PC it appears that if you exert yourself you use more food

I wonder also if the food drop is linked to game stage too.  It seemed to me that day 1-5 we (party of 3) were struggling to keep ourselves fed, even resorting to old sham sandwiches and just guzzling goldenrod tea to deal with it.
It is not. It's tied to stamina use only.
I don't think you read that correctly (or I am misreading what he meant).  Looks to me like he is asking if food found in loot is connected to game stage, not that hunger decay rate decreases with it and, afaik, food 'drop' is absolutely effected by game stage.  

It is also worth noting that hunger is not directly tied to GS BUT it is indirectly tied to it.  Using transportation still uses less food even with the new calorie burn rates increased in a vehicle and perks like sex rex reduce stamina usage which reduces overall hunger rate.

 
Point would be you'd be able to use all gathered food without having to have exact number of x y z. Could still have 'real' recipes, with better buffs cause they'd be balanced nutrition, but early on, just like rl, when you're really hungry most anything gets ate up immediately :)
Reminds me of the ARK recipe system. Each ingredient adds this or that and you can save recipes for re-use later. So you could have "Snowberry Egg Sludge" which is 10 berries + 1 egg (that recipe being made up by you, not by the game - make it 20 berries or 2 eggs whatever you want). Each berry adds 1 food and each egg adds 5 food + 2 health so the total benefit would be 15 food + 2 health. Uncooked it keeps the 4% chance for uncontrollable pooping from the egg. Maybe using mineral water in a recipe negates any poop-related debuffs from a recipe.

It is a neat system, but like you said more complex than I think TFP wants to go with 7D2D.

 
I look at it as how much time I have to stop what I am doing to eat and wait through that animation. It's monotonous. It doesn't add any depth to the game other than being a time waster especially when you have to do it 6+ times to even get out of hungry. 

Look, I'm all for there being survival aspects in a survival game. Food should be important. I should feel good that I found a can of chili and I'm able to keep myself fed for awhile. I should not find a can of chili and think "great, only 17 more to find to feed me for the day." I should feel good about downing a deer because that should feed me for weeks. Not for half a day. 

Also, out of 14ish days played total this alpha, I've seen a one boar and one rabbit. All of this in forest biome with plenty of movement over a good 1.5km radius from base. 
If that's all the animals you've seen in 14 days you're either not looking or on a MP server that someone hunted out the area. So far I have two games going, both of them killed a deer D1 with the primitive bow. Crouched headshots are handy. Food is meant to be a challenge. It finally is. Gone are the days you could run around like an idiot on D1 not worrying about it. This is a very welcome change imo.

 
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It is annoying, but I'm not quite ready yet to demand a nerf (de-nerf?). I am after all a nearly-dead weakling survivor, accustomed to a soft suburban life playing video games, but now thrust suddenly into a harsh and unforgiving zombie apocalypse. Maybe chopping down a tree with a sharpened hunk of flint on a stick ought to make me wheeze and gasp and have to stop 3 times before I'm done?

I just tried a new 18.4 game and it is, IMO, absurdly easy to just dig or chop non-stop as a level 1 player with a stone tool. Seems too easy. Maybe A19 is too harsh, but I'm not sure of that just yet.
When you have filled out SexRex and you still cannot mine more than 3 blocks without wheezing like a 70 year old with COPD then maybe you will realise it needs fixing ;)

EDIT

OK just started playing my GS 70 character (LVL46 day 21) and it seems ok now, not as bad as I previously mentioned.

 
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If that's all the animals you've seen in 14 days you're either not looking or on a MP server that someone hunted out the area. 
You are so far from correct that you'd have to use an international code if you wanted to give it a phone call. Not like New York to Ontario international but West Coast to Eastern Europe. 

It was a local game with just myself and a friend to test the new alpha. Also, I ran all around the city and surrounding forests looking since food is kinda a big deal early on. We had the eggs, just no meat to go with it. 

 
Reminds me of the ARK recipe system.
Cool. I haven't played ARK or watched a playthrough, interested now though :) Sounds like a pretty neat system.

and, unfortunately, pretty much mimics some of my rw cooking attemps these last few months :(  boy have I managed a few almost inedible combos, yech

 
I think TFP have purposefully ramped up hunger to make top tier foods more relevant, and maybe at the same time, give people a reason to farm. 

  • In A16 we had glorious wellness points.  By eating top tier foods, you were literally adding to your health bar.  That was a fun mechanic and encouraged everyone to farm so they could make stews. 
  • In A17/18, you could happily live on boiled eggs with zero incentive to put in effort for higher tier food.
So, although I understand what they've done...even appreciate it...I still think wellness points were better because let's be honest, eating 4 steaks in a row and still being hungry just feels wrong.

 
You are so far from correct that you'd have to use an international code if you wanted to give it a phone call. Not like New York to Ontario international but West Coast to Eastern Europe. 

It was a local game with just myself and a friend to test the new alpha. Also, I ran all around the city and surrounding forests looking since food is kinda a big deal early on. We had the eggs, just no meat to go with it. 
I kill an animal every single day. Both my games. You may be running "all around the city and surrounding forests" but you're obviously not seeing what's there. The tiny number of animals you said you've killed in 14 days is NOT all the animals available to be killed. That's just a fact.

 
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