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  • zztong
    zztong replied to the thread Antropic ai.
    I'm working with Claude now, taking notes as I go. 1. Claude is familiar with dialog trees. 2. Claude had me describe an NPC. I...
  • zztong
    zztong replied to the thread Antropic ai.
    There are online services that will let you write a story in collaboration with AI. (AI Story Generators) They're both quite amazing and...
  • ilexev
    ilexev replied to the thread Antropic ai.
    Llm can be integrated in a game, the studio can paid for the use of llm per utilisator or something like that
  • theFlu
    theFlu replied to the thread Antropic ai.
    That part is expensive, at least for now, but pre-generating a massive discussion tree for every NPC would probably be well within a...
  • ilexev
    ilexev replied to the thread Antropic ai.
    Yes but not necessary
  • zztong
    zztong replied to the thread Antropic ai.
    That's doable right now with certain managed expectations related to performance and cost. For instance, are you willing to wait a few...
  • F
    Hello, I created a prefab with sleeper volumes and I'm encountering this problem. For a single animal block placed in the prefab and...
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  • ALEXZANDER
    Suggest to turn land claim into 2 meter height technical furniture with container for stuff and base repair system (which could be...
  • Jost Amman
    Jost Amman reacted to pApA^LeGBa's post in the thread Antropic ai with Like Like.
    The only AI in games that i care about is a language model for in game dialogue. But i think it is a bit early for that. Once the...
  • T
    Tete1805 reacted to Roland's post in the thread PC V2.0-2.4 Storms Brewing Dev Diary with Wow Wow.
    Jar discussion is 2.5 discussion. A new 2.5 thread will likely be coming in a week or two
  • ilexev
    ilexev replied to the thread Antropic ai.
    AI can be mastered; go to the social media forums dedicated to the new version of Anthropic and you'll find testimonials. Furthermore...
  • ilexev
    ilexev reacted to warmer's post in the thread Antropic ai with Like Like.
    The way I see it the main reason to use AI is to quickly build up a rough draft you can then massage into your desired aesthetic. They...
  • ilexev
    ilexev reacted to Roland's post in the thread Antropic ai with Prime WTH Prime WTH.
    I added a new prompt to make it sound more casual and add in an analogy to playing 7 Days to Die
  • ilexev
    ilexev reacted to pApA^LeGBa's post in the thread Antropic ai with Wow Wow.
    The only AI in games that i care about is a language model for in game dialogue. But i think it is a bit early for that. Once the...
  • ilexev
    ilexev reacted to Roland's post in the thread Antropic ai with Prime Face Palm Prime Face Palm.
    I asked Gemini to clean up your post to make it a bit more understandable and this was the result: This is a pretty impressive use of...
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