PC Alpha 19 Dev Diary

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Ok now to get back on topic, after eating some hamburgers, what do people think about compounding food, like you cook the meat and make grilled meat as always, then take the grilled meat and make stuff like a steak sandwich or a hamburger, would that be a good fit for 7 days to die?

Can u massage me to?
and i sent it to u as well

 
if u take 2 quests one from 2 different traders and they are in the same poi, u have to turn in the quest u finished before this one can be activated
But I only had this 1 quest in my journal, along with a treasure map buried chest quest.

I did log out of the server in the middle of the quest because I had to go AFK for a while, I suppose that's what bugged it up?

 
Yeah I ended up just canceling the quest.

On that note, some of these Tier IV and Tier V clear locations are just... to be blunt, kind of a pain in the @%$*#! to clear.  I don't like how long it takes IRL to hunt down all the little forgotten monster closets of random zombies.

Could we make the helper pips on the radar show up sooner or otherwise be more aggressive, or maybe let the quest complete at a 90% clear or something?

I've gotten really good with the agility tree at clearing these places quietly and quickly, and then I spend hours wandering around an empty prefab trying to find some random zombie that was stuffed up in a roof block or down in some side room, you get the idea, and it just kinda sucks.

A few times I've literally wandered around the prefab firing my 44 magnum in the air trying to get the stragglers to aggro me or at least start making noise so I can figure out where they are.

 
Yeah I ended up just canceling the quest.

On that note, some of these Tier IV and Tier V clear locations are just... to be blunt, kind of a pain in the @%$*#! to clear.  I don't like how long it takes IRL to hunt down all the little forgotten monster closets of random zombies.

Could we make the helper pips on the radar show up sooner or otherwise be more aggressive, or maybe let the quest complete at a 90% clear or something?

I've gotten really good with the agility tree at clearing these places quietly and quickly, and then I spend hours wandering around an empty prefab trying to find some random zombie that was stuffed up in a roof block or down in some side room, you get the idea, and it just kinda sucks.

A few times I've literally wandered around the prefab firing my 44 magnum in the air trying to get the stragglers to aggro me or at least start making noise so I can figure out where they are.
the tier 5 quests are definitly a pain for that, the 4 isnt so bad, usually the first run of doing one i go in loud and proud so i can learn where they all are hiding

 
I did log out of the server in the middle of the quest because I had to go AFK for a while, I suppose that's what bugged it up?
Yep. It will be "locked" for I believe 1 game day if you log out in the middle of a quest.

 
But I only had this 1 quest in my journal, along with a treasure map buried chest quest.

I did log out of the server in the middle of the quest because I had to go AFK for a while, I suppose that's what bugged it up?
Were you in a party?  They probably finished it without you.

 
But is crafting an item really more convenient?  Maybe items that don’t now require parts, but since parts have been added back in, it is a lot of work to gather the materials to craft weapons/tools/armor. 

You can’t mine and sit in your base and craft these items. You have to be out there doing quests to earn dukes and looting parts just like everyone else. You are taking the same risks. You also can’t spam craft to get lucky specs due to the limited number of parts. 
So why couldn’t there be a small chance at least to craft a tier 6 just like there is a chance to loot a tier 6?

I do really enjoy looting and the new tiered loot, but I have also been trying to find usefulness in the current crafting system. The devs added parts back to the game, so I am making an effort to try to craft with them.
You are correct in saying that looting is more rewarding because the way things are balanced currently, the item parts I loot may as well be dukes.  Hopefully as things get tweaked the balance will get better. 
I'm not sure what you are talking about, crafting to me is always way more rewarding than looting. I haven't seen a single game where I looted a blue T3 gun before I crafted one. So crafting gets you to near top tier way before looting can.

Also you can craft all but the best stuff with common mats, iron tools are made from very basics, but they are pretty good. So yes you can sit in your base for the most part and craft quite a lot.

 
A new Candy, "That all ya got?!" when eaten it adds 10 to your gamestage.

Sure, already doable via the console, but only talking an Icon and a bit of xml. Would offer a vanilla way to bump GS for any that find things too easy, or don't really like the slower start.
That's why the loot perk was changed. This would only be a second loot bonus candy that you use after a POI is cleared.

 
One thing i think would be neat is if we could program the drone to go mining, tell it to gather a certain resource and then when its inventory is full it returns to the bedroll, that would be useful, you could mine for coal and it could mine for nitrate, sure it would take some survival out of it but it would help, i could be out looting and it could be out gathering stone for me, should it get attacked you could have a pager on you, made of junk of course that would notify you of drone has taken critical damage, please retrieve and it gives you a set of coordinates, would be a stepping stone to npcs living in your base doing your farming and stuff should u be able to recruit npcs down the road
I highly doubt there will ever be NPC's living in your base doing stuff for you. Mainly because 8 players on a server, if each had 5 npcs the zombie counts would be non existent, and also it has never been a stretch goal or roadmap item.

Ok now to get back on topic, after eating some hamburgers, what do people think about compounding food, like you cook the meat and make grilled meat as always, then take the grilled meat and make stuff like a steak sandwich or a hamburger, would that be a good fit for 7 days to die?

and i sent it to u as well
There is a bit of that in the game. You make corn bread, then you can make chili dogs.

 
IMO, mods shouldn't be swappable anyway.   Item degradation and locked mods introduces difficult decisions, which is a good thing.   Without item degradation you devalue, to some extent, looting and crafting.... two core aspects to the game.
You can set that flag in a mod but then players wouldn't use mods in items until they had QL 6 ones or could craft infinite mods.

 
Yeah I ended up just canceling the quest.

On that note, some of these Tier IV and Tier V clear locations are just... to be blunt, kind of a pain in the @%$*#! to clear.  I don't like how long it takes IRL to hunt down all the little forgotten monster closets of random zombies.

Could we make the helper pips on the radar show up sooner or otherwise be more aggressive, or maybe let the quest complete at a 90% clear or something?

I've gotten really good with the agility tree at clearing these places quietly and quickly, and then I spend hours wandering around an empty prefab trying to find some random zombie that was stuffed up in a roof block or down in some side room, you get the idea, and it just kinda sucks.

A few times I've literally wandered around the prefab firing my 44 magnum in the air trying to get the stragglers to aggro me or at least start making noise so I can figure out where they are.
This is a known issue. We are planning on enabling the helper that leads you to the next volume of zombies before you are at 90% or whatever, because I've had that same thing happen to me a dozen times, and 2 hours of real time into a T5 and get ripped off out of your reward because you can't find a few remaining monster closet sucks.

 
This is a known issue. We are planning on enabling the helper that leads you to the next volume of zombies before you are at 90% or whatever, because I've had that same thing happen to me a dozen times, and 2 hours of real time into a T5 and get ripped off out of your reward because you can't find a few remaining monster closet sucks.
That's already in experimental.

 
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