*slowly blows the the cards down*
Did... did you say railgun?Hopefully the event manager can do that when its done.
I perked into strength and still don't mine into safes, the breeching rounds are king. One shot pops open a small safe. Not everyone mines. People have their play styles. People coming over from minecraft will spec into mining, people coming from COD will do fortitude. Quake players might want perception for railgun and rl type experience. People who like stealth games or gunslinging might go with agility. I wouldn't assume everyone plays like me and neither should you. While the axe is sufficient and free for me because I like to build, I don't use it in combat and I "waste" the perk points on clubs because its just more satisfying to me. I'm not a hardcore min maxer though, I do a bit of role playing and do what is fun instead of always the most efficient. My new base is beautiful and horrible at the same time, but I like a challenge![]()
https://twitter.com/joelhuenink/status/1271527086188949504?s=20
Aladin parked on the wrong place.*slowly blows the the cards down*
My wife cusses when I shoot a zombie with one, my daughter giggles.Best part of blunderbuss is, that when you shoot with it, you not only kill a brainmuncher, you scare the @%$*#! out of the co-op player(s) near you, who have no idea where this big boom comes from, or what is going around and it is just the best, at any moment in early game.
I think by "railgun" he means high single shot damage and long range.Did... did you say railgun?
I worry that TFP plan removing voxels for their next game, as they have very little content past basements. The little marker boulders could end up being permanent or respawn after a few days.
If only every building in the game was adapted and designed with integrated half blocks both for height and width, the 1m size block problems and the camera having a point of view too low would be fixed. Having a rectagle voxel with more height than width would mean a complete redesign and months of work (technically they'll still be voxels, though). Truth is, I'm fine with the way it is now, they did a fine job with the assets and limitations the have. I agree the voxel nature of the game is what makes it better than any other similar titles out there.It's been mentioned before by Madmole that he / they (maybe TFP in general) regret having the digging aspects in the game . . .which is baffling to me because it's literally the reason me and my friends play 7 days, as it's essentially the only survival game of this style that has digging and a consistent threat and is the unique flair of the game IMO. If you lost the digging aspects it would face extreme competition with Ark / Conan / The Forest / Rust / Even games like this etc on basically all fronts
blue, not blue... looted, crafted... irrelevant -- the answer is its a P.O.S.Day 12 with blue blunderbuss. Looted or crafted?
tell me more.*slowly blows the
tell me more.
I beg to differ, though we may just be using it differently. As a low level choke point leveler and coup de grace tool it is quite nice, especially when paired with a stone sledge. Going to be nicer with the ammo getting cheaper to craft.the answer is its a P.O.S.
Was wrong on the time, I think its in about 2.5 hours. 7pm PST.Today in a out an hour.![]()
With the new/changed POIs, my guess would be yes.Will there be any changes to Navezgane in A19?
can you link to stream? when its on????Was wrong on the time, I think its in about 2.5 hours. 7pm PST.