PC A19 Diary Discussions

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The Gronk said:
I've reported this bug myself with repro steps, hell, I think I've figured out what's causing it.  It's been hanging around for a few years now.

Dig a trench or hole wherever, the bigger the better.  Travel to the other side of the map without teleporting and then all of the way back again.  Quite often when you get back to your hole you'll see the low detail terrain mesh just below the level of the detailed terrain. 

<Guess>  It seems some of the distant terrain meshes aren't properly processed when the world origin is moved.  </Guess>
The bug in question is regarding the distant POI mesh that appears when the user is a certain distance away.  The problem is that for some folks, the mesh doesn't go away when they get near the POI.

If you have a consistent repro of this please head over to the bug forums and submit a report of it so it can get handled properly.  Thanks.

 
While it DID happen to me a few times, I need more testing to make a reliable report. The issue can range from drivers to Gpu to steam itself, and me making a report that gets rejected as "could not repro" would be a waste of time for everyone. 

I'd rather comment it here for devs to take a quick look in case it is something trivial to fix or an acknowledged engine-related problem. 
That's not how this works, though. If the issue could be from a wide range of factors, as you say, then a dev is not going to waste their time tracking it down. As faatal said, he has not seen a ticket with repro steps and therefore has not looked at it. I can almost guarantee he won't until he receives a ticket. They have a testing team for a reason - to validate bugs and pass along repro steps to the devs so they can fix.

So no offence but what you'd rather do is a waste of everyone's time.

 
While it DID happen to me a few times, I need more testing to make a reliable report. The issue can range from drivers to Gpu to steam itself, and me making a report that gets rejected as "could not repro" would be a waste of time for everyone. 

I'd rather comment it here for devs to take a quick look in case it is something trivial to fix or an acknowledged engine-related problem. 
So in other words you're wasting development time. Unless you can find a way to reliably replicate the issue and then report it to the bug forums professionally, then either keep at it or deal with it until it's fixed, and if it isn't, then so be it.

Have you also considered that this just might be a you problem? Perhaps your computer is having issues, or you didn't restart your world when one of the latest patches released.

Disclaimer: There's a difference between a possible oversight and a bug; this is obviously the latter.

 
Eighmy_Lupin said:
That's kind of the point. She's not suppose to look like a stripper anymore. She's suppose to look like a hooker, call girl, clubber, shank at the bar, etc, so she fits into more locations than the boobie trap.
yeah, cuz zombies outfits must match their surround...

 
I started back in Alpha-19 stable after taking a long break. 

My first day

I spawned in the Pine forest in front of a trailer. I was checking out a car there and  got attacked by a dog. Dern thing hit and I could not get out of the looting thing. I ended up punching it to death. I took laceration, fatigue, lost half my health and got infected. All in the first five minutes. lol 

 I never even heard of fatigue in the game. I did my start up quest and searched around. The trailer was  gold mine. Almost worth the trouble for all the loot I found. 

I did notice that there seems to be a problem looting plants as the game seems to think that I am trying to dig. I never had that problem before, well not this much anyway. 

I found the trader, did some deals and searched around the map. Went in an expanding circle from my staring point which I used as a drop off point. 

I found the burnt forest and chased a rabbit in the waist land. 

Doing pretty well against the vultures that attacked me due to my low heath. I found a sowing kit and treated my laceration. 

I found out that my avatar is so fat that she got stuck in a hole in the wall that you could ride a bike though. lol No but really, the hole was at a downward angle so I got stuck there. 

Headed back, dropped off my loot and sold some of it. I avoided some POI's as they seemed to dangerous in my condition. But did find a camp in the pine forest that was used to crow corn. I looted it and found some honey. It was in a Shamway's food box.  I found a bit earlier but not enough. Now I had enough to treat my infection. Yay!

It was getting dark so I got some water from a nearby river to boil and settled in for the night. 

Not bad for my first day. :)  

 
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The bug in question is regarding the distant POI mesh that appears when the user is a certain distance away.  The problem is that for some folks, the mesh doesn't go away when they get near the POI.

If you have a consistent repro of this please head over to the bug forums and submit a report of it so it can get handled properly.  Thanks.
If I had the time I'd like to see if both problems are linked, the building LOD version would just be more noticable.

Alas, I have absolutely zero free time at the moment, although it might be an avenue of research for somebody to check.

 
So in other words you're wasting development time. Unless you can find a way to reliably replicate the issue and then report it to the bug forums professionally, then either keep at it or deal with it until it's fixed, and if it isn't, then so be it.

Have you also considered that this just might be a you problem? Perhaps your computer is having issues, or you didn't restart your world when one of the latest patches released.

Disclaimer: There's a difference between a possible oversight and a bug; this is obviously the latter.
I wouldn't know until I test it more. In the mean time, I made a comment here. Boop.

It's a clean restart with full wipe, never mods and new world. I have the game since 2014, so I know the drill : full wipe and appdata delete EACH patch, AND each alpha OR each time my cat coughs.

That's not how this works, though. If the issue could be from a wide range of factors, as you say, then a dev is not going to waste their time tracking it down. As faatal said, he has not seen a ticket with repro steps and therefore has not looked at it. I can almost guarantee he won't until he receives a ticket. They have a testing team for a reason - to validate bugs and pass along repro steps to the devs so they can fix.

So no offence but what you'd rather do is a waste of everyone's time.
It's ok. That's why I posted here : In case it's not a wide range of factors or is a known issue. But mainly because I'm still testing it until being 100% sure. 

 
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Eighmy_Lupin said:
Considering TFP have repeatedly said that having the zombies fit into their environment  is part of the plan and its their game, yeah. 

If you're this desperate to see boobs I suggest using google....
Yeah; it's cuz "I wanna see boobs". You're the boob.

 
Eighmy_Lupin said:
If you're this desperate to see boobs I suggest using google....
So many more better places than google for that, including the local strip joint.

 
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So in other words you're wasting development time. Unless you can find a way to reliably replicate the issue and then report it to the bug forums professionally, then either keep at it or deal with it until it's fixed, and if it isn't, then so be it.

Have you also considered that this just might be a you problem? Perhaps your computer is having issues, or you didn't restart your world when one of the latest patches released.

Disclaimer: There's a difference between a possible oversight and a bug; this is obviously the latter.
Mech, too many people ave had this problem to be just him. there are many posts. hell, I posted about it in early alpha 19 pre exp 169, posted pics, Madmole commented on it saying it was seen before but couldnt figure it out

 
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Mech, too many people ave had this problem to be just him. there are many posts. hell, I posted about it in early alpha 19 pre exp 169, posted pics, Madmole commented on it saying it was seen before but couldnt figure it out
I also have the problem. Just did a clean restart and it happened a couple hours ago. Just trying to eliminate all possible factors. The issue is it seems to happen at random. If there isn't a reliable way to replicate it, then it falls onto the devs to figure things out if they can.

 
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I also have the problem. Just did a clean restart and it happened a couple hours ago. Just trying to eliminate all possible factors. The issue is it seems to happen at random. If there isn't a reliable way to replicate it, then it falls onto the devs to figure things out if they can.
Here, I was able to reproduce. It's not random. It happens just after generation.




 
Here, I was able to reproduce. It's not random. It happens just after generation.
I have to load the game, log out, load back in to clear it every time I load lately. but my wife on a potato loads just fine. but this experimental is the worst. before this I didnt have it as often, maybe 1 in 5 loadings of the game, not it is more like 3 out of 4 times I have to reload the game to get it to go away. and this is just 2 minutes into game play. but, not in a reproducible way.

 
Roland said:
The devs are very supportive of mods and have designed their game as a platform that encourages it. However, mods are not the official development direction of TFP and this particular thread is for asking questions and receiving answers from the developers regarding the official development of the game. So bringing up mods here is discouraged. The devs have their roadmap planned. They know exactly what they want to put into the game and how they want to go about it. So they really aren't taking suggestions from mods. They support their existence but don't want to field a whole bunch of "Darkness Falls does A, B, C so could you put that in the main game?" type of questions or comments. Their answer is going to be for you to go play Darkness Falls to experience A, B. and C since it is there for you to download. 

Really, at this point in development, they are past the point of taking suggestions at all for new features. They still want feedback regarding balance and pacing and of course bug reports. But for feature suggestions they are going to stick with their own list that they already have and encourage us to mod in features we want that they aren't planning.

I didn't realize the Bug Report forum is not visible any longer. I see it still but I suppose it must be gone. To my eyes, the banner and the forum were redundant but I will return the banner for ease of reporting since nobody else can see the bug report forum.
Sometimes, single mods and modlets actually improve on the balance of the game. So if the devs want feedback on balance, bringing up a mod that improves that balance is valid and should not be dismissed just because some mod author thought of it as well. This entire reply from you doesn't make much sense to me. Don't ask for my feedback unless you can take it on board without bias. Yeah sure, the devs have a roadmap already, but the mere fact that they have this forum for us to provide feedback proves that the devs know they aren't perfect. No body is. To suggest that any feedback is invalid is basically saying they don't want to hear it. If that's the case then why bother having this forum thread here? No, I think it more likely that MM got annoyed once or twice and the rest of you took that as a new rule that mods are taboo. Hopefully, (and i think its likely that) MM isn't so unreasonable that he can't see when a mod provides balance to the vanilla game and that it would be beneficial for him and his team to include it in the base game. It's not about mods vs vanilla - its about how many minds are better than a few. 

Jugginator said:
I tested out stealth quite a bit after several complaints; from the shadows works rather well. Besides sneaking, without the perk zombies would wake up and hear me shooting silenced weapons, with it, barely heard a thing. Those attack volume sleepers you say break stealth can be negated by, at quite a few points in testing it, simply moving a little bit crouched and they'll lose track of you letting you get that sneak damage again on it. Several times I was sneaking right next to a zombie that charged at me. If you could never wake up attack volume zombies and have it just as good as it is now, from the shadows would be a stupid thing not to take, because you could just crouch-sprint through every poi in the game.
IDK what I'm doing wrong then. If I can be bothered I will post a video comparing shotgun speed run and sneaky silenced handgun run through the same POI. I have never recorded before and it sounds like a big task. I likely wont do it, because the sad fact is, I don't feel heard by the devs on this one. They have made up their minds and even if i prove its not really viable, they still wont take it on board. Again, why even bother having this forum...

SnowDog1942 said:
Some of us real men like breast jiggle physics.  Give it a few years and chest hairs.  You may learn to love it.
Can we please keep discussions civil? This is a bully move and toxic masculinity at its most shameful. Honestly, this is ridiculous behavior and I am more than a little concerned that this sort of thing is not moderated. More often than not, this forum feels like a bunch of poop stirrers doing their best to derail any discussion that doesn't align with their own goals. 

 
I have to load the game, log out, load back in to clear it every time I load lately. but my wife on a potato loads just fine. but this experimental is the worst. before this I didnt have it as often, maybe 1 in 5 loadings of the game, not it is more like 3 out of 4 times I have to reload the game to get it to go away. and this is just 2 minutes into game play. but, not in a reproducible way.
Restarting Steam is a bother, but it always works. Restarting just the game doesn't. It's all in the repro steps in my report. 

The Memory leak also happens when steam updates or forced syncs with the game while playing. But that is a whole other bone to chew.

4k maps use much less Memory than 8k ones, both total and over time. Playing 4k maps is perfect for performance on medium-lower end systems. There's an "automatic clearing reset" that tries to prevent too much memory from ramping up. Needless to say that it doesn't even guarantee a butter smooth 8 hours-straight experience much less a reliable or stable server Memory consumption over a couple of days.

Be aware that Multiplayer games use ~2 times the RAM + around 1 CPU core more per each 1 player joined (if available) and the GPU's Dedicated Memory use + Ram usage ramps up quicker over time for some reason.

 
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Can we please keep discussions civil? This is a bully move and toxic masculinity at its most shameful. Honestly, this is ridiculous behavior and I am more than a little concerned that this sort of thing is not moderated. More often than not, this forum feels like a bunch of poop stirrers doing their best to derail any discussion that doesn't align with their own goals. 
Thanks for the advice, I bought a Gillette to shave away my toxic masculinity.

 
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