PC Alpha 19 Dev Diary

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Pardon the directness, but why on earth would you disable auto reload for single shot weapons?
Because auto-reload locks you in the reload animation. It was extremely annoying and a reason not to use a crossbow or bolt-action rifle when fighting zombies.

 
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The question for me is at what point do the lower Tech items get phased out if at all? When you get your GS to 100 or more will you still be finding Tech 0/1 items or would they have dropped completely from the loot tables?
Only the tech 0 items will be phased out completely.

Not explaining the whole 3D table here, though. =P

 
As always, thanks TFP for being consistent, for keeping updating the game, even when a global pandemic hit us, you still gave us a little happiness in this hard times.

THERE'S NOT A LOT OF DEVELOPERS WITH THE INTEGRITY AND HEART YOU SHOW.

Thanks again.

 
probably so the animation can work properly 

Only a handful of nerds read the whole thing so it's certainly good enough.

That something is "fixed" doesn't mean it stays fixed or that there won't be regressions due to the fix, leading to the ticket to be reopened.

It's just how things go.
oh. he might be me

 
It's still a Beretta M9, but with a new model, to better suit the Linear lighting (I THINK)
for some reason i always think the Beretta M9 is the same as the B93R but that gun is a burst Fire!

kinda sad they didn't really make any difference to it. at least some Tape would be nice! but oh well! ONLY 3 MORE DAYS!

LETS GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

 
Cheap wooden chests or desk safes have less storage capacity, large storage boxes are tougher, gun safes have the same capacity as large boxes
as a hoarder and a builder, this annoyed me. I don't like using the large box because it so cumbersome and take so much space.

 
as a hoarder and a builder, this annoyed me. I don't like using the large box because it so cumbersome and take so much space.
Do you mean the chest and the crates? If I recall they both take up the same amount of space. Maybe I misunderstand which ones you mean.

 
Will the hunger and thirst bars have any numerical information on them? I'd like to see my numbers there without having to open the character menu, including any excess above the max. It's good to start trips into zombie-land when you're full instead of right before you need to eat.

 
Do you mean the chest and the crates? If I recall they both take up the same amount of space. Maybe I misunderstand which ones you mean.
Visually the crates take up more room. As far as placement area it is the same.

Personally I would vote for a rescaling of the storage space on things to be adjusted to better the apparent size. The crates look bigger so should be able to hold more.

Will the hunger and thirst bars have any numerical information on them? I'd like to see my numbers there without having to open the character menu, including any excess above the max. It's good to start trips into zombie-land when you're full instead of right before you need to eat.
From what I have seen the default view does not give numbers on the HUD. But give it a week or so and I am sure some modder will get it added.

 
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