Scyris said:
I never add to intel after that and rely on the loot to get my recipes.. the problem here is, with the linear loot, I think even the schematics are in it, so there is for example 0 chance to find so and so schematic before a certain GS. I'd hate to see what GS you need before you can find the crucible or its recipe. In A18 I usually had one by day 8-14 or so from looting with 1 int and 0 in lucky looter, I have gone as long as day 28 or so without it though, thats what I meant by randomness and what made it fun to restart, never know what your gonna find.
actually int is strongest attribute since a17
by not getting it you lose large amount of
dukes (better barter multiplies signicficantly value of loot)
materials(forge bonus)
trader offer
solar energy
as well as locking out vehicles until you get lucky
Capp00 in his series found first crucible in a18 at day 43
yeah crucible recipe was easy to get for most ... ( high chance to finding destroyed forges) .. they quite nerfed that in a19
i had myself cruc before day 20 from loot and seen atleast 4 at traders ( first around day 10)
overall a19 cruc is definitely easier to get than a18 (not really good thing)
The current loot system in a19, along with the digging zombies and now swimming zombies just took choice away from the player. If someone wants to hide in a hole to escape the horde? let them imo, its their game.
nah swiming /digging just removed hole in game based on unfinished zombie behavior
7 dies to die "survival" game oh iam so scared lets dig self up 3 blocks deep and completely skip the ultimate challenge thats game build upon
Solomon said:
Right at the start, if they want the base game to be slow like it is currently then manipulate the quality tiers instead.
the want you to prohress through all tiers if you cant live 2-3 weeks with mix of stone / iron tools then problem isnt in game

what if steel tools didnt exist ? would you still cosider iron pickaxe at day 7 trash ?
people are just used to have everything instantly = fail of a17 a18 where you usually had more than one iron/steel tier tool just from looting cars searching for city on day 1 .. it spoiled many people to consider that normal and those people now demand everything and immediately because they feel someone took something away from them
guardianangelmp said:
Within the first 5 safes/tool boxes/shotgun Messiah boxes I open.
The believable probability of there not being something worth while in those containers is next to nil.
5 is small measure for rng based drop .... but you are likely to leave with low tier gun bunch of ammo and some high tier stone shovels / bows with some mods and silver/gold
something that turns you into incarnation of death ready on amssacre top gamestage hordes on foot ? nope
enought to be upgrade for you and bring some dukes ? definitely
Roland said:
This is not a new argument. Back in Alpha 14ish when gun parts and weapon assembling were added, you no longer found any whole guns in safes. You only found parts everywhere and the people who wanted to find guns were (excuse me) all up in arms about it. But eventually it became the norm and then when parts and assembling went away with the change to modifications and guns were back in the safes people were upset about the parts system going away.
Now you read people saying that they would be happy to just find parts in the safes. It really is interesting how such perspectives shift. I myself was upset about the removal of iron ore but now I don't even think about it. Time heals all wounds.