Life_For_Dead
New member
You can do it just by add/change this:Unfort i dont think we can create the price per item/block)
- a stack size required to sell
<property name="EconomicBundleSize" value="xxx"/>
- the price of the stack
<property name="EconomicValue" value="xxx"/>
But that can don't work because maybe hardcoded for some items/blocks like "resourceTestosteroneExtract", default value is:
<property name="EconomicValue" value="10"/>
<property name="EconomicBundleSize" value="10"/>
I mod to be:
<property name="EconomicValue" value="10"/>
<property name="EconomicBundleSize" value="1"/>
But in a fresh game, I can sell now just one item but the price is 2 & not 10...
But the true problem if you want to change/add for each, there's so many items/blocks that will be borring to do LOL
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