Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
FMOD initialized on nosound output
Begin MonoManager ReloadAssembly
- Completed reload, in 5.950 seconds
UnloadTime: 2.982700 ms
2020-07-20T21:24:02 0.002 INF [GSM] Singleton Initialized...
2020-07-20T21:24:02 0.197 INF Awake IsFocused: True
2020-07-20T21:24:02 0.197 INF Awake
2020-07-20T21:24:02 0.555 INF Version: Alpha 19 (b169) Compatibility Version: Alpha 19, Build: Windows 64 Bit
2020-07-20T21:24:02 0.556 INF System information:
2020-07-20T21:24:02 0.556 INF OS: Windows 10 (10.0.0) 64bit
2020-07-20T21:24:02 0.557 INF CPU: Intel(R) Xeon(R) CPU E5-2667 v2 @ 3.30GHz (cores: 4)
2020-07-20T21:24:02 0.557 INF RAM: 16383 MB
2020-07-20T21:24:02 0.558 INF GPU: Null Device (128 MB)
2020-07-20T21:24:02 0.561 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
2020-07-20T21:24:02 0.613 INF Last played version: Alpha 19
2020-07-20T21:24:02 0.615 INF Local UTC offset: 2 hours
2020-07-20T21:24:02 0.632 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer.exe -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2020-07-20__21-23-52.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
2020-07-20T21:24:02 0.661 INF Parsing server configfile: C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml
2020-07-20T21:24:03 0.788 INF Parsing server configfile successfully completed
2020-07-20T21:24:03 0.790 INF Starting dedicated server level=Navezgane game name=My Game
2020-07-20T21:24:03 0.791 INF Maximum allowed players: 8
2020-07-20T21:24:03 0.791 INF Game mode: GameModeSurvival
2020-07-20T21:24:03 0.791 INF Dedicated server only build
2020-07-20T21:24:03 0.792 INF Not running in Big Picture Mode, no on-screen keyboard available
2020-07-20T21:24:03 0.794 INF Starting PlayerInputManager...
2020-07-20T21:24:03 1.448 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
2020-07-20T21:24:03 1.486 INF Starting UserProfileManager...
2020-07-20T21:24:04 1.831 INF Occlusion: Awake
2020-07-20T21:24:04 1.842 INF Texture quality is set to 3
2020-07-20T21:24:04 2.094 INF [MODS] Start loading
2020-07-20T21:24:04 2.133 INF [MODS] Trying to load from folder: 0-CreaturePackAnimals
2020-07-20T21:24:04 2.217 INF [MODS] Loaded Mod: 0-CreaturePackAnimals (19.0.2.7)
2020-07-20T21:24:04 2.218 INF [MODS] Trying to load from folder: 0-CreaturePackZombies
2020-07-20T21:24:04 2.255 WRN Unknown element found: DMT (file C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../Mods\0-CreaturePackZombies/ModInfo.xml, line 10)
2020-07-20T21:24:04 2.256 INF [MODS] Loaded Mod: 0-CreaturePackZombies (19.0.1.3)
2020-07-20T21:24:04 2.256 INF [MODS] Trying to load from folder: AaronG85-UltimateRock
2020-07-20T21:24:04 2.279 INF [MODS] Loaded Mod: AaronG85 - Ultimate Rock (1.0)
2020-07-20T21:24:04 2.279 INF [MODS] Trying to load from folder: JaxTeller718_Charcoal
2020-07-20T21:24:04 2.295 INF [MODS] Loaded Mod: JaxTeller718_Charcoal (A19)
2020-07-20T21:24:04 2.295 INF [MODS] Trying to load from folder: JaxTeller718_IncreasedBiomeZombiesx2
2020-07-20T21:24:04 2.306 INF [MODS] Loaded Mod: JaxTeller718_IncreasedBiomeZombiesx2 (A19)
2020-07-20T21:24:04 2.306 INF [MODS] Trying to load from folder: JaxTeller718_WanderingHordes
2020-07-20T21:24:04 2.319 INF [MODS] Loaded Mod: JaxTeller718_WanderingHordes (A19)
2020-07-20T21:24:04 2.319 INF [MODS] Trying to load from folder: JaxTeller718_ZombieReach
2020-07-20T21:24:04 2.329 INF [MODS] Loaded Mod: JaxTeller718_ZombieReach (A19)
2020-07-20T21:24:04 2.329 INF [MODS] Trying to load from folder: KHA19-12CraftQueue
2020-07-20T21:24:04 2.345 INF [MODS] Loaded Mod: Khaine's 12-slot Crafting Queue (1.0.0)
2020-07-20T21:24:04 2.346 INF [MODS] Trying to load from folder: KHA19-3SlotForge
2020-07-20T21:24:04 2.359 INF [MODS] Loaded Mod: Khaine's 3-slot Forge Input (1.0.0)
2020-07-20T21:24:04 2.359 INF [MODS] Trying to load from folder: KHA19-96BBMFW
2020-07-20T21:24:04 2.370 INF [MODS] Loaded Mod: Khaine's 60-slot Bigger Backpack Mod (1.0.0)
2020-07-20T21:24:04 2.370 INF [MODS] Trying to load from folder: KHA19-PickupPlants
2020-07-20T21:24:04 2.382 INF [MODS] Loaded Mod: Pick up wild plants mod, by Khaine (1.0.0)
2020-07-20T21:24:04 2.382 INF [MODS] Trying to load from folder: Scomar82_ColoredConSta
2020-07-20T21:24:04 2.395 INF [MODS] Loaded Mod: Scomar82_ColoredContainerStates (1.1)
2020-07-20T21:24:04 2.395 INF [MODS] Trying to load from folder: Scomar82_NeueBezeichnungen-A19
2020-07-20T21:24:04 2.412 INF [MODS] Loaded Mod: Scomar82_NeueBezeichnungen (1.1)
2020-07-20T21:24:04 2.412 INF [MODS] Trying to load from folder: solar_generator_mod
2020-07-20T21:24:04 2.424 INF [MODS] Loaded Mod: solar generator mod (3.0)
2020-07-20T21:24:04 2.424 INF [MODS] Trying to load from folder: stallionsdens Anti Block Bullets
2020-07-20T21:24:04 2.439 INF [MODS] Loaded Mod: Stallionsdens Anti Block Bullets (A19)
2020-07-20T21:24:04 2.439 INF [MODS] Trying to load from folder: Stallionsdens Everything is sellable
2020-07-20T21:24:04 2.454 INF [MODS] Loaded Mod: Stallionsdens Everything is sellable (A19)
2020-07-20T21:24:04 2.454 INF [MODS] Trying to load from folder: Stallionsdens Invisibleanimalfix
2020-07-20T21:24:04 2.466 INF [MODS] Loaded Mod: Stallionsdens Invisible animal fix (A19)
2020-07-20T21:24:04 2.466 INF [MODS] Trying to load from folder: Stallionsdens Nuclear Power
2020-07-20T21:24:04 2.478 INF [MODS] Loaded Mod: Stallionsdens Nuclear Power (A19)
2020-07-20T21:24:04 2.478 INF [MODS] Trying to load from folder: Stallionsdens Stack Size Increaser
2020-07-20T21:24:04 2.490 INF [MODS] Loaded Mod: Stallionsdens Stack Size Increaser (A18)
2020-07-20T21:24:04 2.490 INF [MODS] Trying to load from folder: SteelBars
2020-07-20T21:24:04 2.503 INF [MODS] Loaded Mod: SteelBars (2.0)
2020-07-20T21:24:04 2.503 INF [MODS] Trying to load from folder: Vehicle storage mod
2020-07-20T21:24:04 2.516 INF [MODS] Loaded Mod: Vehicle storage mod (18.0)
2020-07-20T21:24:04 2.516 INF [MODS] Initializing mod code
2020-07-20T21:24:04 2.516 INF [MODS] Loading done
2020-07-20T21:24:04 2.519 INF [MODS] Loading localization from mod: 0-CreaturePackAnimals
2020-07-20T21:24:04 2.534 INF [MODS] Loading localization from mod: JaxTeller718_Charcoal
2020-07-20T21:24:04 2.556 INF [MODS] Loading localization from mod: Scomar82_ColoredContainerStates
2020-07-20T21:24:04 2.562 INF [MODS] Loading localization from mod: Scomar82_NeueBezeichnungen
2020-07-20T21:24:04 2.574 INF [MODS] Loading localization from mod: Stallionsdens Nuclear Power
2020-07-20T21:24:04 2.634 INF Loading permissions file at 'C:\Users\Minecraft\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-07-20T21:24:05 2.716 INF Loading permissions file done.
2020-07-20T21:24:05 3.400 INF Reloading serveradmin.xml
2020-07-20T21:24:05 3.401 INF Loading permissions file at 'C:\Users\Minecraft\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-07-20T21:24:05 3.401 INF Loading permissions file done.
2020-07-20T21:24:07 5.110 INF UMA Overlay loading took 1494 ms
2020-07-20T21:24:07 5.114 INF UMA Slot loading took 3 ms
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
2020-07-20T21:24:09 7.605 INF WorldStaticData.Init() needed 2.471s
2020-07-20T21:24:09 7.636 INF Started Telnet on 8081
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
2020-07-20T21:24:10 7.742 INF Started Terminal Window
2020-07-20T21:24:10 7.790 INF Awake done in 7593 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
2020-07-20T21:24:10 8.287 INF WinThread started
2020-07-20T21:24:12 10.127 INF [GSM] GameSparks Connected
2020-07-20T21:24:13 11.035 INF NET: Starting server protocols
2020-07-20T21:24:13 11.038 INF [NET] Disabling protocol: SteamNetworking
2020-07-20T21:24:13 11.049 INF NET: LiteNetLib server started
2020-07-20T21:24:13 11.054 INF StartGame
2020-07-20T21:24:13 11.314 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 24
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 80
GamePref.BlockDamageAIBM = 80
GamePref.BlockDamagePlayer = 120
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 90
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 0
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = True
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 2
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = My Game
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 19
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 0
GamePref.LastLoadedPrefab =
GamePref.LastLoadedPrefabSize =
GamePref.LastLoadingTipRead = -1
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 14
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 70
GamePref.MaxSpawnedZombies = 128
GamePref.MaxUncoveredMapChunksPerPlayer = 131072
GamePref.NoGraphicsMode = True
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 1
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 1
GamePref.OptionsGfxLODDistance = 0.5
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 2
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 0
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 1
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 1
GamePref.OptionsGfxTexQuality = 1
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 1
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.5
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.6
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 2000
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerId =
GamePref.PlayerKillingMode = 0
GamePref.PlayerName = Player
GamePref.PlayerSafeZoneHours = 5
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\Minecraft\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription = A19
GamePref.ServerDisabledNetworkProtocols = SteamNetworking
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 8
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Ragnaroek
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 2
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = True
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 8081
GamePref.TerminalWindowEnabled = True
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDeferredLighting =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = C:\Users\Minecraft\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed = asdf
GamePref.WorldGenSize = 4096
GamePref.XPMultiplier = 120
GamePref.ZombieBMMove = 4
GamePref.ZombieFeralMove = 3
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 1
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2020-07-20T21:24:13 11.442 INF [GSM] Skipping me
2020-07-20T21:24:13 11.448 INF StartAsServer
2020-07-20T21:24:22 20.430 INF Block IDs with mapping
2020-07-20T21:24:22 20.432 INF BlockIDs from Mapping
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
2020-07-20T21:24:30 28.640 INF Item IDs with mapping
2020-07-20T21:24:30 28.641 INF ItemIDs from Mapping
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
HDR Render Texture not supported, disabling HDR on reflection probe.
(Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 276)
2020-07-20T21:24:49 47.180 WRN XML patch for "spawning.xml" from mod "Stallionsdens Invisible animal fix" did not apply: <remove xpath="/spawning/biome[@name='pine_forest']/spawn[@entitygroup='WildGameForest']"
2020-07-20T21:24:49 47.181 WRN XML patch for "spawning.xml" from mod "Stallionsdens Invisible animal fix" did not apply: <remove xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='WildGameForest']"
2020-07-20T21:24:49 47.182 WRN XML patch for "spawning.xml" from mod "Stallionsdens Invisible animal fix" did not apply: <remove xpath="/spawning/biome[@name='desert']/spawn[@entitygroup='WildGameForest']"
2020-07-20T21:24:49 47.186 WRN XML patch for "spawning.xml" from mod "Stallionsdens Invisible animal fix" did not apply: <remove xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='WildGameForest']"
2020-07-20T21:24:49 47.592 ERR XML loader: Loading and parsing 'spawning.xml' failed
2020-07-20T21:24:49 47.593 EXC Entity group 'FriendlyAnimalsForest' not existing!
Exception: Entity group 'FriendlyAnimalsForest' not existing!
at BiomeSpawningFromXml+<Load>d__0.MoveNext () [0x0021b] in <8422025950ac4ac0a661ab795300a0e6>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8422025950ac4ac0a661ab795300a0e6>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<>c__DisplayClass50_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: <8422025950ac4ac0a661ab795300a0e6> Line: 0)
2020-07-20T21:24:50 48.324 INF createWorld: Navezgane, My Game, GameModeSurvival
2020-07-20T21:24:50 48.326 INF Occlusion: Disabled
2020-07-20T21:24:50 48.412 INF Started thread ChunkRegeneration
2020-07-20T21:24:50 48.414 INF Started thread ChunkCalc
2020-07-20T21:24:50 48.579 INF World.Load: Navezgane
2020-07-20T21:24:50 48.675 INF BloodMoon SetDay: day 14, last day 7, freq 7, range 0
2020-07-20T21:25:28 86.640 INF Started thread GenerateChunks
2020-07-20T21:25:34 91.810 INF Calculating world hashes took 5086 ms (world size 900 MiB)
2020-07-20T21:25:34 92.637 INF Loading dtm raw file took 5936ms
2020-07-20T21:25:35 92.864 INF Biomes image size w= 3072, h = 3072
2020-07-20T21:25:35 93.127 INF Loading and creating biomes took 488ms
2020-07-20T21:25:41 98.702 INF Loading and creating shader control textures took 5574ms
2020-07-20T21:25:41 99.657 INF Loading and parsing of generator took 954ms
2020-07-20T21:25:42 99.754 INF Started thread SaveChunks C:\Users\Minecraft\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
2020-07-20T21:25:44 101.698 INF [DECO] read 77336/
2020-07-20T21:25:44 101.832 INF AstarManager Init
2020-07-20T21:25:45 103.004 INF Weather Packages Created FROM BIOMES
2020-07-20T21:25:45 103.005 INF createWorld() done
2020-07-20T21:25:45 103.013 INF Loading players.xml
2020-07-20T21:25:45 103.118 INF Loaded player
2020-07-20T21:25:45 103.182 INF VehicleManager C:\Users\Minecraft\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 2
2020-07-20T21:25:45 103.290 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
2020-07-20T21:25:45 103.290 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
2020-07-20T21:25:45 103.291 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 120, default = 100
2020-07-20T21:25:45 103.291 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 80, default = 100
2020-07-20T21:25:45 103.292 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 80, default = 100
2020-07-20T21:25:45 103.293 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 14, default = 30
2020-07-20T21:25:45 103.293 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
2020-07-20T21:25:45 103.293 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 120, default = 100
2020-07-20T21:25:46 104.314 INF [EAC] Starting EAC server
2020-07-20T21:25:46 104.456 INF [EAC] Log: [EAC Server] [Info] [21:25:46:765][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000001B231EFABB0 LogLevel: Verb.
2020-07-20T21:25:46 104.457 INF [EAC] Log: [EAC Server] [Info] [21:25:46:768][Windows][EAC Server] [Info][Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
2020-07-20T21:25:46 104.464 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
2020-07-20T21:25:46 104.464 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
2020-07-20T21:25:46 104.464 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
2020-07-20T21:25:46 104.465 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
2020-07-20T21:25:46 104.465 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
2020-07-20T21:25:46 104.465 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
2020-07-20T21:25:46 104.465 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
2020-07-20T21:25:46 104.465 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
2020-07-20T21:25:46 104.466 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
2020-07-20T21:25:46 104.466 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
2020-07-20T21:25:46 104.466 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
2020-07-20T21:25:46 104.466 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ch EventName: 'game_round_start_v3' Parameters: { gamesessionid (string), map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
2020-07-20T21:25:46 104.651 INF [DECO] written 0
2020-07-20T21:25:47 105.167 INF StartGame done
2020-07-20T21:25:47 105.178 INF [Steamworks.NET] GameServer.Init successful
2020-07-20T21:25:47 105.185 INF [Steamworks.NET] Making server public
2020-07-20T21:25:48 106.174 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90137269110933506, public IP=4*.14*.25*.2*
2020-07-21T03:45:34 22891.992 INF [GSM] GameSparks Disconnected
2020-07-21T03:45:35 22893.245 INF [GSM] GameSparks Connected
NOT IMPLEMENTED: ResetDefault()
2020-07-21T19:30:31 79588.468 INF Executing command 'shutdown' by Terminal Window
2020-07-21T19:30:31 79588.521 INF Preparing quit
2020-07-21T19:30:31 79588.523 INF Disconnect
2020-07-21T19:30:31 79588.527 INF [NET] ServerShutdown
2020-07-21T19:30:31 79588.527 INF NET: Stopping server protocols
2020-07-21T19:30:31 79588.553 INF NET: LiteNetLib server stopped
2020-07-21T19:30:31 79588.561 INF SaveAndCleanupWorld
2020-07-21T19:30:31 79588.613 INF Saving 0 of chunks took 21ms
2020-07-21T19:30:31 79588.631 INF [EAC] Stopping EAC server
2020-07-21T19:30:31 79588.632 INF [EAC] Log: [EAC Server] [Info] [19:30:31:713][Windows][EAC Server] [Info][Destroy] Called
2020-07-21T19:30:31 79588.644 INF [EAC] Stopping EAC scout service
2020-07-21T19:30:31 79588.647 INF [Steamworks.NET] Stopping server
2020-07-21T19:30:31 79588.720 INF [Steamworks.NET] Exiting Lobby
2020-07-21T19:30:31 79588.906 INF [MODS] Loading localization from mod: 0-CreaturePackAnimals
2020-07-21T19:30:31 79588.910 INF [MODS] Loading localization from mod: JaxTeller718_Charcoal
2020-07-21T19:30:31 79588.915 INF [MODS] Loading localization from mod: Scomar82_ColoredContainerStates
2020-07-21T19:30:32 79588.925 INF [MODS] Loading localization from mod: Scomar82_NeueBezeichnungen
2020-07-21T19:30:32 79588.947 INF [MODS] Loading localization from mod: Stallionsdens Nuclear Power
2020-07-21T19:30:32 79588.965 INF AstarManager Cleanup
2020-07-21T19:30:32 79588.977 INF World.Unload
2020-07-21T19:30:32 79588.994 INF Exited thread GenerateChunks
2020-07-21T19:30:32 79588.996 INF Exited thread SaveChunks C:\Users\Minecraft\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
2020-07-21T19:30:32 79589.342 INF World.Cleanup
2020-07-21T19:30:32 79589.347 INF Exited thread ChunkRegeneration
2020-07-21T19:30:32 79589.353 INF Exited thread ChunkCalc
2020-07-21T19:30:32 79589.359 INF VehicleManager saving 2 (0 / 2)
2020-07-21T19:30:32 79589.387 INF Persistent GamePrefs saved
2020-07-21T19:30:32 79589.413 INF Persistent GamePrefs saved
2020-07-21T19:30:32 79589.414 INF Cleanup
2020-07-21T19:30:32 79589.417 INF Closing Terminal Window
2020-07-21T19:30:32 79589.461 INF WinThread ended
2020-07-21T19:30:32 79589.461 INF Ended Terminal Window
2020-07-21T19:30:32 79589.630 INF Terminating threads
2020-07-21T19:30:32 79589.631 INF OnApplicationQuit
2020-07-21T19:30:32 79589.632 INF Terminating threads
2020-07-21T19:30:32 79589.632 INF OnApplicationQuit
2020-07-21T19:30:32 79589.681 INF [GSM] GameSparks Disconnected
2020-07-21T19:30:33 79590.127 INF Terminating threads
2020-07-21T19:30:33 79590.127 INF OnApplicationQuit
2020-07-21T19:30:33 79590.128 INF Terminating threads
2020-07-21T19:30:33 79590.128 INF OnApplicationQuit
Setting up 2 worker threads for Enlighten.
Thread -> id: 26fc -> priority: 1
Thread -> id: 2934 -> priority: 1
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)