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MoreContainers v2.1 (Alpha 21)

Ericbeaudoin

New member
MoreContainers.png


Important: For this modlet to work properly, it needs to be installed on the server and every player's computer.

Do you have friends that can't help themselves and store everything in a specific box for each type of item? I do. This mod add new graphic designs for the storage boxes and also add half-block versions of the storage boxes (for more headspace).

The new designs are added to the new Storage Boxes variant block. When the new containers are destroyed, they are put in the player inventory. This allows players to move the containers or select a different design.

Note: the modlet has been tested and works with Alpha 20.

2.1: German localization

  • Big thanks to Scomar for the translation.
2.0: Fix for Alpha 21

  • Modinfo.xml v2
  • Fix: Secure storage boxes should not drop wood on destroy event
1.8: Fix for Alpha 20

  • Created a Storage Boxes variant helper block for Alpha 20
  • Fix the Variant menu order
1.7: More ammo crates

  • Added crates and half-crates for 9mm, arrow, magnum, and shell ammo
  • Added crates and half-crates for melee and ranged weapons
    New%20designs%20for%20v1.7.png
1.6: Crates for mod parts 

  • Changed the modding design (its purpose was not clear enough)
  • Added designs for Armor, Vehicle (in preparation for Alpha 20), and Weapon Mods crates and half-crates
New%20designs%20for%20v1.6.png


  •     Fix a typo that was there since forever, if you used an ammo crate of half-crate, you will probably have to remove it with and place it back
1.5: Even more crates

  • Cement Mixer, Chemistry, Crafting, Electricity, Gas, Gun Craft, Modding, Plants, Resources, Tool Smithing
1.4: New crates

  • New Auto Parts and Workbench designs
1.3: Bug fixes

  • Secure Armors Storage now available to players (only could use Insecure version before)
  • Writable Storage now get drop in your inventory if you destroy it
1.2: Alpha 19 fixes

  • Fix: The wood container variant block changed name with Alpha 19
  • Work on textures to make them look better with new lighting system
1.1: Rebuild assets for the new linear lighting (Alpha 19)
1.0: First official version which includes

  • New design for generic, armors, barter (trader), forge, mining, and recycle storage boxes
  • Everything is also available in half-cube format
  • All new storage boxes are added to the wood storage and furniture helper


Release Notes: https://github.com/Laotseu/7dtdMods/releases/tag/MoreContainers_v2.1
Download: https://github.com/Laotseu/7dtdMods/releases/download/MoreContainers_v2.1/MoreContainers_v2.1.zip

All my mods: https://github.com/Laotseu/7dtdMods/tree/MoreContainers_v2.1#readme

 
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super awesome dude. i'll add this mod to my list and when i start a new series, i'll give it a shout out.. all 5 people who watch my vids will hear about you lol. checking your other mods too

also. The StorageSize v1.04 link doesn't work. not sure if you updated or if the mod is broke and you removed..just FYI

and does MorePaintTextures v1.0 (Alpha 18) and MoreBlocks v1.03 (Alpha 18) work for A19?

 
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super awesome dude. i'll add this mod to my list and when i start a new series, i'll give it a shout out.. all 5 people who watch my vids will hear about you lol. checking your other mods too

also. The StorageSize v1.04 link doesn't work. not sure if you updated or if the mod is broke and you removed..just FYI

and does MorePaintTextures v1.0 (Alpha 18) and MoreBlocks v1.03 (Alpha 18) work for A19?
Thanks you for letting me know about StorageSize, I've fixed the link.

I haven't test MorePaintTextures and MoreBlocks with Alpha 19 at all. MorePaintTextures might work without change but I doubt that MoreBlocks does because many block and item change name with Alpha 19.

 
What are the license conditions for the mod. Can I integrate the mod as it is in my own modpack if I leave it unchanged?

 
I also have an obsession with having everything in a certain space. I never made mine so pretty though. I just made it so the content name was stenciled on the crate, but it works for me and I never released it out into the wild so I only had to please myself.  The recipe needs paper to make the stencil, dye and a paintbrush of course to apply the text. I was thinking of adding tape so you had to tape the stencil to the crate but thought that would require a lot of tape for all those crates (as I was guessing at time I would add more :) )

hwg9Zrq.png


 
@Ericbeaudoin I installed your mod but it does not come up as installed when I started my game. I placed it in my "mods" folders, along with other mods an it's the only one not working.. I also could not see any error message in the console. Is there anything you could advise I might have done wrong? Thanks!

I also have an obsession with having everything in a certain space. I never made mine so pretty though. I just made it so the content name was stenciled on the crate, but it works for me and I never released it out into the wild so I only had to please myself.  The recipe needs paper to make the stencil, dye and a paintbrush of course to apply the text. I was thinking of adding tape so you had to tape the stencil to the crate but thought that would require a lot of tape for all those crates (as I was guessing at time I would add more :) )

That's nice you should release it, 'd be interested myself ;)

 
@Ericbeaudoin I installed your mod but it does not come up as installed when I started my game. I placed it in my "mods" folders, along with other mods an it's the only one not working.. I also could not see any error message in the console. Is there anything you could advise I might have done wrong? Thanks!

That's nice you should release it, 'd be interested myself ;)
What mods do you have besides this?

 
@Ericbeaudoin I installed your mod but it does not come up as installed when I started my game. I placed it in my "mods" folders, along with other mods an it's the only one not working.. I also could not see any error message in the console. Is there anything you could advise I might have done wrong? Thanks!

That's nice you should release it, 'd be interested myself ;)
As I mentioned it is just something I did for myself because I have to have things in certain containers because I hate having to search for things. Also I don't have the patiences to keep fixing it if an update screws it lol. I want to apologize to Ericbeardoin also as I didn't show my mod as a way to advertise it in his mod thread. I was just saying that I know his reason for creating his mod.

 
What are the license conditions for the mod. Can I integrate the mod as it is in my own modpack if I leave it unchanged?
So long as you do not charge anything for it, you make it clear that I'm the author of the mod, and that you put a link to my mod pag (https://github.com/Laotseu/7dtdMods/blob/master/README.md) in your mod package, you are welcome to use my mod.

I also have an obsession with having everything in a certain space. I never made mine so pretty though. I just made it so the content name was stenciled on the crate, but it works for me and I never released it out into the wild so I only had to please myself.  The recipe needs paper to make the stencil, dye and a paintbrush of course to apply the text. I was thinking of adding tape so you had to tape the stencil to the crate but thought that would require a lot of tape for all those crates (as I was guessing at time I would add more :) )

Nice, I like it.

 
@Ericbeaudoin I installed your mod but it does not come up as installed when I started my game. I placed it in my "mods" folders, along with other mods an it's the only one not working.. I also could not see any error message in the console. Is there anything you could advise I might have done wrong? Thanks!
When you load your game, you should see somthing like this in the log (or by pressing F1 while the game is loading):
 

Code:
2020-09-15T22:22:51 11.172 INF [MODS] Trying to load from folder: MoreContainers
2020-09-15T22:22:51 11.198 INF [MODS] Loaded Mod: MoreContainers (1.4)
If you don't see this message, something went wrong with the installating. I have more detail instructions here: https://github.com/Laotseu/7dtdMods/blob/master/Modlet Installation.md

To use the new containers, craft a Wooden Storage / Furniture:

Craft Storage Box.png

Put the storage box on your tool belt and press R to choose the new designs:
Use Storage Box variant menu.png

What mods do you have besides this?
The link to all my mods is in the first post.
https://github.com/Laotseu/7dtdMods/blob/master/README.md

 
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When you load your game, you should see somthing like this in the log (or by pressing F1 while the game is loading):
 

Code:
2020-09-15T22:22:51 11.172 INF [MODS] Trying to load from folder: MoreContainers
2020-09-15T22:22:51 11.198 INF [MODS] Loaded Mod: MoreContainers (1.4)
If you don't see this message, something went wrong with the installating. I have more detail instructions here: https://github.com/Laotseu/7dtdMods/blob/master/Modlet Installation.md

To use the new containers, craft a Wooden Storage / Furniture:

View attachment 14786

Put the storage box on your tool belt and press R to choose the new designs:
View attachment 14787

The link to all my mods is in the first post.
https://github.com/Laotseu/7dtdMods/blob/master/README.md
I answered Belenos (I'm using your MoreContainers, PaintJob and StorageSize)

 
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@Ericbeaudoin I am not normally one to do this, because I do not believe in asking modder's to do more work just to suit my needs . . .

But, how hard would it be to add a version of the 1/2 block container that is like the writable vanilla container?

Absolutely love this mod, btw. It goes a long way to satisfying an ocd itch.

 
Last edited by a moderator:
@Ericbeaudoin I am not normally one to do this, because I do not believe in asking modder's to do more work just to suit my needs . . .

But, how hard would it be to add a version of the 1/2 block container that is like the writable vanilla container?

Absolutely love this mod, btw. It goes a long way to satisfying an ocd itch.
I actually want that myself. Unfortunately, I haven't found yet how to reverse engineer the Text writing script that FunPims use. It's similar to why I can't add blocks that can be painted or add new texture to the avaiable paints.

I'm looking into it but get your hopes up.

 
When you load your game, you should see somthing like this in the log (or by pressing F1 while the game is loading):
 

Code:
2020-09-15T22:22:51 11.172 INF [MODS] Trying to load from folder: MoreContainers
2020-09-15T22:22:51 11.198 INF [MODS] Loaded Mod: MoreContainers (1.4)
If you don't see this message, something went wrong with the installating. I have more detail instructions here: https://github.com/Laotseu/7dtdMods/blob/master/Modlet Installation.md

To use the new containers, craft a Wooden Storage / Furniture:

View attachment 14786

Put the storage box on your tool belt and press R to choose the new designs:
View attachment 14787

The link to all my mods is in the first post.
https://github.com/Laotseu/7dtdMods/blob/master/README.md
Thanks, it's all working now, I can see in the list of installed mods, and I was able to use it. I don't know what was wrong at the first place...

 
Is this mod safe to update and/or overwrite the previous verion(s) without losing crates that are already in my game? I ask because wanted to make extra sure because I have a lot of things I don't want to lose in my game right now. Maybe, if you'd like, it's something you could add to the mod description either here or in the read me doc so people know?

 
Is this mod safe to update and/or overwrite the previous verion(s) without losing crates that are already in my game? I ask because wanted to make extra sure because I have a lot of things I don't want to lose in my game right now. Maybe, if you'd like, it's something you could add to the mod description either here or in the read me doc so people know?
You should not have any problems if you overwrite an hold version. I didn't remove anything so existing crate should will still work (it was the case when I personally did it). 

You should always backup your save files before playing around with new mods, in particular if you are worried about loosing something. That way, you can quickly verify that everything is fine and if it is not the case, you just restore the old mod and backup files.

 
Simplest one I can think of is a beaker. Finding one that is for public use might be the problem.

 
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