly into Heal Factor, put off your main build till day 3 or something.
Hope this helps
I probably sounded rash, theres good graphics and everything, just frustrated, hope the injury system, something can be done about it, or taper it down, so its not in the way, or segregate it so injuries have unique purpose, can be avoided, outside of "dont get hit once"
The injury system isn't fun. It kills it. I spend my first points to "disable the feature".
I think all injuries should be segregated into conditionals. When you fell, you broke a leg. That was conditional, that worked. This injury system now, is a random on hit effect acrue injury system.
When you include a broken leg into the random hit injury system, it devalues the unique event of breaking it from a fall. I would at least remove broken leg from the on hit injury system.
There are a lot of shaping behaviors the injury system pushed me into on how to play the game. Generally, don't get hit, even once. That is not fun. Might as well make my hp = 1. Remove hp all together and call this Call of Duty Zombie Instagrab. Shaping behavior of avoid melee. Avoid house exploration. Allocate starting perks directly into Heal Factor, put off your main build till day 3 or something.
Hope this helps
I probably sounded rash, theres good graphics and everything, just frustrated, hope the injury system, something can be done about it, or taper it down, so its not in the way, or segregate it so injuries have unique purpose, can be avoided, outside of "dont get hit once"