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doughphunghus
Guest
Crap, I believe I posted this in the wrong forum
. Admins please move if needed...
Just curious....
we have a combo pack with a lot of new POis. Would it be worth It (or acceptable) to take vanilla POIs and make modifications to them and then submit them as “new POIs”? I’m thinking that it would be easy to add hidden rooms or mode the main loot around and get a lot of bang for the effort put in vs trying to build a unique POi from scratch. In game you would see POIs that you thought you know everything about and then you realize you don’t recognize a door, or the loot room is missing, or where you thought the stairs went up the go down, etc. I’m thinking things that literally change the POi gameplay enough to make it interesting and not “adding a window” or “tearing out the dungeon aspect” or “remove all zeds”.
im very new to POI creation and don’t know if this has already been discussed or people are literally wanting nice/cool new POI’s, or if TFP would frown on it.

Just curious....
we have a combo pack with a lot of new POis. Would it be worth It (or acceptable) to take vanilla POIs and make modifications to them and then submit them as “new POIs”? I’m thinking that it would be easy to add hidden rooms or mode the main loot around and get a lot of bang for the effort put in vs trying to build a unique POi from scratch. In game you would see POIs that you thought you know everything about and then you realize you don’t recognize a door, or the loot room is missing, or where you thought the stairs went up the go down, etc. I’m thinking things that literally change the POi gameplay enough to make it interesting and not “adding a window” or “tearing out the dungeon aspect” or “remove all zeds”.
im very new to POI creation and don’t know if this has already been discussed or people are literally wanting nice/cool new POI’s, or if TFP would frown on it.
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