Tiny "rant" here, but I've been looking over some reviews and videos of 7D2D in A18, and I find it ridiculous that so many people still believe that you HAVE to exploit the zombies' AI, sending them on an infinite loop, in order to survive a BM horde in A18, meanwhile claiming that my castle and tower bases are "fake" since they are "impossible to defend in A18". I'm not even upset that I've been accused of being a fraud over and over, I just find it sad that people assume the game is just like A17 since it no longer resembles A16. Rant over, carry on people.
Hi There MechanicalLens
I dont use any exploits in my current series, that said I did build my base way to big for now lol.
I am playing on warrior difficulty on my youtube series and its kicking my butt at hoard night but that is due my base is 30% complete and I am running 64 zombies alive.
Once my base is semi complete it will handle the hoard no problem with no exploits, I know Fataal has changed the way AI works A19, so I am hoping that exploits get broken.
As Madmole has said, people will always find a way to cheat the AI, I prefer taking them head on at all times.
When clearing a POI I never use the block in front a doorway trick, close doors yes, run screaming like a scared school girl yes.
Impossible to defend is rubbish, you have 4 kinds of turrets, so many kinds of traps, spikes, razor wire, reinforced concrete and steel and your own firepower.
If you build a little bit and place the right traps you can stop anything.
And it's impossible to tell someone that without them getting defensive.
Am I lazy? You bet. I have spreadsheets dedicated to writing XML code for those long lists of zombie spawns, incremental loot qualities, etc.
It may not be the "best XML editing experience" but I'd rather be done with it and move on. =P
There is been lazy and been efficient and that is the latter.
Do I want rewrite the same line codes, over and over again, nope automate some it and be done with it.