Zombie tlc, New zombies, Varrants, animals, biome specials and extra zombies

Adam the Waster

Well-known member
Old zombie changes 

• Spider: can now climb walls and leaping deals damage. Poisons bite

• Screamer: aoe scream attack and charge up animation

• feral wight: has a chance to come back from the dead

• cop fat spitter: has 10% armor 

• Demolisher no changed but Varrants added 

New specials:

• Spitter: a low tier ranged attacker as much hp as a normal Zombie

• Fat spitter: as much hp as a fat zombie but ranged attacker 

• Gasser: a suicide zombie with a small ranged attack to spit toxic gas. But when he gets close he will start turning into a bomb. If you Don't kill him in time he goes boom emits a toxic gas

• popper: another suicide zombie but he goes boom and damages blocks

• Howler: a low tier summoning zombie too lure more zombies but acts like a normal Zombie

• Leaper: a crawler like zombie that moves like a crawler and leaps at you too stun you and cause effects

• Stalker: a quite hunter with sharp claws that sneaks up and mauls you

• Brute: low tier tank zombie does bonus damage to blocks

• Hulk: higher tier fat tank that has puke attack bonus damage to blocks

• Behemoth: a very high tier tank that has extra armor thanks to its bone shell. Bonus damage to blocks 

• Juggernaut: a Demolisher without the explosive and extra armor 

• Slasher: a armor destroying zombie that cuts through armor:

• Booster: a support zombie that buffs it's allies with bonus hp and increase damage 

Special Varrants: 

Solder: Spider, feral wight, spitter, Slasher, have army look and extra armor 

• Bloated solder: a cop zombie wearing Millitary armor

• Commander: a cop zombie with Screamer like abilitys to summon more Solders 

• Spec op: feral wight: a quite, armored feral wight very deadly.  

• Wrech: a Gasser and popper hybrid. Ranged attack gas, will blow up

• Buring wight: a weaker version of the wight that spawns in the burnt forest. It runs and can set you on fire 

• Night stalker: a all black version of the stalker with bright blood red eyes and they only spawn at night. And you can hear the howls at night. They are even stronger at night or indoors but become Laughing weak in the day or exposed too the sun. 

Normal Zombies; many would reused faces and body shape but with different outfits: 

• Rotten athlete 

• Decaying student (male and female)

• Reanimate retail worker 

• Fallen deputy 

• Infected doctor 

• Infected male scientist 

• Rotton business woman

• Infected casual business (male and female

• Fallen cartel member 

• Ravaged light biker (male and female) 10% armor 

• Infected patient (male and female)

• Infected civilian: male and female 

• Nude walker

• Rotten corpes: a heavy cotton Corpes unrecognizable 

• Lost hunter

• Infected father 

• Rotton Waiter (male and female)

• Infected old timer (male and female)

• Infected solder: a solder wearing no armor (male and female

Tough Zombies

• Fat biker (10% armor)

• Fat old man

• Fat construction worker 10% armor 

• Buff solder (20% armor) 

• Infected body builder 

• Fallen officer: 15% armor (male and female)

• Fallen SWAT: 35 armor 

• Armored hazmat (15% armor)

• Fallen responder (15% armor immuin to fire and electrical attacks)

Solder sub types: 

• Fallen grenader: a solder with Grenades on his chest. If you hit them they go boom like grenade 

• Fallen flamer: a flamethrower unit: if you hit his tanks he will blow up in fireball

Zombie animals: Infected wildlife and animals 

• Zombie wolf: a smaller weaker Direwolf without glowing eyes. Stronger then zombie dog but weaker then the Direwolf

• Zombie black bear: a small tank zombie that looks like a zombie bear without glowing eyes and Is smaller. Can be found on horde night 

• Zombie boar: a healing zombie that heals itself and can take alot of damage 

• Zombie deer: a very very fast attacker that can go through armor but is kinda weak 

• Zombie mountain lion: a bleeding master that can cut through your armor and jump about 6 blocks high 

• Plauged hound: a zombie dog that's toxic and can spit toxic spit at you

• Hell hound: a burning zombie wolf that is weaker but can set you on fire

• Bomber vultures: very weak vultures that dive bomb and blow up and deals some damage to blocks: only 5 hp

• Mutated Zombie bear: feral sense, Screamer ability, increase hp and damage. This is almost a mythical monster 

All zombie animals have varrants 

Biome specials: 

Forest:

• Rotten wight: a very rotton looking zombie with its bones showing. Move at a fast speed but is very weak. 

• Overgrown bloater: a zombie that has nature taking it Over, fungus, ferns, and stubs growing in its fertilizer like skin: increase armor but very slow

• Withering hound: a very rotton and Decaying zombie dog, moves at a light jogging speed but still dangerous 😳 

Burnt forest: 

• Hell hound: a zombie wolf with low hp but deals very heavy damage and fire damage 

• Burning wight: a quick moving zombie that's on fire deals heavy damage but has less hp 

• Scorched Bloater: a Charged burnt zombie with all his fat burnt off and has formed a coal like armor: 35% armor 

Desert

• Plauged spitter: a spitter varrant that can infect you, blind you and lure more zombies due too the blood they spit 

• Tunneler: a zombie worker that looks like a mummy, tunnels under the sand and will burst out of no where 

• Plauged husk: a hollow Rotten zombie with blood red skin, deals heavy damage and plauge damage and is immune to bleed. 

Snow biome: 

• Frozen walker: a frozen Zombie with very high hp and extra armor 

• Wenidgo: a tall slanky stalker that eats corpes of all and uses it's sharp claws tear you apart. Also has frost protection 

• Snow Tunneler: a tunneler but lives in the snow and has much more health 

Wasteland: 

• Mutated Tunneler: a Tunneler that is so Mutated they don't even look human, they deal heavy damage and scream to summon zombies 

• Mutated hulk: a very very strong Behemoth that roams the waste, Spits toxic goop that Explodes like a grenade. 

New Varrants: 

Putrid: has greenish skin and a light haze near them

• Increase hp and reduced stun 

• High chance of making you sick and higher infection chance 

• Slower movement 

• Deals poison damage and sickness 

Starving: pale white and Grey skin with light glowing red eyes 

• Movement Increase to jog speed nightmare speed at night 

• Increase melee damage but less hp

• Heal after attacking you

• Increase attack speed 

Hulking a much darker skin tone with red boils and red veins: 

• Double hp but slower movement speed 

• Slower attack speed but higher damage 

• Chance to stun you more 

Burnt: a light crispy look with black burnt skin with a skinned look and no hair. Can be found in the burnt forest

• 75% less fire and explosive damage 

• Less stunned 

• Increase hp

Frozen: only spawns in the snow biome a frozen over corpes

• Slower movement speed 

• Increase hp

• Added 10 armor

• Heaver melee damage 

Toxic: a Even greener zombie with red veins, glowing green eyes and a haze around them

• All have spit attacks that deals damage over time 

• 15% Less hp 

• Increase melee

• Bonus damage via toxic damage 

Blood feral: a stronger feral with a light glowing red color and red veins and a slightly red skin: 

• 50% increase hp

• Runs and nightmare speed at night 

• Chance of infection 

• Spawns zombies near it due to sent 

• Always have feral sense 

Hazardous: 

Greenish yellow zombie with red eyes and mouth with blood red veins and haze around them

• All Spit toxic goop

• Heals over time 

• Runs 

• Takes increase damage from fire 

Plauged: blood red glow with red eyes and distorted sounds 

• Instant infection and weakness when attacked via melee 

• Spits blood to blind you and deal damage 

• Jumps 5 blocks high 

Charged: a zombie with black skin, blue eyes and a light electrical aora around them

• Increase damage and hp

• Electrical melee attack 

• Immuin to electrical attacks 

Inferno: a radioactive zombie that keeps burning over and over and over. A unending hell..green and orange with fire on them 

• Immuin to fire damage 

• Much much faster regen speed 

• Deals fire damage 

• Increase hp and melee

• Increase block damage 

 
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