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  • theFlu
    theFlu replied to the thread Feedback on 2.5.
    Absolutely, it's a survival staple. Plenty of ways in the genre, canteens, processing, weight limits; kinda up to TFP to find a good...
  • Kyoji
    Kyoji replied to the thread Feedback on 2.5.
    Basically you agree with me then. 😁 I think it's semantics but seems like we agree to a point and just disagree with the jar return. I...
  • Jost Amman
    Jost Amman replied to the thread Feedback on 2.5.
    I think the HUGE difference between water and ANY other liquid in the game is that water can be found anywhere in lakes, rivers and...
  • theFlu
    theFlu replied to the thread Feedback on 2.5.
    Hmm, well; I do sorta kinda agree with the principles in that. Realism shouldn't be taken too far, no-one wants a tree farm to grow for...
  • beerfly
    beerfly replied to the thread PC V2.5 EXP out NOW!.
    Some of us just throw it away, personally I think it should be replaced with feral chickens :)
  • Rotor
    This exists for sure. I dont know if it will work currently, but it is out there. And it is XML.
  • Rotor
    Rotor replied to the thread Feedback on 2.5.
    Immersion and interaction. In the mother of all water jars thread, very few argued for "realism" not that there werent. The "realism...
  • Jost Amman
    Jost Amman reacted to theFlu's post in the thread Feedback on 2.5 with Like Like.
    Couple options.. 1) Different people. Riamus here is annoyed there are any jars in the game; generally "complaining continues", but in...
  • Rotor
    Rotor replied to the thread Feedback on 2.5.
    A bad one as it breaks immersion.
  • Kyoji
    Kyoji replied to the thread Feedback on 2.5.
    I was responding to the claim that jars were mostly about immersion when I think it was mostly function. The biggest gain for jars...
  • Professor-Pip
    Not much of a modder, but I imagine it wouldn't be too complex to create a mod that changes the burbing/vomitting noises of the cops and...
  • Rotor
    So is this the answer to "The Last Question" ? :)
  • F
    for4gerz reacted to theFlu's post in the thread Feedback on 2.5 with Like Like.
    I'm non-native, you might have to explain the difference to me; but for me any discontinuity in game logic can easily break immersion...
  • Rotor
    Rotor reacted to theFlu's post in the thread Feedback on 2.5 with Like Like.
    Having no jerry can doesn't make your character unable to interact with the gas in the barrel. Having no jar makes your character unable...
  • Professor-Pip
    This is an interesting thread. I absolutely see the points made by each "side" here. Unless someone comes forward with a request like...
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