Ti2xGr
New member
I completely understand your point and respect it. I've spent many hours adjusting modlets, repairing missing features, and just having to learn how they work in order to keep balance within our map. Add a food modlet and all of sudden, you're swimming in too much food. Add a weapon pack and everything becomes a one hit kill. I've got a pretty darn balanced server at this point (IMHO), but I'm still going back through some of our modlets to tweak settings to make it more vanilla and I'm having to learn as I go. It makes me really appreciate the Fun Pimps more and the modlet makers are amazing. Most of these modlets are pieces of art in my opinion.I've used the Nitrogen mod a couple of times when the random maps were (more?) broken...but even then I didn't really want to do it. As of the last few months and all, I've stopped doing even that.
Maybe for some folks who don't want to use mods, it's not a lack of desire to play with new things added in after the fact. I think it comes down to people wanting the devs themselves to add the functionality, rather than rely on what is essentially strangers on the internet. At least for me, there's a difference between TFP adding something to the game, and (insert random person here) making a mod for it. Consider it a trust issue, if nothing else.
I don't mind if people use mods, as long as it doesn't break the experience someone else is having or function as a cheat that someone can use in an MP setting (as an example). I'm just infinitely more comfortable with the devs folding those changes in organically, rather than having to rely on the modding community to get it done.
Last edited by a moderator: