Boidster
Refugee
A19 is introducing dynamic combat music, which will trigger when a zombie notices you and moves towards you. This will give you confirmation that you have lost stealth (if you were sneaking) and otherwise will clue you in that a zombie somewhere is targeting you.
The game already has two "zombie death confirmations" beyond the obvious decapitation or dismemberment:
Both of these features - dynamic combat music and zombie death confirmation - involve the game UI giving the player a clue that might otherwise not be obvious. This poll is asking which of these two "clues" do you want the game to give you (or not)?
The game already has two "zombie death confirmations" beyond the obvious decapitation or dismemberment:
- XP Popup
- Obvious/repetitive death animations (that is, we know what it looks like when an Arlene falls down for good)
Both of these features - dynamic combat music and zombie death confirmation - involve the game UI giving the player a clue that might otherwise not be obvious. This poll is asking which of these two "clues" do you want the game to give you (or not)?
- Dynamic Music YES + Zombie Death YES
- Dynamic Music YES + Zombie Death NO
- Dynamic Music NO + Zombie Death YES
- Dynamic Music NO + Zombie Death NO
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