Perlin_Worm
New member
Infection is only a threat early game without any resources. Though, after the second week of looting or so, we have a stash of cures sitting in a chest readily available eliminating the infection threat.
Solution: Allow later stages of zombies to infect at a random higher level of infection. Higher the stage, the higher range of infection ( 1%-5%, 1%-10% etc). Having a higher percentage of infection immediately upon getting infected puts back the threat and urgency to cure.
Solution: Allow later stages of zombies to infect at a random higher level of infection. Higher the stage, the higher range of infection ( 1%-5%, 1%-10% etc). Having a higher percentage of infection immediately upon getting infected puts back the threat and urgency to cure.