kidmo31
New member
Ok I was trying to modify zombie spawns in open world as I feel your a little too safe at night. I wanted to keep daytime relatively safe my problem is I originally set things to test behavior:
<spawn maxcount="6" respawndelay=".2" time="Day" entitygroup="ZombiesAll" />
<spawn maxcount="10" respawndelay=".1" time="Night" entitygroup="ZombiesNight" />
And it gave me a bonkers amount of zombies all the time which was expected behavior as I increased counts and decreased respawn time, (Really Fun but brutal hard)
So to make daytime survivable but still have some zombies I changed only the respawn time for days but kept vanilla max count like this but kept the bonkers setting for night:
<spawn maxcount="1" respawndelay=".2" time="Day" entitygroup="ZombiesAll" />
<spawn maxcount="10" respawndelay=".1" time="Night" entitygroup="ZombiesNight" />
This made daytime live able but it completely neutered night time spawns also. Does anyone have any insight to what I am doing wrong?
<spawn maxcount="6" respawndelay=".2" time="Day" entitygroup="ZombiesAll" />
<spawn maxcount="10" respawndelay=".1" time="Night" entitygroup="ZombiesNight" />
And it gave me a bonkers amount of zombies all the time which was expected behavior as I increased counts and decreased respawn time, (Really Fun but brutal hard)
So to make daytime survivable but still have some zombies I changed only the respawn time for days but kept vanilla max count like this but kept the bonkers setting for night:
<spawn maxcount="1" respawndelay=".2" time="Day" entitygroup="ZombiesAll" />
<spawn maxcount="10" respawndelay=".1" time="Night" entitygroup="ZombiesNight" />
This made daytime live able but it completely neutered night time spawns also. Does anyone have any insight to what I am doing wrong?