PC Alpha 19 Dev Diary

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Banana rocket jumping. Just to keep people guessing where to find bananas.

Can I just say that Zombies can do whatever TFP want. Check out many zombie films and many of them mix it up, so why can't TFP?
Even if you say "Romero zombies" then those zombies are clever enough to ride a horse or fire a gun. All seen in Romero movies...

 
Roland said:
Except it wasn’t a sudden addition. Digging zombies was in the game from the start. It was gone for a few alphas and then returned.  Digging zombies have been in more alphas since Kickstarter than they haven’t been. 
 

Google it!
Ahh, the good ol times when every night was horde night and the zombies would make giant holes in the ground trying to get to you.

 
Also, I think I have just discovered my favorite new

View attachment 13078

extreme sport. 🤣 Now I just need a name for it...
Okay complete noob here. How you do that ?

Also question about fall height in this game. Can I die from falling from a certain height or do I just keep breaking legs ?

I’ve never died by falling and we need that sense of danger when navigating high up on a POI and not just simply limb inconvenience as a consequence. 

 
Banana rocket jumping. Just to keep people guessing where to find bananas.

Even if you say "Romero zombies" then those zombies are clever enough to ride a horse or fire a gun. All seen in Romero movies...
Agreed. So sad he's gone :(

I don't get why people get so high rate over a mythical creature that doesn't really exist. I like to see a different take on stuff.  

 
Agreed. So sad he's gone :(

I don't get why people get so high rate over a mythical creature that doesn't really exist. I like to see a different take on stuff.  
I point all the people that don't like smart zombies to the 2007 film Ahh Zombies/Wasting Away. Not only because one guy ends up being a head and a hand in a bowling ball bag, but also because it too has zombies that are smart!

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I thought Gazz said it already is this way, player crafted items have random stats, at least once you get to iron.
I believe it was around plus or minus 15% stats on it. I was thinking of a larger range but I'm not entirely sure if a larger range would be anti-fun. Anyway just random brainstorming, you guys know how to make the game fun. Thanks for replying to posts on here! Looking forward to future ideas. 

 
Okay complete noob here. How you do that ?

Also question about fall height in this game. Can I die from falling from a certain height or do I just keep breaking legs ?

I’ve never died by falling and we need that sense of danger when navigating high up on a POI and not just simply limb inconvenience as a consequence. 
1. I had taken the Oh Shiz Drops candy, which prevents all fall damage for 5 minutes.

2. Dev Rocket Boots, available in the dev section in the creative menu.

Have fun. ;)

 
Okay complete noob here. How you do that ?

Also question about fall height in this game. Can I die from falling from a certain height or do I just keep breaking legs ?

I’ve never died by falling and we need that sense of danger when navigating high up on a POI and not just simply limb inconvenience as a consequence. 
"Limb inconvenience" has lead me to some adrenaline pumping situations but also some boredom. It is definitely a pretty tangible consequence still. How high up of falls are you surviving?

I'm pretty certain you die from a certain height yes.

 
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Well waiting for stable lol. Day 12 , winter biome, heading to trader and ran into Dire wolf. Started running ...... right into cougar. What happened next is not fit for the internet lol. 1st time ived died in ages, not sure if early A18 or A17. 
What a coincidence. New video has the clip, mines worse, I had every chance not to get killed but I didn't think it was a dire wolf and I couldn't see the eyes till it was too late. Tried to test my new shotgun with choke on it too, did nothing, hate that damn dog! Thats twice that 'mystical creatures' pulled that on me. When am I going to get killed by zombies in the zombie game? 🤣 On my Bday the day before day 48 horde night.

So Permadeath Insane Nightmare, 1250ish Kills 1 Death 94 hours alive. I didn't clip the scoreboard and it was too late by the time I thought about it. I'll remember in the next playthough, noob content creator what can I say. Give me stable so I can get back to work! 😄

 
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I point all the people that don't like smart zombies to the 2007 film Ahh Zombies/Wasting Away. Not only because one guy ends up being a head and a hand in a bowling ball bag, but also because it too has zombies that are smart!
That movie is a comedy, though. There's a difference.

Roland said:
Except it wasn’t a sudden addition. Digging zombies was in the game from the start. It was gone for a few alphas and then returned.  Digging zombies have been in more alphas since Kickstarter than they haven’t been. 
 

Google it!
Ahh, the good ol times when every night was horde night and the zombies would make giant holes in the ground trying to get to you.

 
That movie is a comedy, though. There's a difference.

Ahh, the good ol times when every night was horde night and the zombies would make giant holes in the ground trying to get to you.
You're missing the point. Any creater can decide their own rules for a creature they create. Look at films and books with zombies, vampires and werewolves. Everyone has their own rules for the creature they are telling a story about. Some zombies crave brains, some vamps don't have fangs and some werewolves walk on two legs. My point is, in 7 days to die they can make their zombies keep pet ants if they like. It's their story to tell and they can tell it however they want. 

run-funny-snowman-zombie-memes-49942349.png

 
You're missing the point. Any creater can decide their own rules for a creature they create. Look at films and books with zombies, vampires and werewolves. Everyone has their own rules for the creature they are telling a story about. Some zombies crave brains, some vamps don't have fangs and some werewolves walk on two legs. My point is, in 7 days to die they can make their zombies keep pet ants if they like. It's their story to tell and they can tell it however they want. 
Here's the thing. I'm not saying creators can't do whatever they want, I'm saying that they must have an understanding of their own product and genre, and build elements upon it that belong to the world they've constructed, otherwise it will collapse on itself. The consequences of adding elements to your creation that feel out of place, or feel like they belong to an entirely different world/genre, is that the consumers will be confused as to what exactly it is they're playing/watching/reading, and the experience will probably be overall less enjoyable. Let's take Twilight, as an example. Can you make it so the vampires in your novel sparkle in the sun? Of course you can. Will some people like that? Of course some will. Was it then positively received? Nope. Not at all. Because some of the decisions they took for their story just didn't work.

Tl;dr: Being able to do whatever you want doesn't mean everything you do will work.

That being said, this is just a general opinion. When it comes to zombies being able to dig, I've got no problem with that. It doesn't feel out of place, and it fixes issues like players hiding away from hordes inside a 2x1 hole in the ground.

 
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Here's the thing. I'm not saying creators can't do whatever they want, I'm saying that they must have an understanding of their own product and genre, and build elements upon it that belong to the world they've constructed, otherwise it will collapse on itself. The consequences of adding elements to your creation that feel out of place, or feel like they belong to an entirely different world/genre, is that the consumers will be confused as to what exactly it is they're playing/watching/reading, and the experience will probably be overall less enjoyable. Let's take Twilight, as an example. Can you make it so the vampires in your novel sparkle in the sun? Of course you can. Will some people like that? Of course some will. Was it then positively received? Nope. Not at all. Because some of the decisions they took for their story just didn't work.

Tl;dr: Being able to do whatever you want doesn't mean everything you do will work.

That being said, this is just a general opinion. When it comes to zombies being able to dig, I've got no problem with that. It doesn't feel out of place, and it fixes issues like players hiding away from hordes inside a 2x1 hole in the ground.
Every creator knows they cant please everyone. Side note, not important really, but Twilight movies made 3.3 billion worldwide and the novel sold over 100 million copies. Stephenie Meyer made a lot of people happy with her books and the movies that followed. Twilight, has sold over 100 million copies, with translations into 37 different languages. Meyer was the bestselling author of 2008 and 2009 in the U.S., having sold over 29 million books in 2008, and 26.5 million in 2009.

 
Every creator knows they cant please everyone. Side note, not important really, but Twilight movies made 3.3 billion worldwide and the novel sold over 100 million copies. Stephenie Meyer made a lot of people happy with her books and the movies that followed. Twilight, has sold over 100 million copies, with translations into 37 different languages. Meyer was the bestselling author of 2008 and 2009 in the U.S., having sold over 29 million books in 2008, and 26.5 million in 2009.
I'm not arguing that Twilight wasn't successful, but it is well known that it wasn't well received.

"Twilight received mixed reviews from critics. Based on 219 reviews collected by Rotten Tomatoes, the film has a rating of 49%, with a weighted average score of 5.41/10." from Wikipedia.

Contless people made a mockery of Twilight and the many mistakes it made. Does "better love story than Twilight" ring a bell? Even the main actor, Robert Pattinson, has made many interviews stating how much he dislikes the saga, and how his portrayal of Edward Cullen stained his image.

Anyways, the argument "can't please everyone" is just a catch-all phrase for every criticism. The point still stands.

 
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I'm not arguing that Twilight wasn't successful, but it is well known that it wasn't well received.

"Twilight received mixed reviews from critics. Based on 219 reviews collected by Rotten Tomatoes, the film has a rating of 49%, with a weighted average score of 5.41/10." from Wikipedia.

Contless people made a mockery of Twilight and the many mistakes it made. Does "better love story than Twilight" ring a bell? Even the main actor, Robert Pattinson, has made many interviews stating how much he dislikes the saga, and how his portrayal of Edward Cullen stained his image.

Anyways, the argument "can't please everyone" is just a catch-all phrase for every criticism. The point still stands.
That and George RR "I"m going to get you into a character and then kill them off" Martin.   I swear, I could not force myself to get past chapter 2, and it's a bestseller and a tv series.

 
I'm not arguing that Twilight wasn't successful, but it is well known that it wasn't well received.

"Twilight received mixed reviews from critics. Based on 219 reviews collected by Rotten Tomatoes, the film has a rating of 49%, with a weighted average score of 5.41/10." from Wikipedia.

Contless people made a mockery of Twilight and the many mistakes it made. Even the main actor, Robert Pattinson, has made many interviews stating how much he dislikes the saga, and how his portrayal of Edward Cullen stained his image.

Anyways, the argument "can't please anyone" is just a catch-all phrase for every criticism. The point still stands.
Sorry I mis-typed I meant, cant please everyone... not anyone. Some people are just never happy is my point. If TFP's do something one way, it upsets someone, if they change it, it upsets someone else. So you see not everyone is happy... I think the zombies in 7 are fine, if they get changed, I will probably like them still, because they want to eat me and I want to kill them. Seems like a good deal to me. I have played loads of games over the years and I can tell you I have never been 100% happy with any game. WoW had too many idiots and I found their quests to be annoying sometimes... And there was the Panda thing🙄 ATLAS has terrible devs and a toxic community. ARK, I love the game but there are too many flaws to list here. I am sure loads of people are upset with all manor of aspects to the games they play. But the creator has to do what they feel is right for their project. 

This is just how I feel about things, you are welcome to feel how you want too. P.s The twilight movies weren't for me, but I enjoyed the books and a different take on one of my favorite creatures 🧛‍♂️

 
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Inside vs outside is a very vague concept in a voxel world made out of all kinds of odd shapes. Not easy to determine and not fast.
Awww.  Okay.  Thank you for answering. :)   

I suppose it's really not high on the priority scale.  It's just weird to be standing under my vault hatch 50 some odd meters underground and get the "you are wet" message.

Not easy. Chunks are many pieces of data distributed across different arrays in a type of compression and it is not simple. Then you have tons of code that says give me the block at xyz or set the block and now it is multiple blocks? Some hybrid? To be sane, it would need to remain a primary block at a location, but possibly a secondary block could be added for visuals, but I would not be doing separate heath and collision resolving for it or it just gets more complicated and slower.


That would be cool ... if we could have a concrete block behind and then add a "veneer" type block as a covering.  

Well waiting for stable lol. Day 12 , winter biome, heading to trader and ran into Dire wolf. Started running ...... right into cougar. What happened next is not fit for the internet lol. 1st time ived died in ages, not sure if early A18 or A17. 
Hahaha.  And then you run from the cougar into a very angry bear...  Been there, done that ... have the scars on my butt to prove it.

Is it just me or do the bears no seem to be much more cranky?

Some people just really, really, really love stone!
Don't know who, though.
Me!  I love mining ... it's soothing for some reason.  Dig dig dig ... eat/drink ... dig dig dig ... find a diamond ... dig dig dig ... find some gold ... diggity dig.

When I'm frustrated I picture the faces of people who have annoyed me ... very cathartic.

 
Okay complete noob here. How you do that ?

Also question about fall height in this game. Can I die from falling from a certain height or do I just keep breaking legs ?

I’ve never died by falling and we need that sense of danger when navigating high up on a POI and not just simply limb inconvenience as a consequence. 
As far as I know you no longer die, nor do zombies.

We used to have that ... and people complained.  

Personally, I'd take killing my stupid self from falling (yes, more than once ... I'm not the most coordinated person in the world) if it meant that zombies would die again from fall damage.

But, I'm sure other people don't feel that way.

 
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