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Farm Life Expanded (A19)

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I tried to reproduce this. I did not have any NRE's at all. But then again, I don't know if you are using other mods and there is possibly a conflict. I haven't tested this with very many other mods either. War3zuk's AIO is the biggest one so far.
does this mod work with war3zuks aio mod

 
does this mod work with war3zuks aio mod
Yes. I've had no issues using them together.

Edit: I have to add, it works with War3zuk AIO since A19 (b163). Prior to that, I had an issue with the way I had the custom Perk. I would have to check again, but I am not sure about A18.4.

 
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Yes. I've had no issues using them together.

Edit: I have to add, it works with War3zuk AIO since A19 (b163). Prior to that, I had an issue with the way I had the custom Perk. I would have to check again, but I am not sure about A18.4.


i just tried them togeather when i read a quest to start in farmlife i got NRE  think it was seed quest gather materials.could not go on from there im on version b 173

 
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I tried to reproduce this. I did not have any NRE's at all. But then again, I don't know if you are using other mods and there is possibly a conflict. I haven't tested this with very many other mods either. War3zuk's AIO is the biggest one so far.
i dont know what version i was using when this happened i have never played the farm life mod cause it conflicted with other mods because of the backpack.anyhow i downloaded the version you said with war3uk 3.0 started game on pregen 1 and showed no errors except chunk warnings been seeing that alot lol.with all that said how do you get quest to unlock stuff i was using creative testing to have these to mods work togeather would be amazing adding so much to the game.  

 
corona9800 said:
sorry for being a pain but the pigs,elk,fish,chickens are all animated but the cows dont is that the way it is or something wrong 
It's how they are.

 
just fyi, my wife couldn´t craft turkey eggs, looks like they are bound to farmlife perk but do not appear in permissions.xml :)

 
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Hello all,

So I've run into the same error as Dodoriax so I've been doing a bit of troubleshooting. The error happens when I run my cursor across the empty area where normally you purchase your skills in the skill tree area. Not sure why it appears for some of us and not others (I'm running A19.178) I even started a fresh local game with only farm life and I still get the NRE if I run my cursor over there however its not a game breaking error nor does it prevent playing the mod.

Have a great apocalypse and don't touch my Twinkies! 😁🧟‍♂️🧟‍♀️

 
Hello there. I know this is just experimental version of the Farm mod but still I am confused... i downloaded the 10th August update and tried it out. I was surprised that it uses lolder game mechanics from A16 and ealrier. You can pick flowers and crops just by pressing "E" (wich is useless because you need 5 crops for one seed). Quests that you need 4 corns to craft seed but its impossible unless you have at least 5 corns. For some cooking components you need forge with "tool and die set" which was been removed in A18. Can even craft cooking components that only requers anvil... well I know this is experimental... but it looks like you are trying to port the mod from A16... why dont you port it from A18? 

I am just curious. Please dont take it serious from me. I dont want to make you angry or so... I am jist surprised that mod does use old game mechanics.

thanks. Take care.

Tom

 
Hello there. I know this is just experimental version of the Farm mod but still I am confused... i downloaded the 10th August update and tried it out. I was surprised that it uses lolder game mechanics from A16 and ealrier. You can pick flowers and crops just by pressing "E" (wich is useless because you need 5 crops for one seed). Quests that you need 4 corns to craft seed but its impossible unless you have at least 5 corns. For some cooking components you need forge with "tool and die set" which was been removed in A18. Can even craft cooking components that only requers anvil... well I know this is experimental... but it looks like you are trying to port the mod from A16... why dont you port it from A18? 

I am just curious. Please dont take it serious from me. I dont want to make you angry or so... I am jist surprised that mod does use old game mechanics.

thanks. Take care.

Tom
Hello. While it's true that you can use "E" to gather, it's just an option. You can still punch crops to harvest. In fact, some items it's better to punch to harvest. And I set it up that way.

As for seeds. If you played just a bit longer, you would see that with the Farm Table you can convert any seed to any other seed.

Tool and Die set was removed, but again, I added it back and it is used in the Farm Forge. All the recipes you mention that you can't make, can be made in the Farm Forge. It was the very first thing I did with Stasis Modlet.

It's actually ported from A17 copies. I'm not even sure there are A18 copies of FarmLife2Mod, I never seen one anyway. Only Farm Life V3 for A18, and I started working on this a while before I even knew about that.

I'm not angry at all. Thanks for your interest in this Modlet. The guys that started these before I added my spin to it deserve all the credit. I just put this together for friends and decided to share it with anyone that was interested.

 
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Hello. While it's true that you can use "E" to gather, it's just an option. You can still punch crops to harvest. In fact, some items it's better to punch to harvest. And I set it up that way.

As for seeds. If you played just a bit longer, you would see that with the Farm Table you can convert any seed to any other seed.

Tool and Die set was removed, but again, I added it back and it is used in the Farm Forge. All the recipes you mention that you can't make, can be made in the Farm Forge. It was the very first thing I did with Stasis Modlet.

It's actually ported from A17 copies. I'm not even sure there are A18 copies of FarmLife2Mod, I never seen one anyway. Only Farm Life V3 for A18, and I started working on this a while before I even knew about that.

I'm not angry at all. Thanks for your interest in this Modlet. The guys that started these before I added my spin to it deserve all the credit. I just put this together for friends and decided to share it with anyone that was interested.
Ahhh... farm forge... sorry. I saw that item in the game :)

anyway the "Cooker" (that thing you place above oven)... I couldnt find any craftings there even in second crafting folders. Is it my glitch or craftings are locked or not implemented yet? And the new grill... sometimes it burns on the sides even its not operating. When I placed it it was OK, but my friend told me the grill is lit. It wasnt... but when I moved in other place and came back the grill actually was lit but the flane particles were on sides. Again i dont know if it is a bug or we made something wrong again :)  

BTW I played FarmLife on A18 alot. Its super fun for me to play this.

 
Ahhh... farm forge... sorry. I saw that item in the game :)

anyway the "Cooker" (that thing you place above oven)... I couldnt find any craftings there even in second crafting folders. Is it my glitch or craftings are locked or not implemented yet? And the new grill... sometimes it burns on the sides even its not operating. When I placed it it was OK, but my friend told me the grill is lit. It wasnt... but when I moved in other place and came back the grill actually was lit but the flane particles were on sides. Again i dont know if it is a bug or we made something wrong again :)  

BTW I played FarmLife on A18 alot. Its super fun for me to play this.
Hi, could you be more specific on the cooker?

The Webber Grill is the one that does what you described. That is untouched from Mayic's Farming modlet.

When I mentioned Farm Life in A18, I meant specifically FarmLife2Mod. Demmers project, Farm Life V3 I know is also Stasis. I assume most things are the same.

 
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