Laz Man
Fun Pimps Staff
The bug in question is regarding the distant POI mesh that appears when the user is a certain distance away. The problem is that for some folks, the mesh doesn't go away when they get near the POI.The Gronk said:I've reported this bug myself with repro steps, hell, I think I've figured out what's causing it. It's been hanging around for a few years now.
Dig a trench or hole wherever, the bigger the better. Travel to the other side of the map without teleporting and then all of the way back again. Quite often when you get back to your hole you'll see the low detail terrain mesh just below the level of the detailed terrain.
<Guess> It seems some of the distant terrain meshes aren't properly processed when the world origin is moved. </Guess>
If you have a consistent repro of this please head over to the bug forums and submit a report of it so it can get handled properly. Thanks.