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  • Riamus
    Riamus replied to the thread 64 count max zombie.
    Day 78 with 10k kills? That isn't much. On my two player game, I tend to have a few thousand by the second horde night just by myself...
  • Riamus
    Riamus reacted to theFlu's post in the thread 64 count max zombie with Like Like.
    That's 100 zeds a day. I have the same in my SP on default spawn settings.
  • zztong
    zztong reacted to Javabean867's post in the thread PC V2.0 Storms Brewing Dev Diary with Like Like.
    It wouldn't feel so bad if they didn't require the mechanical parts. it should honestly just be the forged iron. But honestly that is...
  • F
    fukyall replied to the thread 64 count max zombie.
  • theFlu
    theFlu replied to the thread 64 count max zombie.
    That's 100 zeds a day. I have the same in my SP on default spawn settings.
  • LittleNightma
    LittleNightma replied to the thread Red loot bags.
    They decreased the drop rate, so red bags are no longer a guaranteed drop from Direwolves, along with Zombie Bears and (I think) Demos.
  • F
    fukyall replied to the thread 64 count max zombie.
    negative, i have a client on day 78 he has 10k kills, im running 50k on one server for entire map, 100k on second server entire map...
  • WarMongerian
    WarMongerian replied to the thread Red loot bags.
    I've killed a handful of Dire wolves, and zombie bears. Used to be, we always got a red bag, why am I not getting these now in v2.0?
  • theFlu
    theFlu replied to the thread 64 count max zombie.
    Umm.. have you even checked how many entities those servers have had spawned at once? Whether the max is 10 or a 1000, makes no...
  • F
    fukyall replied to the thread 64 count max zombie.
    so again, look at my post history, and join a proof of concept server and test the realm, but seriously TFP, what is <property...
  • Riamus
    Regarding progression, the only thing that you can break are the Open Trade Route quests. They are done in order, so if you have a...
  • Laz Man
    Laz Man replied to the thread My plea to the Fun Pimps.
    Although I emphatize with you missing old implementations, it is far from easy to just put things back in a separate mode. Keep in...
  • bdubyah
    Not really a bug. You have to add the correct tags to the ammo/gun if you wanna swap it like this. As an example, I swapped the lever...
  • Gouki
    Gouki replied to the thread Magolis Compopack Classic.
    Hi Stallionsden Does this version of Compopack work with the stable 2.1? I haven't had time to check it. Regards Gouki
  • Sapient6
    I can be in the burnt forest and see my truck lights on at the base. Renders very far away. I like that. I don't like the ground looking...
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